Commit 455edb18 authored by André Hentschel's avatar André Hentschel Committed by Alexandre Julliard

d3drm: Add more MeshBuilder tests.

parent 59186dd4
TESTDLL = d3drm.dll TESTDLL = d3drm.dll
IMPORTS = dxguid
C_SRCS = \ C_SRCS = \
d3drm.c \ d3drm.c \
......
...@@ -80,7 +80,7 @@ static char data_ok[] = ...@@ -80,7 +80,7 @@ static char data_ok[] =
"3; 3, 1, 2;;\n" "3; 3, 1, 2;;\n"
"}\n"; "}\n";
static void MeshBuilderTest(void) static void test_MeshBuilder(void)
{ {
HRESULT hr; HRESULT hr;
LPDIRECT3DRM pD3DRM; LPDIRECT3DRM pD3DRM;
...@@ -88,6 +88,7 @@ static void MeshBuilderTest(void) ...@@ -88,6 +88,7 @@ static void MeshBuilderTest(void)
D3DRMLOADMEMORY info; D3DRMLOADMEMORY info;
int val; int val;
DWORD val1, val2, val3; DWORD val1, val2, val3;
D3DVALUE valu, valv;
hr = pDirect3DRMCreate(&pD3DRM); hr = pDirect3DRMCreate(&pD3DRM);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
...@@ -122,17 +123,110 @@ static void MeshBuilderTest(void) ...@@ -122,17 +123,110 @@ static void MeshBuilderTest(void)
todo_wine ok(val2 == 4, "Wrong number of normals %d (must be 4)\n", val2); todo_wine ok(val2 == 4, "Wrong number of normals %d (must be 4)\n", val2);
todo_wine ok(val3 == 22, "Wrong number of face data bytes %d (must be 22)\n", val3); todo_wine ok(val3 == 22, "Wrong number of face data bytes %d (must be 22)\n", val3);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv);
todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
todo_wine ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
todo_wine ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 1, valu, valv);
todo_wine ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr);
valu = 0.0f;
valv = 0.0f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv);
todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
todo_wine ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu);
todo_wine ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv);
IDirect3DRMMeshBuilder_Release(pMeshBuilder); IDirect3DRMMeshBuilder_Release(pMeshBuilder);
IDirect3DRM_Release(pD3DRM); IDirect3DRM_Release(pD3DRM);
} }
static void test_MeshBuilder3(void)
{
HRESULT hr;
LPDIRECT3DRM pD3DRM;
LPDIRECT3DRM3 pD3DRM3;
LPDIRECT3DRMMESHBUILDER3 pMeshBuilder3;
D3DRMLOADMEMORY info;
int val;
DWORD val1;
D3DVALUE valu, valv;
hr = pDirect3DRMCreate(&pD3DRM);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_QueryInterface(pD3DRM, &IID_IDirect3DRM3, (LPVOID*)&pD3DRM3);
if (FAILED(hr))
{
win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr);
return;
}
hr = IDirect3DRM_CreateMeshBuilder(pD3DRM3, &pMeshBuilder3);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr);
info.lpMemory = data_bad_version;
info.dSize = strlen(data_bad_version);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
todo_wine ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
info.lpMemory = data_no_mesh;
info.dSize = strlen(data_no_mesh);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
todo_wine ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
info.lpMemory = data_ok;
info.dSize = strlen(data_ok);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
todo_wine ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder3);
todo_wine ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder3);
todo_wine ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
hr = IDirect3DRMMeshBuilder3_GetVertices(pMeshBuilder3, 0, &val1, NULL);
todo_wine ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
todo_wine ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv);
todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
todo_wine ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
todo_wine ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 1, valu, valv);
todo_wine ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr);
valu = 0.0f;
valv = 0.0f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv);
todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
todo_wine ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu);
todo_wine ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv);
IDirect3DRMMeshBuilder_Release(pMeshBuilder3);
IDirect3DRM_Release(pD3DRM3);
}
START_TEST(d3drm) START_TEST(d3drm)
{ {
if (!InitFunctionPtrs()) if (!InitFunctionPtrs())
return; return;
MeshBuilderTest(); test_MeshBuilder();
test_MeshBuilder3();
FreeLibrary(d3drm_handle); FreeLibrary(d3drm_handle);
} }
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment