Commit 557c5738 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11/tests: Add test for swapchain formats.

parent 9c021226
...@@ -44,6 +44,24 @@ static const D3D_FEATURE_LEVEL d3d11_feature_levels[] = ...@@ -44,6 +44,24 @@ static const D3D_FEATURE_LEVEL d3d11_feature_levels[] =
D3D_FEATURE_LEVEL_9_1 D3D_FEATURE_LEVEL_9_1
}; };
struct format_support
{
DXGI_FORMAT format;
D3D_FEATURE_LEVEL fl_required;
D3D_FEATURE_LEVEL fl_optional;
};
static const struct format_support display_format_support[] =
{
{DXGI_FORMAT_R8G8B8A8_UNORM, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_B8G8R8A8_UNORM, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_R16G16B16A16_FLOAT, D3D_FEATURE_LEVEL_10_0},
{DXGI_FORMAT_R10G10B10A2_UNORM, D3D_FEATURE_LEVEL_10_0},
{DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0},
};
struct vec2 struct vec2
{ {
float x, y; float x, y;
...@@ -7547,6 +7565,106 @@ done: ...@@ -7547,6 +7565,106 @@ done:
ok(!refcount, "Device has %u references left.\n", refcount); ok(!refcount, "Device has %u references left.\n", refcount);
} }
static void test_swapchain_formats(void)
{
DXGI_SWAP_CHAIN_DESC swapchain_desc;
IDXGISwapChain *swapchain;
IDXGIDevice *dxgi_device;
HRESULT hr, expected_hr;
IDXGIAdapter *adapter;
IDXGIFactory *factory;
ID3D11Device *device;
unsigned int i, j;
ULONG refcount;
swapchain_desc.BufferDesc.Width = 800;
swapchain_desc.BufferDesc.Height = 600;
swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
swapchain_desc.BufferDesc.RefreshRate.Denominator = 60;
swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
swapchain_desc.SampleDesc.Count = 1;
swapchain_desc.SampleDesc.Quality = 0;
swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapchain_desc.BufferCount = 1;
swapchain_desc.OutputWindow = CreateWindowA("static", "d3d11_test", 0, 0, 0, 0, 0, 0, 0, 0, 0);
swapchain_desc.Windowed = TRUE;
swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
swapchain_desc.Flags = 0;
for (i = 0; i < sizeof(d3d11_feature_levels) / sizeof(*d3d11_feature_levels); ++i)
{
const D3D_FEATURE_LEVEL feature_level = d3d11_feature_levels[i];
struct device_desc device_desc;
device_desc.feature_level = &feature_level;
device_desc.flags = 0;
if (!(device = create_device(&device_desc)))
{
skip("Failed to create device for feature level %#x.\n", feature_level);
continue;
}
hr = ID3D11Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device);
ok(SUCCEEDED(hr), "Failed to query IDXGIDevice, hr %#x.\n", hr);
hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
ok(SUCCEEDED(hr), "GetAdapter failed, hr %#x.\n", hr);
IDXGIDevice_Release(dxgi_device);
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
ok(SUCCEEDED(hr), "GetParent failed, hr %#x.\n", hr);
IDXGIAdapter_Release(adapter);
swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_TYPELESS;
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x for typeless format (feature level %#x).\n",
hr, d3d11_feature_levels[i]);
if (SUCCEEDED(hr))
IDXGISwapChain_Release(swapchain);
for (j = 0; j < sizeof(display_format_support) / sizeof(*display_format_support); ++j)
{
DXGI_FORMAT format = display_format_support[j].format;
BOOL todo = FALSE;
if (display_format_support[j].fl_required <= feature_level)
{
expected_hr = S_OK;
if (format == DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM)
todo = TRUE;
}
else if (!display_format_support[j].fl_optional
|| display_format_support[j].fl_optional > feature_level)
{
expected_hr = E_INVALIDARG;
if (format != DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM)
todo = TRUE;
}
else
{
continue;
}
swapchain_desc.BufferDesc.Format = format;
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
todo_wine_if(todo)
ok(hr == expected_hr || broken(hr == E_OUTOFMEMORY),
"Got hr %#x, expected %#x (feature level %#x, format %#x).\n",
hr, expected_hr, feature_level, format);
if (FAILED(hr))
continue;
refcount = IDXGISwapChain_Release(swapchain);
ok(!refcount, "Swapchain has %u references left.\n", refcount);
}
refcount = ID3D11Device_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
refcount = IDXGIFactory_Release(factory);
ok(!refcount, "Factory has %u references left.\n", refcount);
}
DestroyWindow(swapchain_desc.OutputWindow);
}
static void test_swapchain_views(void) static void test_swapchain_views(void)
{ {
D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc; D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc;
...@@ -10507,13 +10625,6 @@ static void test_line_antialiasing_blending(void) ...@@ -10507,13 +10625,6 @@ static void test_line_antialiasing_blending(void)
release_test_context(&test_context); release_test_context(&test_context);
} }
struct format_support
{
DXGI_FORMAT format;
D3D_FEATURE_LEVEL fl_required;
D3D_FEATURE_LEVEL fl_optional;
};
static void check_format_support(const unsigned int *format_support, D3D_FEATURE_LEVEL feature_level, static void check_format_support(const unsigned int *format_support, D3D_FEATURE_LEVEL feature_level,
const struct format_support *formats, unsigned int format_count, unsigned int feature_flag, const struct format_support *formats, unsigned int format_count, unsigned int feature_flag,
const char *feature_name) const char *feature_name)
...@@ -10532,7 +10643,7 @@ static void check_format_support(const unsigned int *format_support, D3D_FEATURE ...@@ -10532,7 +10643,7 @@ static void check_format_support(const unsigned int *format_support, D3D_FEATURE
continue; continue;
} }
if (formats[i].fl_optional <= feature_level) if (formats[i].fl_optional && formats[i].fl_optional <= feature_level)
continue; continue;
ok(!supported, "Format %#x - %s supported, feature level %#x, format support %#x.\n", ok(!supported, "Format %#x - %s supported, feature level %#x, format support %#x.\n",
...@@ -10555,17 +10666,6 @@ static void test_required_format_support(void) ...@@ -10555,17 +10666,6 @@ static void test_required_format_support(void)
{DXGI_FORMAT_R16_UINT, D3D_FEATURE_LEVEL_9_1}, {DXGI_FORMAT_R16_UINT, D3D_FEATURE_LEVEL_9_1},
}; };
static const struct format_support display[] =
{
{DXGI_FORMAT_R8G8B8A8_UNORM, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_B8G8R8A8_UNORM, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, D3D_FEATURE_LEVEL_9_1},
{DXGI_FORMAT_R16G16B16A16_FLOAT, D3D_FEATURE_LEVEL_10_0},
{DXGI_FORMAT_R10G10B10A2_UNORM, D3D_FEATURE_LEVEL_10_0},
{DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0},
};
for (i = 0; i < sizeof(d3d11_feature_levels) / sizeof(*d3d11_feature_levels); ++i) for (i = 0; i < sizeof(d3d11_feature_levels) / sizeof(*d3d11_feature_levels); ++i)
{ {
D3D_FEATURE_LEVEL feature_level = d3d11_feature_levels[i]; D3D_FEATURE_LEVEL feature_level = d3d11_feature_levels[i];
...@@ -10599,7 +10699,7 @@ static void test_required_format_support(void) ...@@ -10599,7 +10699,7 @@ static void test_required_format_support(void)
D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER, "index buffer"); D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER, "index buffer");
check_format_support(format_support, feature_level, check_format_support(format_support, feature_level,
display, sizeof(display) / sizeof(*display), display_format_support, sizeof(display_format_support) / sizeof(*display_format_support),
D3D11_FORMAT_SUPPORT_DISPLAY, "display"); D3D11_FORMAT_SUPPORT_DISPLAY, "display");
refcount = ID3D11Device_Release(device); refcount = ID3D11Device_Release(device);
...@@ -10704,6 +10804,7 @@ START_TEST(d3d11) ...@@ -10704,6 +10804,7 @@ START_TEST(d3d11)
test_buffer_data_init(); test_buffer_data_init();
test_texture_data_init(); test_texture_data_init();
test_check_multisample_quality_levels(); test_check_multisample_quality_levels();
test_swapchain_formats();
test_swapchain_views(); test_swapchain_views();
test_swapchain_flip(); test_swapchain_flip();
test_clear_render_target_view(); test_clear_render_target_view();
......
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