Commit 494eec10 authored by Giovanni Mascellani's avatar Giovanni Mascellani Committed by Alexandre Julliard

d3d12/tests: Test that D3D12 swapchains can only be created on direct command queues.

parent 7b74a484
......@@ -1415,6 +1415,89 @@ static void test_desktop_window(void)
destroy_test_context(&context);
}
static void test_invalid_command_queue_types(void)
{
static const enum D3D12_COMMAND_LIST_TYPE queue_types[] =
{
D3D12_COMMAND_LIST_TYPE_DIRECT,
D3D12_COMMAND_LIST_TYPE_COMPUTE,
D3D12_COMMAND_LIST_TYPE_COPY,
};
DXGI_SWAP_CHAIN_DESC swapchain_desc;
ID3D12CommandQueue *queue;
IDXGISwapChain *swapchain;
IDXGIFactory *factory;
ID3D12Device *device;
HRESULT hr, expected;
IUnknown *queue_unk;
RECT client_rect;
ULONG refcount;
unsigned int i;
HWND window;
BOOL ret;
if (!(device = create_device()))
{
skip("Failed to create Direct3D 12 device.\n");
return;
}
window = create_window(WS_VISIBLE);
ret = GetClientRect(window, &client_rect);
ok(ret, "Failed to get client rect.\n");
for (i = 0; i < ARRAY_SIZE(queue_types); ++i)
{
queue = create_command_queue(device, queue_types[i]);
hr = ID3D12CommandQueue_QueryInterface(queue, &IID_IUnknown, (void **)&queue_unk);
ok(hr == S_OK, "Got unexpected hr %lx.\n", hr);
hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory);
ok(hr == S_OK, "Got unexpected hr %lx.\n", hr);
swapchain_desc.BufferDesc.Width = 640;
swapchain_desc.BufferDesc.Height = 480;
swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
swapchain_desc.BufferDesc.RefreshRate.Denominator = 1;
swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
swapchain_desc.SampleDesc.Count = 1;
swapchain_desc.SampleDesc.Quality = 0;
swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapchain_desc.BufferCount = 2;
swapchain_desc.OutputWindow = window;
swapchain_desc.Windowed = TRUE;
swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
swapchain_desc.Flags = 0;
hr = IDXGIFactory_CreateSwapChain(factory, queue_unk, &swapchain_desc, &swapchain);
expected = queue_types[i] == D3D12_COMMAND_LIST_TYPE_DIRECT ? S_OK : DXGI_ERROR_INVALID_CALL;
todo_wine_if(queue_types[i] != D3D12_COMMAND_LIST_TYPE_DIRECT)
ok(hr == expected, "Got unexpected hr %#lx.\n", hr);
if (hr == S_OK)
{
refcount = IDXGISwapChain_Release(swapchain);
ok(!refcount, "Swapchain has %lu references left.\n", refcount);
}
wait_queue_idle(device, queue);
IDXGIFactory_Release(factory);
IUnknown_Release(queue_unk);
refcount = ID3D12CommandQueue_Release(queue);
ok(!refcount, "Command queue has %lu references left.\n", refcount);
}
DestroyWindow(window);
refcount = ID3D12Device_Release(device);
ok(!refcount, "Device has %lu references left.\n", refcount);
}
START_TEST(d3d12)
{
BOOL enable_debug_layer = FALSE;
......@@ -1450,4 +1533,5 @@ START_TEST(d3d12)
test_swapchain_size_mismatch();
test_swapchain_backbuffer_index();
test_desktop_window();
test_invalid_command_queue_types();
}
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