Commit 55e92b94 authored by Gerald Pfeifer's avatar Gerald Pfeifer Committed by Alexandre Julliard

d3d8: Fix type of loop variable.

parent 4bb1c188
...@@ -97,7 +97,7 @@ static ULONG WINAPI IDirect3DDevice8Impl_Release(LPDIRECT3DDEVICE8 iface) { ...@@ -97,7 +97,7 @@ static ULONG WINAPI IDirect3DDevice8Impl_Release(LPDIRECT3DDEVICE8 iface) {
TRACE("(%p) : ReleaseRef to %d\n", This, ref); TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) { if (ref == 0) {
int i; unsigned i;
TRACE("Releasing wined3d device %p\n", This->WineD3DDevice); TRACE("Releasing wined3d device %p\n", This->WineD3DDevice);
EnterCriticalSection(&d3d8_cs); EnterCriticalSection(&d3d8_cs);
......
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