Commit 607da49d authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

include: Fix prototypes of D3DXFillXXXTextureTx for d3dx9.

parent 8e80ee68
......@@ -337,12 +337,9 @@ HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D f
HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD *function,
const D3DXVECTOR4 *constants, UINT numconstants);
HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD *function,
const D3DXVECTOR4 *constants, UINT numconstants);
HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const DWORD *function,
const D3DXVECTOR4 *constants, UINT numconstants);
HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
......
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