Commit 5a96cbfc authored by Lionel Ulmer's avatar Lionel Ulmer Committed by Alexandre Julliard

Have the 'make_opengl' in line with the (manually edited) spec file.

parent 51c38cc7
...@@ -510,33 +510,33 @@ close(REGISTRY); ...@@ -510,33 +510,33 @@ close(REGISTRY);
# #
open(SPEC, ">" . $spec_file); open(SPEC, ">" . $spec_file);
print SPEC "@ stdcall wglCreateContext(long) wglCreateContext print SPEC "@ stdcall wglCreateContext(long)
@ stdcall wglCreateLayerContext(long long) wglCreateLayerContext @ stdcall wglCreateLayerContext(long long)
@ stdcall wglCopyContext(long long long) wglCopyContext @ stdcall wglCopyContext(long long long)
@ stdcall wglDeleteContext(long) wglDeleteContext @ stdcall wglDeleteContext(long)
@ stdcall wglDescribeLayerPlane(long long long long ptr) wglDescribeLayerPlane @ stdcall wglDescribeLayerPlane(long long long long ptr)
@ stdcall wglGetCurrentContext() wglGetCurrentContext @ stdcall wglGetCurrentContext()
@ stdcall wglGetCurrentDC() wglGetCurrentDC @ stdcall wglGetCurrentDC()
@ stdcall wglGetExtensionsStringEXT() wglGetExtensionsStringEXT @ stdcall wglGetExtensionsStringEXT()
@ stdcall wglGetLayerPaletteEntries(long long long long ptr) wglGetLayerPaletteEntries @ stdcall wglGetLayerPaletteEntries(long long long long ptr)
@ stdcall wglGetProcAddress(str) wglGetProcAddress @ stdcall wglGetProcAddress(str)
@ stdcall wglMakeCurrent(long long) wglMakeCurrent @ stdcall wglMakeCurrent(long long)
@ stdcall wglRealizeLayerPalette(long long long) wglRealizeLayerPalette @ stdcall wglRealizeLayerPalette(long long long)
@ stdcall wglSetLayerPaletteEntries(long long long long ptr) wglSetLayerPaletteEntries @ stdcall wglSetLayerPaletteEntries(long long long long ptr)
@ stdcall wglShareLists(long long) wglShareLists @ stdcall wglShareLists(long long)
@ stdcall wglSwapLayerBuffers(long long) wglSwapLayerBuffers @ stdcall wglSwapLayerBuffers(long long)
@ stdcall wglUseFontBitmapsA(long long long long) wglUseFontBitmapsA @ stdcall wglUseFontBitmapsA(long long long long)
@ stdcall wglUseFontOutlinesA(long long long long long long long ptr) wglUseFontOutlinesA @ stdcall wglUseFontOutlinesA(long long long long long long long ptr)
@ stub glGetLevelParameterfv @ stub glGetLevelParameterfv
@ stub glGetLevelParameteriv @ stub glGetLevelParameteriv
@ stub wglUseFontBitmapsW @ stub wglUseFontBitmapsW
@ stub wglUseFontOutlinesW @ stub wglUseFontOutlinesW
@ stub wglGetDefaultProcAddress @ stub wglGetDefaultProcAddress
@ forward wglChoosePixelFormat GDI32.ChoosePixelFormat @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
@ forward wglDescribePixelFormat GDI32.DescribePixelFormat @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat
@ forward wglGetPixelFormat GDI32.GetPixelFormat @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat
@ forward wglSetPixelFormat GDI32.SetPixelFormat @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat
@ forward wglSwapBuffers GDI32.SwapBuffers @ stdcall wglSwapBuffers(long) gdi32.SwapBuffers
"; ";
foreach (sort keys %norm_functions) { foreach (sort keys %norm_functions) {
......
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