Commit 65e614a9 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10: Add a test to show d3d10 devices implement IDXGIDevice.

parent 926c4794
...@@ -22953,6 +22953,14 @@ dlls/d3d10/Makefile: dlls/d3d10/Makefile.in dlls/Makedll.rules" ...@@ -22953,6 +22953,14 @@ dlls/d3d10/Makefile: dlls/d3d10/Makefile.in dlls/Makedll.rules"
ac_config_files="$ac_config_files dlls/d3d10/Makefile" ac_config_files="$ac_config_files dlls/d3d10/Makefile"
ALL_MAKEFILES="$ALL_MAKEFILES \\ ALL_MAKEFILES="$ALL_MAKEFILES \\
dlls/d3d10/tests/Makefile"
test "x$enable_d3d10_tests" != xno && ALL_TEST_DIRS="$ALL_TEST_DIRS \\
d3d10/tests"
ALL_MAKEFILE_DEPENDS="$ALL_MAKEFILE_DEPENDS
dlls/d3d10/tests/Makefile: dlls/d3d10/tests/Makefile.in dlls/Maketest.rules"
ac_config_files="$ac_config_files dlls/d3d10/tests/Makefile"
ALL_MAKEFILES="$ALL_MAKEFILES \\
dlls/d3d8/Makefile" dlls/d3d8/Makefile"
test "x$enable_d3d8" != xno && ALL_DLL_DIRS="$ALL_DLL_DIRS \\ test "x$enable_d3d8" != xno && ALL_DLL_DIRS="$ALL_DLL_DIRS \\
d3d8" d3d8"
...@@ -26668,6 +26676,7 @@ do ...@@ -26668,6 +26676,7 @@ do
"dlls/ctapi32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/ctapi32/Makefile" ;; "dlls/ctapi32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/ctapi32/Makefile" ;;
"dlls/ctl3d32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/ctl3d32/Makefile" ;; "dlls/ctl3d32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/ctl3d32/Makefile" ;;
"dlls/d3d10/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d10/Makefile" ;; "dlls/d3d10/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d10/Makefile" ;;
"dlls/d3d10/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d10/tests/Makefile" ;;
"dlls/d3d8/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/Makefile" ;; "dlls/d3d8/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/Makefile" ;;
"dlls/d3d8/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/tests/Makefile" ;; "dlls/d3d8/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/tests/Makefile" ;;
"dlls/d3d9/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d9/Makefile" ;; "dlls/d3d9/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d9/Makefile" ;;
......
...@@ -1775,6 +1775,7 @@ WINE_CONFIG_MAKEFILE([dlls/cryptui/tests/Makefile],[dlls/Maketest.rules],[dlls], ...@@ -1775,6 +1775,7 @@ WINE_CONFIG_MAKEFILE([dlls/cryptui/tests/Makefile],[dlls/Maketest.rules],[dlls],
WINE_CONFIG_MAKEFILE([dlls/ctapi32/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS]) WINE_CONFIG_MAKEFILE([dlls/ctapi32/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/ctl3d32/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS]) WINE_CONFIG_MAKEFILE([dlls/ctl3d32/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/d3d10/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS]) WINE_CONFIG_MAKEFILE([dlls/d3d10/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/d3d10/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS])
WINE_CONFIG_MAKEFILE([dlls/d3d8/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS]) WINE_CONFIG_MAKEFILE([dlls/d3d8/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/d3d8/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS]) WINE_CONFIG_MAKEFILE([dlls/d3d8/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS])
WINE_CONFIG_MAKEFILE([dlls/d3d9/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS]) WINE_CONFIG_MAKEFILE([dlls/d3d9/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
......
TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../../..
SRCDIR = @srcdir@
VPATH = @srcdir@
TESTDLL = d3d10.dll
IMPORTS = d3d10 kernel32
CTESTS = \
device.c \
@MAKE_TEST_RULES@
@DEPENDENCIES@ # everything below this line is overwritten by make depend
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "initguid.h"
#include "d3d10.h"
#include "wine/test.h"
static ID3D10Device *create_device(void)
{
ID3D10Device *device;
if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &device)))
{
trace("Created a HW device\n");
return device;
}
trace("Failed to create a HW device, trying REF\n");
if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &device)))
{
trace("Created a REF device\n");
return device;
}
trace("Failed to create a device, returning NULL\n");
return NULL;
}
static void test_device_interfaces(ID3D10Device *device)
{
HRESULT hr;
IUnknown *obj;
if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IUnknown, (void **)&obj)))
IUnknown_Release(obj);
ok(SUCCEEDED(hr), "ID3D10Device does not implement IUnknown (%#x)\n", hr);
if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_ID3D10Device, (void **)&obj)))
IUnknown_Release(obj);
ok(SUCCEEDED(hr), "ID3D10Device does not implement ID3D10Device (%#x)\n", hr);
if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIObject, (void **)&obj)))
IUnknown_Release(obj);
todo_wine ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIObject (%#x)\n", hr);
if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&obj)))
IUnknown_Release(obj);
todo_wine ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIDevice (%#x)\n", hr);
}
START_TEST(device)
{
ID3D10Device *device;
ULONG refcount;
device = create_device();
if (!device)
{
skip("Failed to create device, skipping tests\n");
return;
}
test_device_interfaces(device);
refcount = ID3D10Device_Release(device);
ok(!refcount, "Device has %u references left\n", refcount);
}
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