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wine
wine-cw
Commits
42dd4653
Commit
42dd4653
authored
Jun 09, 2006
by
Jason Green
Committed by
Alexandre Julliard
Jun 10, 2006
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wined3d: Change fog output variable name for GLSL shaders.
parent
e8c97e94
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
View file @
42dd4653
...
...
@@ -161,7 +161,7 @@ void shader_glsl_get_register_name(
SHADER_OPCODE_ARG
*
arg
)
{
/* oPos, oFog and oPts in D3D */
const
char
*
hwrastout_reg_names
[]
=
{
"gl_Position"
,
"gl_FogCoord"
,
"gl_PointSize"
};
const
char
*
hwrastout_reg_names
[]
=
{
"gl_Position"
,
"gl_Fog
Frag
Coord"
,
"gl_PointSize"
};
DWORD
reg
=
param
&
D3DSP_REGNUM_MASK
;
DWORD
regtype
=
shader_get_regtype
(
param
);
...
...
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