Commit 3e564b1e authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

wined3d: Use 0 as GL internal format for WINED3DFMT_NULL.

parent 80bc3838
......@@ -925,7 +925,7 @@ static const struct wined3d_format_texture_info format_texture_info[] =
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL,
ARB_FRAMEBUFFER_OBJECT, NULL},
{WINED3DFMT_NULL, GL_RGBA8, GL_RGBA8, 0,
{WINED3DFMT_NULL, 0, 0, 0,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_FRAMEBUFFER_OBJECT, NULL},
......
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