Commit 4de67d87 authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

d3d11/tests: Add basic test for shared resources.

parent 1663454c
...@@ -25,6 +25,7 @@ ...@@ -25,6 +25,7 @@
#define COBJMACROS #define COBJMACROS
#include "initguid.h" #include "initguid.h"
#include "d3d11_4.h" #include "d3d11_4.h"
#include "winternl.h"
#include "wine/heap.h" #include "wine/heap.h"
#include "wine/test.h" #include "wine/test.h"
...@@ -34881,6 +34882,189 @@ static void test_vertex_formats(void) ...@@ -34881,6 +34882,189 @@ static void test_vertex_formats(void)
release_test_context(&test_context); release_test_context(&test_context);
} }
static BOOL is_kmt_handle(HANDLE h)
{
return (ULONG_PTR)h & 0xc0000000;
}
static void test_shared_resource(D3D_FEATURE_LEVEL feature_level)
{
static const UINT tests[] =
{
0,
D3D11_RESOURCE_MISC_SHARED,
D3D11_RESOURCE_MISC_SHARED_NTHANDLE,
D3D11_RESOURCE_MISC_SHARED | D3D11_RESOURCE_MISC_SHARED_NTHANDLE,
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX,
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED_NTHANDLE,
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED,
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED | D3D11_RESOURCE_MISC_SHARED_NTHANDLE,
};
static const unsigned int sharing_type_flags = D3D11_RESOURCE_MISC_SHARED | D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
struct device_desc device_desc = { 0 };
ID3D11Texture2D *tex, *tex2;
D3D11_TEXTURE2D_DESC desc;
ID3D11Device1 *device1;
ID3D11Device *device;
IDXGIResource1 *res1;
IDXGIResource *res;
unsigned int test;
BOOL flags_valid;
HANDLE handle;
BOOL nthandle;
HANDLE h, h2;
HRESULT hr;
ULONG ref;
BOOL bret;
device_desc.feature_level = &feature_level;
if (!(device = create_device(&device_desc)))
{
skip("Failed to create device, feature level %#x.\n", feature_level);
return;
}
device1 = NULL;
hr = ID3D11Device_QueryInterface(device, &IID_ID3D11Device1, (void **)&device1);
ok(hr == S_OK || broken(hr == E_NOINTERFACE), "got %#lx.\n", hr);
if (hr != S_OK)
{
win_skip("ID3D11Device1 is not supported, skipping tests.\n");
ID3D11Device_Release(device);
return;
}
memset(&desc, 0, sizeof(desc));
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
desc.Width = 256;
desc.Height = 256;
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.SampleDesc.Count = 1;
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
for (test = 0; test < ARRAY_SIZE(tests); ++test)
{
handle = NULL;
tex = NULL;
res = NULL;
res1 = NULL;
desc.MiscFlags = tests[test];
nthandle = desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_NTHANDLE;
winetest_push_context("MiscFlags %#x, nthandle %d", tests[test], nthandle);
if (!desc.MiscFlags)
flags_valid = TRUE;
else if (feature_level < D3D_FEATURE_LEVEL_10_0)
flags_valid = FALSE;
else
flags_valid = (desc.MiscFlags & sharing_type_flags) == D3D11_RESOURCE_MISC_SHARED
|| (desc.MiscFlags & sharing_type_flags) == D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &tex);
if (flags_valid)
ok(hr == S_OK
|| broken(desc.MiscFlags == (D3D11_RESOURCE_MISC_SHARED
| D3D11_RESOURCE_MISC_SHARED_NTHANDLE) && hr == E_INVALIDARG) /* software device before Win10 */
|| broken(hr == E_OUTOFMEMORY) /* software device before Win8 */,
"got %#lx.\n", hr);
else
todo_wine ok(hr == E_INVALIDARG, "got %#lx.\n", hr);
if (FAILED(hr))
goto test_done;
hr = ID3D11Texture2D_QueryInterface(tex, &IID_IDXGIResource, (void **)&res);
ok(hr == S_OK, "got %#lx.\n", hr);
hr = ID3D11Texture2D_QueryInterface(tex, &IID_IDXGIResource1, (void **)&res1);
todo_wine ok(hr == S_OK, "got %#lx.\n", hr);
if (FAILED(hr))
goto test_done;
h = (HANDLE)0xdeadbeef;
hr = IDXGIResource_GetSharedHandle(res, &h);
if (nthandle)
{
ok(hr == E_INVALIDARG, "got %#lx.\n", hr);
ok(h == (HANDLE)0xdeadbeef, "got %p.\n", h);
}
else if (desc.MiscFlags)
{
ok(hr == S_OK, "got %#lx.\n", hr);
ok(is_kmt_handle(h), "wrong handle %p.\n", h);
handle = h;
}
else
{
ok(hr == S_OK, "got %#lx.\n", hr);
ok(!h, "got %p.\n", h);
}
h = (HANDLE)0xdeadbeef;
hr = IDXGIResource1_CreateSharedHandle(res1, NULL, GENERIC_ALL | DXGI_SHARED_RESOURCE_READ
| DXGI_SHARED_RESOURCE_WRITE, NULL, &h);
if (nthandle)
{
ok(hr == S_OK, "got %#lx.\n", hr);
handle = h;
}
else
{
ok(hr == E_INVALIDARG || broken(hr == E_NOTIMPL) /* Win7 software device */, "got %#lx.\n", hr);
ok(!h || broken(h == (HANDLE)0xdeadbeef) /* Win7 software device */, "got %p.\n", h);
}
if (!desc.MiscFlags)
goto test_done;
bret = DuplicateHandle(GetCurrentProcess(), h, GetCurrentProcess(), &h2, 0, FALSE, DUPLICATE_SAME_ACCESS);
if (nthandle)
{
char buffer[1024];
OBJECT_TYPE_INFORMATION *type = (OBJECT_TYPE_INFORMATION *)buffer;
NTSTATUS status;
ULONG len = 0;
ok(bret, "failed, err %lu.\n", GetLastError());
CloseHandle(h2);
status = NtQueryObject(h, ObjectTypeInformation, buffer, sizeof(buffer), &len);
ok(!status, "got %#lx.\n", status);
ok(!wcscmp(type->TypeName.Buffer, L"DxgkSharedResource"), "got %s.\n", debugstr_w(type->TypeName.Buffer));
}
else
{
ok(!bret && GetLastError() == ERROR_INVALID_HANDLE, "got bret %d, err %lu.\n", bret, GetLastError());
}
hr = ID3D11Device_OpenSharedResource(device, handle, &IID_ID3D11Texture2D, (void **)&tex2);
ok(hr == (nthandle ? E_INVALIDARG : S_OK), "got %#lx.\n", hr);
if (SUCCEEDED(hr))
ID3D11Texture2D_Release(tex2);
hr = ID3D11Device1_OpenSharedResource1(device1, handle, &IID_ID3D11Texture2D, (void **)&tex2);
ok(hr == (nthandle ? S_OK : E_INVALIDARG), "got %#lx.\n", hr);
if (SUCCEEDED(hr))
ID3D11Texture2D_Release(tex2);
bret = CloseHandle(handle);
if (nthandle)
ok(bret, "failed, err %lu.\n", GetLastError());
else
ok(!bret && GetLastError() == ERROR_INVALID_HANDLE, "got bret %d, err %lu.\n", bret, GetLastError());
test_done:
if (tex)
IDXGIResource_Release(res);
if (res)
ID3D11Texture2D_Release(tex);
if (res1)
IDXGIResource1_Release(res1);
winetest_pop_context();
}
if (device1)
ID3D11Device1_Release(device1);
ref = ID3D11Device_Release(device);
ok(!ref, "got %ld.\n", ref);
}
START_TEST(d3d11) START_TEST(d3d11)
{ {
unsigned int argc, i; unsigned int argc, i;
...@@ -35065,6 +35249,7 @@ START_TEST(d3d11) ...@@ -35065,6 +35249,7 @@ START_TEST(d3d11)
queue_test(test_rtv_depth_slice); queue_test(test_rtv_depth_slice);
queue_test(test_vertex_formats); queue_test(test_vertex_formats);
queue_test(test_dxgi_resources); queue_test(test_dxgi_resources);
queue_for_each_feature_level(test_shared_resource);
run_queued_tests(); run_queued_tests();
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