Commit 4caf43dd authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Add some missing GL locking documentation to arb_program_shader.c.

parent a307c6fd
......@@ -354,6 +354,7 @@ static void shader_arb_load_np2fixup_constants(
/* not implemented */
}
/* GL locking is done by the caller. */
static inline void shader_arb_ps_local_constants(IWineD3DDeviceImpl* deviceImpl)
{
IWineD3DStateBlockImpl* stateBlock = deviceImpl->stateBlock;
......@@ -417,6 +418,7 @@ static inline void shader_arb_ps_local_constants(IWineD3DDeviceImpl* deviceImpl)
checkGLcall("Load ps int consts\n");
}
/* GL locking is done by the caller. */
static inline void shader_arb_vs_local_constants(IWineD3DDeviceImpl* deviceImpl)
{
IWineD3DStateBlockImpl* stateBlock;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment