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wine
wine-cw
Commits
42c2d06b
Commit
42c2d06b
authored
Aug 13, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 13, 2009
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wined3d: Don't make wgl calls from under the GL lock.
parent
326f9b3f
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directx.c
dlls/wined3d/directx.c
+2
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dlls/wined3d/directx.c
View file @
42c2d06b
...
@@ -1545,6 +1545,8 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
...
@@ -1545,6 +1545,8 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
}
}
checkGLcall
(
"extension detection"
);
checkGLcall
(
"extension detection"
);
LEAVE_GL
();
/* In some cases the number of texture stages can be larger than the number
/* In some cases the number of texture stages can be larger than the number
* of samplers. The GF4 for example can use only 2 samplers (no fragment
* of samplers. The GF4 for example can use only 2 samplers (no fragment
* shaders), but 8 texture stages (register combiners). */
* shaders), but 8 texture stages (register combiners). */
...
@@ -2052,7 +2054,6 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
...
@@ -2052,7 +2054,6 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
}
}
}
}
}
}
LEAVE_GL
();
fixup_extensions
(
gl_info
,
gl_renderer
);
fixup_extensions
(
gl_info
,
gl_renderer
);
add_gl_compat_wrappers
(
gl_info
);
add_gl_compat_wrappers
(
gl_info
);
...
...
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