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wine
wine-cw
Commits
723e5183
Commit
723e5183
authored
Oct 01, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Oct 01, 2013
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Plain Diff
wined3d: Don't invert blits from offscreen surfaces.
parent
471bcd7e
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arb_program_shader.c
dlls/wined3d/arb_program_shader.c
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dlls/wined3d/arb_program_shader.c
View file @
723e5183
...
...
@@ -7460,7 +7460,8 @@ HRESULT arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
/* Now load the surface */
if
(
wined3d_settings
.
offscreen_rendering_mode
!=
ORM_FBO
&&
(
src_surface
->
flags
&
(
SFLAG_INTEXTURE
|
SFLAG_INDRAWABLE
))
==
SFLAG_INDRAWABLE
)
&&
(
src_surface
->
flags
&
(
SFLAG_INTEXTURE
|
SFLAG_INDRAWABLE
))
==
SFLAG_INDRAWABLE
&&
!
surface_is_offscreen
(
src_surface
))
{
/* Without FBO blits transferring from the drawable to the texture is
* expensive, because we have to flip the data in sysmem. Since we can
...
...
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