Commit 42fc1dcd authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

d3d11/tests: Increase the tolerance in test_texture_compressed_3d().

This fixes failures on Nvidia GeForce GTX 560 graphics cards. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51340Signed-off-by: 's avatarFrancois Gouget <fgouget@codeweavers.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 5e065c3c
...@@ -33420,7 +33420,7 @@ static void test_texture_compressed_3d(void) ...@@ -33420,7 +33420,7 @@ static void test_texture_compressed_3d(void)
} }
expected |= 0xff000000; expected |= 0xff000000;
colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256, 0); colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256, 0);
if (!(equal = compare_color(colour, expected, 2))) if (!(equal = compare_color(colour, expected, 8)))
break; break;
} }
if (!equal) if (!equal)
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