Commit 56d7e3b9 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

ddraw: Don't return an error when setting a 0 material handle in d3d_device3_SetLightState().

parent 77da84b0
......@@ -2945,16 +2945,19 @@ static HRESULT WINAPI d3d_device3_SetLightState(IDirect3DDevice3 *iface,
wined3d_mutex_lock();
if (state == D3DLIGHTSTATE_MATERIAL)
{
struct d3d_material *m = ddraw_get_object(&device->handle_table, value - 1, DDRAW_HANDLE_MATERIAL);
if (!m)
if (value)
{
WARN("Invalid material handle.\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
struct d3d_material *m;
TRACE(" activating material %p.\n", m);
material_activate(m);
if (!(m = ddraw_get_object(&device->handle_table, value - 1, DDRAW_HANDLE_MATERIAL)))
{
WARN("Invalid material handle.\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
material_activate(m);
}
device->material = value;
}
......
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