Commit 3f11631e authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Merge surface_getdc() and gdi_surface_getdc().

parent 739dbab4
......@@ -1029,43 +1029,6 @@ done:
surface->surface_ops->surface_draw_overlay(surface);
}
static HRESULT surface_getdc(struct wined3d_surface *surface)
{
WINED3DLOCKED_RECT lock;
HRESULT hr;
TRACE("surface %p.\n", surface);
/* Create a DIB section if there isn't a dc yet. */
if (!surface->hDC)
{
if (surface->flags & SFLAG_CLIENT)
{
surface_load_location(surface, SFLAG_INSYSMEM, NULL);
surface_release_client_storage(surface);
}
hr = surface_create_dib_section(surface);
if (FAILED(hr))
return WINED3DERR_INVALIDCALL;
/* Use the DIB section from now on if we are not using a PBO. */
if (!(surface->flags & SFLAG_PBO))
surface->resource.allocatedMemory = surface->dib.bitmap_data;
}
/* Map the surface. */
hr = wined3d_surface_map(surface, &lock, NULL, 0);
if (FAILED(hr))
ERR("Map failed, hr %#x.\n", hr);
/* Sync the DIB with the PBO. This can't be done earlier because Map()
* activates the allocatedMemory. */
if (surface->flags & SFLAG_PBO)
memcpy(surface->dib.bitmap_data, surface->resource.allocatedMemory, surface->resource.size);
return hr;
}
static BOOL surface_is_full_rect(const struct wined3d_surface *surface, const RECT *r)
{
if ((r->left && r->right) || abs(r->right - r->left) != surface->resource.width)
......@@ -1956,7 +1919,6 @@ static const struct wined3d_surface_ops surface_ops =
surface_preload,
surface_map,
surface_unmap,
surface_getdc,
};
/*****************************************************************************
......@@ -2085,28 +2047,6 @@ static void gdi_surface_unmap(struct wined3d_surface *surface)
memset(&surface->lockedRect, 0, sizeof(RECT));
}
static HRESULT gdi_surface_getdc(struct wined3d_surface *surface)
{
WINED3DLOCKED_RECT lock;
HRESULT hr;
TRACE("surface %p.\n", surface);
/* Should have a DIB section already. */
if (!(surface->flags & SFLAG_DIBSECTION))
{
WARN("DC not supported on this surface\n");
return WINED3DERR_INVALIDCALL;
}
/* Map the surface. */
hr = wined3d_surface_map(surface, &lock, NULL, 0);
if (FAILED(hr))
ERR("Map failed, hr %#x.\n", hr);
return hr;
}
static const struct wined3d_surface_ops gdi_surface_ops =
{
gdi_surface_private_setup,
......@@ -2115,7 +2055,6 @@ static const struct wined3d_surface_ops gdi_surface_ops =
gdi_surface_preload,
gdi_surface_map,
gdi_surface_unmap,
gdi_surface_getdc,
};
void surface_set_texture_name(struct wined3d_surface *surface, GLuint new_name, BOOL srgb)
......@@ -3862,6 +3801,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
{
WINED3DLOCKED_RECT lock;
HRESULT hr;
TRACE("surface %p, dc %p.\n", surface, dc);
......@@ -3880,9 +3820,35 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
if (surface->flags & SFLAG_LOCKED)
return WINED3DERR_INVALIDCALL;
hr = surface->surface_ops->surface_getdc(surface);
/* Create a DIB section if there isn't a dc yet. */
if (!surface->hDC)
{
if (surface->flags & SFLAG_CLIENT)
{
surface_load_location(surface, SFLAG_INSYSMEM, NULL);
surface_release_client_storage(surface);
}
hr = surface_create_dib_section(surface);
if (FAILED(hr))
return WINED3DERR_INVALIDCALL;
/* Use the DIB section from now on if we are not using a PBO. */
if (!(surface->flags & SFLAG_PBO))
surface->resource.allocatedMemory = surface->dib.bitmap_data;
}
/* Map the surface. */
hr = wined3d_surface_map(surface, &lock, NULL, 0);
if (FAILED(hr))
{
ERR("Map failed, hr %#x.\n", hr);
return hr;
}
/* Sync the DIB with the PBO. This can't be done earlier because Map()
* activates the allocatedMemory. */
if (surface->flags & SFLAG_PBO)
memcpy(surface->dib.bitmap_data, surface->resource.allocatedMemory, surface->resource.size);
if (surface->resource.format->id == WINED3DFMT_P8_UINT
|| surface->resource.format->id == WINED3DFMT_P8_UINT_A8_UNORM)
......
......@@ -2004,7 +2004,6 @@ struct wined3d_surface_ops
void (*surface_preload)(struct wined3d_surface *surface);
void (*surface_map)(struct wined3d_surface *surface, const RECT *rect, DWORD flags);
void (*surface_unmap)(struct wined3d_surface *surface);
HRESULT (*surface_getdc)(struct wined3d_surface *surface);
};
struct wined3d_surface
......
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