d3d11/tests: Increase the tolerance in test_texture_compressed_3d().
This fixes failures on Nvidia GeForce GTX 560 graphics cards.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51340Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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