Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
6d64bfc2
Commit
6d64bfc2
authored
Aug 01, 2019
by
Conor McCarthy
Committed by
Alexandre Julliard
Aug 01, 2019
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
dxgi: Implement d3d12_swapchain_ResizeTarget().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
71e8a324
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
133 additions
and
72 deletions
+133
-72
device.c
dlls/dxgi/device.c
+2
-42
dxgi_private.h
dlls/dxgi/dxgi_private.h
+3
-2
swapchain.c
dlls/dxgi/swapchain.c
+49
-26
utils.c
dlls/dxgi/utils.c
+51
-2
swapchain.c
dlls/wined3d/swapchain.c
+23
-0
wined3d.spec
dlls/wined3d/wined3d.spec
+2
-0
wined3d.h
include/wine/wined3d.h
+3
-0
No files found.
dlls/dxgi/device.c
View file @
6d64bfc2
...
@@ -425,48 +425,8 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_factory_create_swapchain(IWineDX
...
@@ -425,48 +425,8 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_factory_create_swapchain(IWineDX
TRACE
(
"iface %p, factory %p, window %p, desc %p, fullscreen_desc %p, output %p, swapchain %p.
\n
"
,
TRACE
(
"iface %p, factory %p, window %p, desc %p, fullscreen_desc %p, output %p, swapchain %p.
\n
"
,
iface
,
factory
,
window
,
desc
,
fullscreen_desc
,
output
,
swapchain
);
iface
,
factory
,
window
,
desc
,
fullscreen_desc
,
output
,
swapchain
);
if
(
desc
->
Scaling
!=
DXGI_SCALING_STRETCH
)
if
(
FAILED
(
hr
=
wined3d_swapchain_desc_from_dxgi
(
&
wined3d_desc
,
window
,
desc
,
fullscreen_desc
)))
FIXME
(
"Ignoring scaling %#x.
\n
"
,
desc
->
Scaling
);
return
hr
;
if
(
desc
->
AlphaMode
!=
DXGI_ALPHA_MODE_IGNORE
)
FIXME
(
"Ignoring alpha mode %#x.
\n
"
,
desc
->
AlphaMode
);
if
(
fullscreen_desc
&&
fullscreen_desc
->
ScanlineOrdering
)
FIXME
(
"Unhandled scanline ordering %#x.
\n
"
,
fullscreen_desc
->
ScanlineOrdering
);
if
(
fullscreen_desc
&&
fullscreen_desc
->
Scaling
)
FIXME
(
"Unhandled mode scaling %#x.
\n
"
,
fullscreen_desc
->
Scaling
);
switch
(
desc
->
SwapEffect
)
{
case
DXGI_SWAP_EFFECT_DISCARD
:
wined3d_desc
.
swap_effect
=
WINED3D_SWAP_EFFECT_DISCARD
;
break
;
case
DXGI_SWAP_EFFECT_SEQUENTIAL
:
wined3d_desc
.
swap_effect
=
WINED3D_SWAP_EFFECT_SEQUENTIAL
;
break
;
case
DXGI_SWAP_EFFECT_FLIP_DISCARD
:
wined3d_desc
.
swap_effect
=
WINED3D_SWAP_EFFECT_FLIP_DISCARD
;
break
;
case
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL
:
wined3d_desc
.
swap_effect
=
WINED3D_SWAP_EFFECT_FLIP_SEQUENTIAL
;
break
;
default:
WARN
(
"Invalid swap effect %#x.
\n
"
,
desc
->
SwapEffect
);
return
DXGI_ERROR_INVALID_CALL
;
}
wined3d_desc
.
backbuffer_width
=
desc
->
Width
;
wined3d_desc
.
backbuffer_height
=
desc
->
Height
;
wined3d_desc
.
backbuffer_format
=
wined3dformat_from_dxgi_format
(
desc
->
Format
);
wined3d_desc
.
backbuffer_count
=
desc
->
BufferCount
;
wined3d_desc
.
backbuffer_bind_flags
=
wined3d_bind_flags_from_dxgi_usage
(
desc
->
BufferUsage
);
wined3d_sample_desc_from_dxgi
(
&
wined3d_desc
.
multisample_type
,
&
wined3d_desc
.
multisample_quality
,
&
desc
->
SampleDesc
);
wined3d_desc
.
device_window
=
window
;
wined3d_desc
.
windowed
=
fullscreen_desc
?
fullscreen_desc
->
Windowed
:
TRUE
;
wined3d_desc
.
enable_auto_depth_stencil
=
FALSE
;
wined3d_desc
.
auto_depth_stencil_format
=
0
;
wined3d_desc
.
flags
=
wined3d_swapchain_flags_from_dxgi
(
desc
->
Flags
);
wined3d_desc
.
refresh_rate
=
fullscreen_desc
?
dxgi_rational_to_uint
(
&
fullscreen_desc
->
RefreshRate
)
:
0
;
wined3d_desc
.
auto_restore_display_mode
=
TRUE
;
if
(
!
(
object
=
heap_alloc_zero
(
sizeof
(
*
object
))))
if
(
!
(
object
=
heap_alloc_zero
(
sizeof
(
*
object
))))
{
{
...
...
dlls/dxgi/dxgi_private.h
View file @
6d64bfc2
...
@@ -85,7 +85,6 @@ void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int l
...
@@ -85,7 +85,6 @@ void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int l
DXGI_FORMAT
dxgi_format_from_wined3dformat
(
enum
wined3d_format_id
format
)
DECLSPEC_HIDDEN
;
DXGI_FORMAT
dxgi_format_from_wined3dformat
(
enum
wined3d_format_id
format
)
DECLSPEC_HIDDEN
;
enum
wined3d_format_id
wined3dformat_from_dxgi_format
(
DXGI_FORMAT
format
)
DECLSPEC_HIDDEN
;
enum
wined3d_format_id
wined3dformat_from_dxgi_format
(
DXGI_FORMAT
format
)
DECLSPEC_HIDDEN
;
UINT
dxgi_rational_to_uint
(
const
DXGI_RATIONAL
*
rational
)
DECLSPEC_HIDDEN
;
void
dxgi_sample_desc_from_wined3d
(
DXGI_SAMPLE_DESC
*
desc
,
void
dxgi_sample_desc_from_wined3d
(
DXGI_SAMPLE_DESC
*
desc
,
enum
wined3d_multisample_type
wined3d_type
,
unsigned
int
wined3d_quality
)
DECLSPEC_HIDDEN
;
enum
wined3d_multisample_type
wined3d_type
,
unsigned
int
wined3d_quality
)
DECLSPEC_HIDDEN
;
void
wined3d_sample_desc_from_dxgi
(
enum
wined3d_multisample_type
*
wined3d_type
,
void
wined3d_sample_desc_from_dxgi
(
enum
wined3d_multisample_type
*
wined3d_type
,
...
@@ -97,7 +96,9 @@ void wined3d_display_mode_from_dxgi1(struct wined3d_display_mode *wined3d_mode,
...
@@ -97,7 +96,9 @@ void wined3d_display_mode_from_dxgi1(struct wined3d_display_mode *wined3d_mode,
DXGI_USAGE
dxgi_usage_from_wined3d_bind_flags
(
unsigned
int
wined3d_bind_flags
)
DECLSPEC_HIDDEN
;
DXGI_USAGE
dxgi_usage_from_wined3d_bind_flags
(
unsigned
int
wined3d_bind_flags
)
DECLSPEC_HIDDEN
;
unsigned
int
wined3d_bind_flags_from_dxgi_usage
(
DXGI_USAGE
usage
)
DECLSPEC_HIDDEN
;
unsigned
int
wined3d_bind_flags_from_dxgi_usage
(
DXGI_USAGE
usage
)
DECLSPEC_HIDDEN
;
unsigned
int
dxgi_swapchain_flags_from_wined3d
(
unsigned
int
wined3d_flags
)
DECLSPEC_HIDDEN
;
unsigned
int
dxgi_swapchain_flags_from_wined3d
(
unsigned
int
wined3d_flags
)
DECLSPEC_HIDDEN
;
unsigned
int
wined3d_swapchain_flags_from_dxgi
(
unsigned
int
flags
)
DECLSPEC_HIDDEN
;
HRESULT
wined3d_swapchain_desc_from_dxgi
(
struct
wined3d_swapchain_desc
*
wined3d_desc
,
HWND
window
,
const
DXGI_SWAP_CHAIN_DESC1
*
dxgi_desc
,
const
DXGI_SWAP_CHAIN_FULLSCREEN_DESC
*
dxgi_fullscreen_desc
)
DECLSPEC_HIDDEN
;
HRESULT
dxgi_get_private_data
(
struct
wined3d_private_store
*
store
,
HRESULT
dxgi_get_private_data
(
struct
wined3d_private_store
*
store
,
REFGUID
guid
,
UINT
*
data_size
,
void
*
data
)
DECLSPEC_HIDDEN
;
REFGUID
guid
,
UINT
*
data_size
,
void
*
data
)
DECLSPEC_HIDDEN
;
...
...
dlls/dxgi/swapchain.c
View file @
6d64bfc2
...
@@ -152,6 +152,37 @@ static HRESULT dxgi_get_output_from_window(IDXGIAdapter *adapter, HWND window, I
...
@@ -152,6 +152,37 @@ static HRESULT dxgi_get_output_from_window(IDXGIAdapter *adapter, HWND window, I
return
DXGI_ERROR_NOT_FOUND
;
return
DXGI_ERROR_NOT_FOUND
;
}
}
static
HRESULT
dxgi_swapchain_resize_target
(
IDXGISwapChain1
*
swapchain
,
struct
wined3d_swapchain_state
*
state
,
const
DXGI_MODE_DESC
*
target_mode_desc
)
{
struct
wined3d_display_mode
mode
;
struct
dxgi_output
*
dxgi_output
;
struct
dxgi_adapter
*
adapter
;
IDXGIOutput
*
output
;
HRESULT
hr
;
if
(
!
target_mode_desc
)
{
WARN
(
"Invalid pointer.
\n
"
);
return
DXGI_ERROR_INVALID_CALL
;
}
if
(
FAILED
(
hr
=
IDXGISwapChain1_GetContainingOutput
(
swapchain
,
&
output
)))
return
hr
;
dxgi_output
=
unsafe_impl_from_IDXGIOutput
(
output
);
adapter
=
dxgi_output
->
adapter
;
IDXGIOutput_Release
(
output
);
TRACE
(
"Mode: %s.
\n
"
,
debug_dxgi_mode
(
target_mode_desc
));
if
(
target_mode_desc
->
Scaling
)
FIXME
(
"Ignoring scaling %#x.
\n
"
,
target_mode_desc
->
Scaling
);
wined3d_display_mode_from_dxgi
(
&
mode
,
target_mode_desc
);
return
wined3d_swapchain_state_resize_target
(
state
,
adapter
->
factory
->
wined3d
,
adapter
->
ordinal
,
&
mode
);
}
static
HWND
d3d11_swapchain_get_hwnd
(
struct
d3d11_swapchain
*
swapchain
)
static
HWND
d3d11_swapchain_get_hwnd
(
struct
d3d11_swapchain
*
swapchain
)
{
{
struct
wined3d_swapchain_desc
wined3d_desc
;
struct
wined3d_swapchain_desc
wined3d_desc
;
...
@@ -521,35 +552,12 @@ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeTarget(IDXGISwapChain1 *i
...
@@ -521,35 +552,12 @@ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeTarget(IDXGISwapChain1 *i
{
{
struct
d3d11_swapchain
*
swapchain
=
d3d11_swapchain_from_IDXGISwapChain1
(
iface
);
struct
d3d11_swapchain
*
swapchain
=
d3d11_swapchain_from_IDXGISwapChain1
(
iface
);
struct
wined3d_swapchain_state
*
state
;
struct
wined3d_swapchain_state
*
state
;
struct
wined3d_display_mode
mode
;
struct
dxgi_output
*
dxgi_output
;
struct
dxgi_adapter
*
adapter
;
IDXGIOutput
*
output
;
HRESULT
hr
;
TRACE
(
"iface %p, target_mode_desc %p.
\n
"
,
iface
,
target_mode_desc
);
TRACE
(
"iface %p, target_mode_desc %p.
\n
"
,
iface
,
target_mode_desc
);
if
(
!
target_mode_desc
)
{
WARN
(
"Invalid pointer.
\n
"
);
return
DXGI_ERROR_INVALID_CALL
;
}
if
(
FAILED
(
hr
=
IDXGISwapChain1_GetContainingOutput
(
iface
,
&
output
)))
return
hr
;
dxgi_output
=
unsafe_impl_from_IDXGIOutput
(
output
);
adapter
=
dxgi_output
->
adapter
;
IDXGIOutput_Release
(
output
);
TRACE
(
"Mode: %s.
\n
"
,
debug_dxgi_mode
(
target_mode_desc
));
if
(
target_mode_desc
->
Scaling
)
FIXME
(
"Ignoring scaling %#x.
\n
"
,
target_mode_desc
->
Scaling
);
state
=
wined3d_swapchain_get_state
(
swapchain
->
wined3d_swapchain
);
state
=
wined3d_swapchain_get_state
(
swapchain
->
wined3d_swapchain
);
wined3d_display_mode_from_dxgi
(
&
mode
,
target_mode_desc
);
return
wined3d_swapchain_state_resize_target
(
state
,
adapter
->
factory
->
wined3d
,
adapter
->
ordinal
,
&
mode
);
return
dxgi_swapchain_resize_target
(
iface
,
state
,
target_mode_desc
);
}
}
static
HRESULT
STDMETHODCALLTYPE
d3d11_swapchain_GetContainingOutput
(
IDXGISwapChain1
*
iface
,
IDXGIOutput
**
output
)
static
HRESULT
STDMETHODCALLTYPE
d3d11_swapchain_GetContainingOutput
(
IDXGISwapChain1
*
iface
,
IDXGIOutput
**
output
)
...
@@ -1030,6 +1038,8 @@ struct d3d12_swapchain
...
@@ -1030,6 +1038,8 @@ struct d3d12_swapchain
LONG
refcount
;
LONG
refcount
;
struct
wined3d_private_store
private_store
;
struct
wined3d_private_store
private_store
;
struct
wined3d_swapchain_state
*
state
;
VkSwapchainKHR
vk_swapchain
;
VkSwapchainKHR
vk_swapchain
;
VkSurfaceKHR
vk_surface
;
VkSurfaceKHR
vk_surface
;
VkFence
vk_fence
;
VkFence
vk_fence
;
...
@@ -1862,6 +1872,8 @@ static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
...
@@ -1862,6 +1872,8 @@ static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
IWineDXGIFactory_Release
(
swapchain
->
factory
);
IWineDXGIFactory_Release
(
swapchain
->
factory
);
close_library
(
vulkan_module
);
close_library
(
vulkan_module
);
wined3d_swapchain_state_destroy
(
swapchain
->
state
);
}
}
static
ULONG
STDMETHODCALLTYPE
d3d12_swapchain_Release
(
IDXGISwapChain3
*
iface
)
static
ULONG
STDMETHODCALLTYPE
d3d12_swapchain_Release
(
IDXGISwapChain3
*
iface
)
...
@@ -2262,9 +2274,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers(IDXGISwapChain3 *
...
@@ -2262,9 +2274,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers(IDXGISwapChain3 *
static
HRESULT
STDMETHODCALLTYPE
d3d12_swapchain_ResizeTarget
(
IDXGISwapChain3
*
iface
,
static
HRESULT
STDMETHODCALLTYPE
d3d12_swapchain_ResizeTarget
(
IDXGISwapChain3
*
iface
,
const
DXGI_MODE_DESC
*
target_mode_desc
)
const
DXGI_MODE_DESC
*
target_mode_desc
)
{
{
FIXME
(
"iface %p, target_mode_desc %p stub!
\n
"
,
iface
,
target_mode_desc
);
struct
d3d12_swapchain
*
swapchain
=
d3d12_swapchain_from_IDXGISwapChain3
(
iface
);
return
E_NOTIMPL
;
TRACE
(
"iface %p, target_mode_desc %p.
\n
"
,
iface
,
target_mode_desc
);
return
dxgi_swapchain_resize_target
((
IDXGISwapChain1
*
)
iface
,
swapchain
->
state
,
target_mode_desc
);
}
}
static
HRESULT
STDMETHODCALLTYPE
d3d12_swapchain_GetContainingOutput
(
IDXGISwapChain3
*
iface
,
static
HRESULT
STDMETHODCALLTYPE
d3d12_swapchain_GetContainingOutput
(
IDXGISwapChain3
*
iface
,
...
@@ -2701,6 +2715,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
...
@@ -2701,6 +2715,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
const
DXGI_SWAP_CHAIN_DESC1
*
swapchain_desc
,
const
DXGI_SWAP_CHAIN_FULLSCREEN_DESC
*
fullscreen_desc
)
const
DXGI_SWAP_CHAIN_DESC1
*
swapchain_desc
,
const
DXGI_SWAP_CHAIN_FULLSCREEN_DESC
*
fullscreen_desc
)
{
{
const
struct
dxgi_vk_funcs
*
vk_funcs
=
&
swapchain
->
vk_funcs
;
const
struct
dxgi_vk_funcs
*
vk_funcs
=
&
swapchain
->
vk_funcs
;
struct
wined3d_swapchain_desc
wined3d_desc
;
VkWin32SurfaceCreateInfoKHR
surface_desc
;
VkWin32SurfaceCreateInfoKHR
surface_desc
;
VkPhysicalDevice
vk_physical_device
;
VkPhysicalDevice
vk_physical_device
;
VkFenceCreateInfo
fence_desc
;
VkFenceCreateInfo
fence_desc
;
...
@@ -2745,6 +2760,11 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
...
@@ -2745,6 +2760,11 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
return
DXGI_ERROR_UNSUPPORTED
;
return
DXGI_ERROR_UNSUPPORTED
;
}
}
if
(
FAILED
(
hr
=
wined3d_swapchain_desc_from_dxgi
(
&
wined3d_desc
,
window
,
swapchain_desc
,
fullscreen_desc
)))
return
hr
;
if
(
FAILED
(
hr
=
wined3d_swapchain_state_create
(
&
wined3d_desc
,
window
,
&
swapchain
->
state
)))
return
hr
;
if
(
swapchain_desc
->
BufferUsage
&&
swapchain_desc
->
BufferUsage
!=
DXGI_USAGE_RENDER_TARGET_OUTPUT
)
if
(
swapchain_desc
->
BufferUsage
&&
swapchain_desc
->
BufferUsage
!=
DXGI_USAGE_RENDER_TARGET_OUTPUT
)
FIXME
(
"Ignoring buffer usage %#x.
\n
"
,
swapchain_desc
->
BufferUsage
);
FIXME
(
"Ignoring buffer usage %#x.
\n
"
,
swapchain_desc
->
BufferUsage
);
if
(
swapchain_desc
->
Scaling
!=
DXGI_SCALING_STRETCH
)
if
(
swapchain_desc
->
Scaling
!=
DXGI_SCALING_STRETCH
)
...
@@ -2771,7 +2791,10 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
...
@@ -2771,7 +2791,10 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
swapchain
->
vk_physical_device
=
vk_physical_device
;
swapchain
->
vk_physical_device
=
vk_physical_device
;
if
(
!
init_vk_funcs
(
&
swapchain
->
vk_funcs
,
vk_instance
,
vk_device
))
if
(
!
init_vk_funcs
(
&
swapchain
->
vk_funcs
,
vk_instance
,
vk_device
))
{
wined3d_swapchain_state_destroy
(
swapchain
->
state
);
return
E_FAIL
;
return
E_FAIL
;
}
wined3d_private_store_init
(
&
swapchain
->
private_store
);
wined3d_private_store_init
(
&
swapchain
->
private_store
);
...
...
dlls/dxgi/utils.c
View file @
6d64bfc2
...
@@ -415,7 +415,7 @@ void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int l
...
@@ -415,7 +415,7 @@ void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int l
TRACE
(
" [%u] = %s.
\n
"
,
i
,
debug_feature_level
(
feature_levels
[
i
]));
TRACE
(
" [%u] = %s.
\n
"
,
i
,
debug_feature_level
(
feature_levels
[
i
]));
}
}
UINT
dxgi_rational_to_uint
(
const
DXGI_RATIONAL
*
rational
)
static
unsigned
int
dxgi_rational_to_uint
(
const
DXGI_RATIONAL
*
rational
)
{
{
if
(
rational
->
Denominator
)
if
(
rational
->
Denominator
)
return
rational
->
Numerator
/
rational
->
Denominator
;
return
rational
->
Numerator
/
rational
->
Denominator
;
...
@@ -537,7 +537,7 @@ unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags)
...
@@ -537,7 +537,7 @@ unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags)
return
flags
;
return
flags
;
}
}
unsigned
int
wined3d_swapchain_flags_from_dxgi
(
unsigned
int
flags
)
static
unsigned
int
wined3d_swapchain_flags_from_dxgi
(
unsigned
int
flags
)
{
{
unsigned
int
wined3d_flags
=
DXGI_WINED3D_SWAPCHAIN_FLAGS
;
/* WINED3D_SWAPCHAIN_DISCARD_DEPTHSTENCIL? */
unsigned
int
wined3d_flags
=
DXGI_WINED3D_SWAPCHAIN_FLAGS
;
/* WINED3D_SWAPCHAIN_DISCARD_DEPTHSTENCIL? */
...
@@ -559,6 +559,55 @@ unsigned int wined3d_swapchain_flags_from_dxgi(unsigned int flags)
...
@@ -559,6 +559,55 @@ unsigned int wined3d_swapchain_flags_from_dxgi(unsigned int flags)
return
wined3d_flags
;
return
wined3d_flags
;
}
}
HRESULT
wined3d_swapchain_desc_from_dxgi
(
struct
wined3d_swapchain_desc
*
wined3d_desc
,
HWND
window
,
const
DXGI_SWAP_CHAIN_DESC1
*
dxgi_desc
,
const
DXGI_SWAP_CHAIN_FULLSCREEN_DESC
*
dxgi_fullscreen_desc
)
{
if
(
dxgi_desc
->
Scaling
!=
DXGI_SCALING_STRETCH
)
FIXME
(
"Ignoring scaling %#x.
\n
"
,
dxgi_desc
->
Scaling
);
if
(
dxgi_desc
->
AlphaMode
!=
DXGI_ALPHA_MODE_IGNORE
)
FIXME
(
"Ignoring alpha mode %#x.
\n
"
,
dxgi_desc
->
AlphaMode
);
if
(
dxgi_fullscreen_desc
&&
dxgi_fullscreen_desc
->
ScanlineOrdering
)
FIXME
(
"Unhandled scanline ordering %#x.
\n
"
,
dxgi_fullscreen_desc
->
ScanlineOrdering
);
if
(
dxgi_fullscreen_desc
&&
dxgi_fullscreen_desc
->
Scaling
)
FIXME
(
"Unhandled mode scaling %#x.
\n
"
,
dxgi_fullscreen_desc
->
Scaling
);
switch
(
dxgi_desc
->
SwapEffect
)
{
case
DXGI_SWAP_EFFECT_DISCARD
:
wined3d_desc
->
swap_effect
=
WINED3D_SWAP_EFFECT_DISCARD
;
break
;
case
DXGI_SWAP_EFFECT_SEQUENTIAL
:
wined3d_desc
->
swap_effect
=
WINED3D_SWAP_EFFECT_SEQUENTIAL
;
break
;
case
DXGI_SWAP_EFFECT_FLIP_DISCARD
:
wined3d_desc
->
swap_effect
=
WINED3D_SWAP_EFFECT_FLIP_DISCARD
;
break
;
case
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL
:
wined3d_desc
->
swap_effect
=
WINED3D_SWAP_EFFECT_FLIP_SEQUENTIAL
;
break
;
default:
WARN
(
"Invalid swap effect %#x.
\n
"
,
dxgi_desc
->
SwapEffect
);
return
DXGI_ERROR_INVALID_CALL
;
}
wined3d_desc
->
backbuffer_width
=
dxgi_desc
->
Width
;
wined3d_desc
->
backbuffer_height
=
dxgi_desc
->
Height
;
wined3d_desc
->
backbuffer_format
=
wined3dformat_from_dxgi_format
(
dxgi_desc
->
Format
);
wined3d_desc
->
backbuffer_count
=
dxgi_desc
->
BufferCount
;
wined3d_desc
->
backbuffer_bind_flags
=
wined3d_bind_flags_from_dxgi_usage
(
dxgi_desc
->
BufferUsage
);
wined3d_sample_desc_from_dxgi
(
&
wined3d_desc
->
multisample_type
,
&
wined3d_desc
->
multisample_quality
,
&
dxgi_desc
->
SampleDesc
);
wined3d_desc
->
device_window
=
window
;
wined3d_desc
->
windowed
=
dxgi_fullscreen_desc
?
dxgi_fullscreen_desc
->
Windowed
:
TRUE
;
wined3d_desc
->
enable_auto_depth_stencil
=
FALSE
;
wined3d_desc
->
auto_depth_stencil_format
=
0
;
wined3d_desc
->
flags
=
wined3d_swapchain_flags_from_dxgi
(
dxgi_desc
->
Flags
);
wined3d_desc
->
refresh_rate
=
dxgi_fullscreen_desc
?
dxgi_rational_to_uint
(
&
dxgi_fullscreen_desc
->
RefreshRate
)
:
0
;
wined3d_desc
->
auto_restore_display_mode
=
TRUE
;
return
S_OK
;
}
HRESULT
dxgi_get_private_data
(
struct
wined3d_private_store
*
store
,
HRESULT
dxgi_get_private_data
(
struct
wined3d_private_store
*
store
,
REFGUID
guid
,
UINT
*
data_size
,
void
*
data
)
REFGUID
guid
,
UINT
*
data_size
,
void
*
data
)
{
{
...
...
dlls/wined3d/swapchain.c
View file @
6d64bfc2
...
@@ -1588,3 +1588,26 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
...
@@ -1588,3 +1588,26 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
void
CDECL
wined3d_swapchain_state_destroy
(
struct
wined3d_swapchain_state
*
state
)
{
heap_free
(
state
);
}
HRESULT
CDECL
wined3d_swapchain_state_create
(
const
struct
wined3d_swapchain_desc
*
desc
,
HWND
window
,
struct
wined3d_swapchain_state
**
state
)
{
struct
wined3d_swapchain_state
*
s
;
TRACE
(
"desc %p, window %p, state %p.
\n
"
,
desc
,
window
,
state
);
if
(
!
(
s
=
heap_alloc_zero
(
sizeof
(
*
s
))))
return
E_OUTOFMEMORY
;
s
->
desc
=
*
desc
;
s
->
device_window
=
window
;
*
state
=
s
;
return
WINED3D_OK
;
}
dlls/wined3d/wined3d.spec
View file @
6d64bfc2
...
@@ -278,6 +278,8 @@
...
@@ -278,6 +278,8 @@
@ cdecl wined3d_swapchain_set_palette(ptr ptr)
@ cdecl wined3d_swapchain_set_palette(ptr ptr)
@ cdecl wined3d_swapchain_set_window(ptr ptr)
@ cdecl wined3d_swapchain_set_window(ptr ptr)
@ cdecl wined3d_swapchain_state_create(ptr ptr ptr)
@ cdecl wined3d_swapchain_state_destroy(ptr)
@ cdecl wined3d_swapchain_state_resize_target(ptr ptr long ptr)
@ cdecl wined3d_swapchain_state_resize_target(ptr ptr long ptr)
@ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
@ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
...
...
include/wine/wined3d.h
View file @
6d64bfc2
...
@@ -2691,6 +2691,9 @@ HRESULT __cdecl wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain
...
@@ -2691,6 +2691,9 @@ HRESULT __cdecl wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain
void
__cdecl
wined3d_swapchain_set_palette
(
struct
wined3d_swapchain
*
swapchain
,
struct
wined3d_palette
*
palette
);
void
__cdecl
wined3d_swapchain_set_palette
(
struct
wined3d_swapchain
*
swapchain
,
struct
wined3d_palette
*
palette
);
void
__cdecl
wined3d_swapchain_set_window
(
struct
wined3d_swapchain
*
swapchain
,
HWND
window
);
void
__cdecl
wined3d_swapchain_set_window
(
struct
wined3d_swapchain
*
swapchain
,
HWND
window
);
HRESULT
__cdecl
wined3d_swapchain_state_create
(
const
struct
wined3d_swapchain_desc
*
desc
,
HWND
window
,
struct
wined3d_swapchain_state
**
state
);
void
__cdecl
wined3d_swapchain_state_destroy
(
struct
wined3d_swapchain_state
*
state
);
HRESULT
__cdecl
wined3d_swapchain_state_resize_target
(
struct
wined3d_swapchain_state
*
state
,
HRESULT
__cdecl
wined3d_swapchain_state_resize_target
(
struct
wined3d_swapchain_state
*
state
,
struct
wined3d
*
wined3d
,
unsigned
int
adapter_idx
,
const
struct
wined3d_display_mode
*
mode
);
struct
wined3d
*
wined3d
,
unsigned
int
adapter_idx
,
const
struct
wined3d_display_mode
*
mode
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment