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wine
wine-cw
Commits
548b0bcd
Commit
548b0bcd
authored
Nov 24, 2009
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 07, 2009
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wined3d: Render to a FBO if the window size is changed.
parent
81771491
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swapchain.c
dlls/wined3d/swapchain.c
+28
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dlls/wined3d/swapchain.c
View file @
548b0bcd
...
...
@@ -270,6 +270,34 @@ static HRESULT WINAPI IWineD3DSwapChainImpl_Present(IWineD3DSwapChain *iface, CO
IWineD3DSwapChain_SetDestWindowOverride
(
iface
,
hDestWindowOverride
);
}
/* Rendering to a window of different size, presenting partial rectangles,
* or rendering to a different window needs help from FBO_blit or a textured
* draw. Render the swapchain to a FBO in the future.
*
* Note that FBO_blit from the backbuffer to the frontbuffer cannot solve
* all these issues - this fails if the window is smaller than the backbuffer.
*/
if
(
This
->
presentParms
.
Windowed
&&
!
This
->
render_to_fbo
&&
wined3d_settings
.
offscreen_rendering_mode
==
ORM_FBO
)
{
RECT
window_size
;
GetClientRect
(
This
->
win_handle
,
&
window_size
);
if
(
window_size
.
bottom
!=
This
->
presentParms
.
BackBufferHeight
||
window_size
.
right
!=
This
->
presentParms
.
BackBufferWidth
)
{
TRACE
(
"Window size changed from %ux%u to %ux%u, switching to render-to-fbo mode
\n
"
,
This
->
presentParms
.
BackBufferWidth
,
This
->
presentParms
.
BackBufferHeight
,
window_size
.
right
,
window_size
.
bottom
);
IWineD3DSurface_LoadLocation
(
This
->
backBuffer
[
0
],
SFLAG_INTEXTURE
,
NULL
);
IWineD3DSurface_ModifyLocation
(
This
->
backBuffer
[
0
],
SFLAG_INDRAWABLE
,
FALSE
);
This
->
render_to_fbo
=
TRUE
;
/* Force the context manager to update the render target configuration next draw */
context
->
current_rt
=
NULL
;
}
}
if
(
This
->
render_to_fbo
)
{
/* This codepath should only be hit with the COPY swapeffect. Otherwise a backbuffer-
...
...
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