Commit 47847a20 authored by Piotr Caban's avatar Piotr Caban Committed by Alexandre Julliard

d3dx10/tests: Add D3DX10CreateAsyncTextureInfoProcessor tests.

parent 4537fbca
...@@ -1871,6 +1871,48 @@ static void test_D3DX10CreateAsyncResourceLoader(void) ...@@ -1871,6 +1871,48 @@ static void test_D3DX10CreateAsyncResourceLoader(void)
ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr);
} }
static void test_D3DX10CreateAsyncTextureInfoProcessor(void)
{
ID3DX10DataProcessor *dp;
D3DX10_IMAGE_INFO info;
HRESULT hr;
int i;
CoInitialize(NULL);
hr = D3DX10CreateAsyncTextureInfoProcessor(NULL, NULL);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = D3DX10CreateAsyncTextureInfoProcessor(&info, &dp);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DX10DataProcessor_Process(dp, (void *)test_image[0].data, 0);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
hr = ID3DX10DataProcessor_Process(dp, NULL, test_image[0].size);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < ARRAY_SIZE(test_image); ++i)
{
winetest_push_context("Test %u", i);
hr = ID3DX10DataProcessor_Process(dp, (void *)test_image[i].data, test_image[i].size);
ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX10_IFF_WMP),
"Got unexpected hr %#x.\n", hr);
if (hr == S_OK)
check_image_info(&info, test_image + i, __LINE__);
winetest_pop_context();
}
hr = ID3DX10DataProcessor_CreateDeviceObject(dp, NULL);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DX10DataProcessor_Destroy(dp);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
CoUninitialize();
}
static void test_get_image_info(void) static void test_get_image_info(void)
{ {
static const WCHAR test_resource_name[] = L"resource.data"; static const WCHAR test_resource_name[] = L"resource.data";
...@@ -3273,6 +3315,7 @@ START_TEST(d3dx10) ...@@ -3273,6 +3315,7 @@ START_TEST(d3dx10)
test_D3DX10CreateAsyncMemoryLoader(); test_D3DX10CreateAsyncMemoryLoader();
test_D3DX10CreateAsyncFileLoader(); test_D3DX10CreateAsyncFileLoader();
test_D3DX10CreateAsyncResourceLoader(); test_D3DX10CreateAsyncResourceLoader();
test_D3DX10CreateAsyncTextureInfoProcessor();
test_get_image_info(); test_get_image_info();
test_create_texture(); test_create_texture();
test_font(); test_font();
......
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