Commit 5b67bd4f authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

wined3d: Fix context_apply_blit_state().

parent 6d780048
......@@ -2129,7 +2129,7 @@ void context_apply_blit_state(struct wined3d_context *context, struct wined3d_de
ENTER_GL();
if (rt_mask != context->draw_buffers_mask)
{
context_apply_draw_buffers(context, 1, &context->current_rt);
context_apply_draw_buffers(context, rt_mask, &context->current_rt);
context->draw_buffers_mask = rt_mask;
}
......
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