Commit 3d97055b authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Get rid of is_compiled in the pixel shader.

parent 50109aa9
...@@ -439,8 +439,6 @@ static GLuint pixelshader_compile(IWineD3DPixelShaderImpl *This, const struct ps ...@@ -439,8 +439,6 @@ static GLuint pixelshader_compile(IWineD3DPixelShaderImpl *This, const struct ps
retval = device->shader_backend->shader_generate_pshader((IWineD3DPixelShader *)This, &buffer, args); retval = device->shader_backend->shader_generate_pshader((IWineD3DPixelShader *)This, &buffer, args);
shader_buffer_free(&buffer); shader_buffer_free(&buffer);
This->baseShader.is_compiled = TRUE;
return retval; return retval;
} }
......
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