Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
63769412
Commit
63769412
authored
Apr 23, 2009
by
Francois Gouget
Committed by
Alexandre Julliard
Apr 23, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Avoid using an implicit value to set fogcoord to 0.0.
parent
211268a7
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-1
No files found.
dlls/wined3d/arb_program_shader.c
View file @
63769412
...
...
@@ -2125,7 +2125,7 @@ static GLuint shader_arb_generate_vshader(IWineD3DVertexShader *iface, SHADER_BU
if
(
args
->
fog_src
==
VS_FOG_Z
)
{
shader_addline
(
buffer
,
"MOV result.fogcoord, TMP_OUT.z;
\n
"
);
}
else
if
(
!
reg_maps
->
fog
)
{
shader_addline
(
buffer
,
"MOV result.fogcoord,
0.0
;
\n
"
);
shader_addline
(
buffer
,
"MOV result.fogcoord,
helper_const.w
;
\n
"
);
}
/* Write the final position.
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment