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wine
wine-cw
Commits
608be171
Commit
608be171
authored
Nov 20, 2012
by
Andrew Talbot
Committed by
Alexandre Julliard
Nov 21, 2012
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Plain Diff
d3d10core: Remove unused variables.
parent
9c3722ec
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Showing
1 changed file
with
5 additions
and
7 deletions
+5
-7
view.c
dlls/d3d10core/view.c
+5
-7
No files found.
dlls/d3d10core/view.c
View file @
608be171
...
@@ -48,7 +48,6 @@ static struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *r
...
@@ -48,7 +48,6 @@ static struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *r
static
HRESULT
set_dsdesc_from_resource
(
D3D10_DEPTH_STENCIL_VIEW_DESC
*
desc
,
ID3D10Resource
*
resource
)
static
HRESULT
set_dsdesc_from_resource
(
D3D10_DEPTH_STENCIL_VIEW_DESC
*
desc
,
ID3D10Resource
*
resource
)
{
{
D3D10_RESOURCE_DIMENSION
dimension
;
D3D10_RESOURCE_DIMENSION
dimension
;
HRESULT
hr
;
ID3D10Resource_GetType
(
resource
,
&
dimension
);
ID3D10Resource_GetType
(
resource
,
&
dimension
);
...
@@ -59,7 +58,7 @@ static HRESULT set_dsdesc_from_resource(D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3
...
@@ -59,7 +58,7 @@ static HRESULT set_dsdesc_from_resource(D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3
D3D10_TEXTURE1D_DESC
texture_desc
;
D3D10_TEXTURE1D_DESC
texture_desc
;
ID3D10Texture1D
*
texture
;
ID3D10Texture1D
*
texture
;
if
(
FAILED
(
hr
=
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture1D
,
(
void
**
)
&
texture
)))
if
(
FAILED
(
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture1D
,
(
void
**
)
&
texture
)))
{
{
ERR
(
"Resource of type TEXTURE1D doesn't implement ID3D10Texture1D.
\n
"
);
ERR
(
"Resource of type TEXTURE1D doesn't implement ID3D10Texture1D.
\n
"
);
return
E_INVALIDARG
;
return
E_INVALIDARG
;
...
@@ -90,7 +89,7 @@ static HRESULT set_dsdesc_from_resource(D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3
...
@@ -90,7 +89,7 @@ static HRESULT set_dsdesc_from_resource(D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3
D3D10_TEXTURE2D_DESC
texture_desc
;
D3D10_TEXTURE2D_DESC
texture_desc
;
ID3D10Texture2D
*
texture
;
ID3D10Texture2D
*
texture
;
if
(
FAILED
(
hr
=
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture2D
,
(
void
**
)
&
texture
)))
if
(
FAILED
(
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture2D
,
(
void
**
)
&
texture
)))
{
{
ERR
(
"Resource of type TEXTURE2D doesn't implement ID3D10Texture2D.
\n
"
);
ERR
(
"Resource of type TEXTURE2D doesn't implement ID3D10Texture2D.
\n
"
);
return
E_INVALIDARG
;
return
E_INVALIDARG
;
...
@@ -262,7 +261,6 @@ static HRESULT set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3
...
@@ -262,7 +261,6 @@ static HRESULT set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3
static
HRESULT
set_srdesc_from_resource
(
D3D10_SHADER_RESOURCE_VIEW_DESC
*
desc
,
ID3D10Resource
*
resource
)
static
HRESULT
set_srdesc_from_resource
(
D3D10_SHADER_RESOURCE_VIEW_DESC
*
desc
,
ID3D10Resource
*
resource
)
{
{
D3D10_RESOURCE_DIMENSION
dimension
;
D3D10_RESOURCE_DIMENSION
dimension
;
HRESULT
hr
;
ID3D10Resource_GetType
(
resource
,
&
dimension
);
ID3D10Resource_GetType
(
resource
,
&
dimension
);
...
@@ -273,7 +271,7 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I
...
@@ -273,7 +271,7 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I
D3D10_TEXTURE1D_DESC
texture_desc
;
D3D10_TEXTURE1D_DESC
texture_desc
;
ID3D10Texture1D
*
texture
;
ID3D10Texture1D
*
texture
;
if
(
FAILED
(
hr
=
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture1D
,
(
void
**
)
&
texture
)))
if
(
FAILED
(
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture1D
,
(
void
**
)
&
texture
)))
{
{
ERR
(
"Resource of type TEXTURE1D doesn't implement ID3D10Texture1D.
\n
"
);
ERR
(
"Resource of type TEXTURE1D doesn't implement ID3D10Texture1D.
\n
"
);
return
E_INVALIDARG
;
return
E_INVALIDARG
;
...
@@ -306,7 +304,7 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I
...
@@ -306,7 +304,7 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I
D3D10_TEXTURE2D_DESC
texture_desc
;
D3D10_TEXTURE2D_DESC
texture_desc
;
ID3D10Texture2D
*
texture
;
ID3D10Texture2D
*
texture
;
if
(
FAILED
(
hr
=
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture2D
,
(
void
**
)
&
texture
)))
if
(
FAILED
(
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture2D
,
(
void
**
)
&
texture
)))
{
{
ERR
(
"Resource of type TEXTURE2D doesn't implement ID3D10Texture2D.
\n
"
);
ERR
(
"Resource of type TEXTURE2D doesn't implement ID3D10Texture2D.
\n
"
);
return
E_INVALIDARG
;
return
E_INVALIDARG
;
...
@@ -355,7 +353,7 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I
...
@@ -355,7 +353,7 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I
D3D10_TEXTURE3D_DESC
texture_desc
;
D3D10_TEXTURE3D_DESC
texture_desc
;
ID3D10Texture3D
*
texture
;
ID3D10Texture3D
*
texture
;
if
(
FAILED
(
hr
=
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture3D
,
(
void
**
)
&
texture
)))
if
(
FAILED
(
ID3D10Resource_QueryInterface
(
resource
,
&
IID_ID3D10Texture3D
,
(
void
**
)
&
texture
)))
{
{
ERR
(
"Resource of type TEXTURE3D doesn't implement ID3D10Texture3D.
\n
"
);
ERR
(
"Resource of type TEXTURE3D doesn't implement ID3D10Texture3D.
\n
"
);
return
E_INVALIDARG
;
return
E_INVALIDARG
;
...
...
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