Commit 66bef6db authored by Alexandre Julliard's avatar Alexandre Julliard

msvcrt: Use the sinhf() implementation from the bundled musl library.

With the changes from 4fd9daea.
parent 248a1737
......@@ -983,8 +983,6 @@ float CDECL cosf( float x )
}
}
extern float __expo2f(float x, float sign);
/*********************************************************************
* expf (MSVCRT.@)
*/
......@@ -1277,40 +1275,6 @@ float CDECL sinf( float x )
}
}
/*********************************************************************
* sinhf (MSVCRT.@)
*/
float CDECL sinhf( float x )
{
UINT32 ui = *(UINT32*)&x;
float t, h, absx;
h = 0.5;
if (ui >> 31)
h = -h;
/* |x| */
ui &= 0x7fffffff;
absx = *(float*)&ui;
/* |x| < log(FLT_MAX) */
if (ui < 0x42b17217) {
t = expm1f(absx);
if (ui < 0x3f800000) {
if (ui < 0x3f800000 - (12 << 23))
return x;
return h * (2 * t - t * t / (t + 1));
}
return h * (t + t / (t + 1));
}
/* |x| > logf(FLT_MAX) or nan */
if (ui > 0x7f800000)
*(DWORD*)&t = *(DWORD*)&x | 0x400000;
else
t = __expo2f(absx, 2 * h);
return t;
}
static BOOL sqrtf_validate( float *x )
{
short c = _fdclass(*x);
......
......@@ -3,6 +3,7 @@
float __cdecl sinhf(float x)
{
union {float f; uint32_t i;} u = {.f = x};
uint32_t sign = u.i & 0x80000000;
uint32_t w;
float t, h, absx;
......@@ -26,6 +27,10 @@ float __cdecl sinhf(float x)
}
/* |x| > logf(FLT_MAX) or nan */
if (w > 0x7f800000) {
u.i = w | sign | 0x400000;
return u.f;
}
t = __expo2f(absx, 2*h);
return t;
}
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