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wine
wine-cw
Commits
76804fa7
Commit
76804fa7
authored
Dec 20, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 21, 2009
Browse files
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Plain Diff
d3d9: Add a separate function for swapchain initialization.
parent
2e27ab6b
Hide whitespace changes
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Side-by-side
Showing
3 changed files
with
83 additions
and
68 deletions
+83
-68
d3d9_private.h
dlls/d3d9/d3d9_private.h
+3
-2
device.c
dlls/d3d9/device.c
+31
-0
swapchain.c
dlls/d3d9/swapchain.c
+49
-66
No files found.
dlls/d3d9/d3d9_private.h
View file @
76804fa7
...
...
@@ -184,8 +184,6 @@ HRESULT device_init(IDirect3DDevice9Impl *device, IWineD3D *wined3d, UINT adapte
HWND
focus_window
,
DWORD
flags
,
D3DPRESENT_PARAMETERS
*
parameters
)
DECLSPEC_HIDDEN
;
/* IDirect3DDevice9: */
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain
(
IDirect3DDevice9Ex
*
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
,
IDirect3DSwapChain9
**
pSwapChain
)
DECLSPEC_HIDDEN
;
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSwapChain
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
IDirect3DSwapChain9
**
pSwapChain
)
DECLSPEC_HIDDEN
;
extern
UINT
WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains
(
IDirect3DDevice9Ex
*
iface
)
DECLSPEC_HIDDEN
;
...
...
@@ -283,6 +281,9 @@ typedef struct IDirect3DSwapChain9Impl
BOOL
isImplicit
;
}
IDirect3DSwapChain9Impl
;
HRESULT
swapchain_init
(
IDirect3DSwapChain9Impl
*
swapchain
,
IDirect3DDevice9Impl
*
device
,
D3DPRESENT_PARAMETERS
*
present_parameters
)
DECLSPEC_HIDDEN
;
/* ----------------- */
/* IDirect3DSurface9 */
/* ----------------- */
...
...
dlls/d3d9/device.c
View file @
76804fa7
...
...
@@ -452,6 +452,37 @@ static BOOL WINAPI IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9EX ifac
return
ret
;
}
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_CreateAdditionalSwapChain
(
IDirect3DDevice9Ex
*
iface
,
D3DPRESENT_PARAMETERS
*
present_parameters
,
IDirect3DSwapChain9
**
swapchain
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DSwapChain9Impl
*
object
;
HRESULT
hr
;
TRACE
(
"iface %p, present_parameters %p, swapchain %p.
\n
"
,
iface
,
present_parameters
,
swapchain
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
!
object
)
{
ERR
(
"Failed to allocate swapchain memory.
\n
"
);
return
E_OUTOFMEMORY
;
}
hr
=
swapchain_init
(
object
,
This
,
present_parameters
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to initialize swapchain, hr %#x.
\n
"
,
hr
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
return
hr
;
}
TRACE
(
"Created swapchain %p.
\n
"
,
object
);
*
swapchain
=
(
IDirect3DSwapChain9
*
)
object
;
return
D3D_OK
;
}
static
HRESULT
WINAPI
reset_enum_callback
(
IWineD3DResource
*
resource
,
void
*
data
)
{
BOOL
*
resources_ok
=
data
;
D3DRESOURCETYPE
type
;
...
...
dlls/d3d9/swapchain.c
View file @
76804fa7
...
...
@@ -212,78 +212,61 @@ static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
IDirect3DSwapChain9Impl_GetPresentParameters
};
HRESULT
swapchain_init
(
IDirect3DSwapChain9Impl
*
swapchain
,
IDirect3DDevice9Impl
*
device
,
D3DPRESENT_PARAMETERS
*
present_parameters
)
{
WINED3DPRESENT_PARAMETERS
wined3d_parameters
;
HRESULT
hr
;
/* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_CreateAdditionalSwapChain
(
LPDIRECT3DDEVICE9EX
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
,
IDirect3DSwapChain9
**
pSwapChain
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DSwapChain9Impl
*
object
;
HRESULT
hrc
=
D3D_OK
;
WINED3DPRESENT_PARAMETERS
localParameters
;
TRACE
(
"iface %p, parameters %p, swapchain %p.
\n
"
,
iface
,
pPresentationParameters
,
pSwapChain
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
NULL
==
object
)
{
FIXME
(
"Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY
\n
"
);
return
D3DERR_OUTOFVIDEOMEMORY
;
}
object
->
ref
=
1
;
object
->
lpVtbl
=
&
Direct3DSwapChain9_Vtbl
;
/* The back buffer count is set to one if it's 0 */
if
(
pPresentationParameters
->
BackBufferCount
==
0
)
{
pPresentationParameters
->
BackBufferCount
=
1
;
}
/* Allocate an associated WineD3DDevice object */
localParameters
.
BackBufferWidth
=
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferHeight
=
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferFormat
=
wined3dformat_from_d3dformat
(
pPresentationParameters
->
BackBufferFormat
);
localParameters
.
BackBufferCount
=
pPresentationParameters
->
BackBufferCount
;
localParameters
.
MultiSampleType
=
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleQuality
=
pPresentationParameters
->
MultiSampleQuality
;
localParameters
.
SwapEffect
=
pPresentationParameters
->
SwapEffect
;
localParameters
.
hDeviceWindow
=
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
Windowed
=
pPresentationParameters
->
Windowed
;
localParameters
.
EnableAutoDepthStencil
=
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
AutoDepthStencilFormat
=
wined3dformat_from_d3dformat
(
pPresentationParameters
->
AutoDepthStencilFormat
);
localParameters
.
Flags
=
pPresentationParameters
->
Flags
;
localParameters
.
FullScreen_RefreshRateInHz
=
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
PresentationInterval
=
pPresentationParameters
->
PresentationInterval
;
localParameters
.
AutoRestoreDisplayMode
=
TRUE
;
swapchain
->
ref
=
1
;
swapchain
->
lpVtbl
=
&
Direct3DSwapChain9_Vtbl
;
wined3d_parameters
.
BackBufferWidth
=
present_parameters
->
BackBufferWidth
;
wined3d_parameters
.
BackBufferHeight
=
present_parameters
->
BackBufferHeight
;
wined3d_parameters
.
BackBufferFormat
=
wined3dformat_from_d3dformat
(
present_parameters
->
BackBufferFormat
);
wined3d_parameters
.
BackBufferCount
=
max
(
1
,
present_parameters
->
BackBufferCount
);
wined3d_parameters
.
MultiSampleType
=
present_parameters
->
MultiSampleType
;
wined3d_parameters
.
MultiSampleQuality
=
present_parameters
->
MultiSampleQuality
;
wined3d_parameters
.
SwapEffect
=
present_parameters
->
SwapEffect
;
wined3d_parameters
.
hDeviceWindow
=
present_parameters
->
hDeviceWindow
;
wined3d_parameters
.
Windowed
=
present_parameters
->
Windowed
;
wined3d_parameters
.
EnableAutoDepthStencil
=
present_parameters
->
EnableAutoDepthStencil
;
wined3d_parameters
.
AutoDepthStencilFormat
=
wined3dformat_from_d3dformat
(
present_parameters
->
AutoDepthStencilFormat
);
wined3d_parameters
.
Flags
=
present_parameters
->
Flags
;
wined3d_parameters
.
FullScreen_RefreshRateInHz
=
present_parameters
->
FullScreen_RefreshRateInHz
;
wined3d_parameters
.
PresentationInterval
=
present_parameters
->
PresentationInterval
;
wined3d_parameters
.
AutoRestoreDisplayMode
=
TRUE
;
wined3d_mutex_lock
();
hr
c
=
IWineD3DDevice_CreateSwapChain
(
This
->
WineD3DDevice
,
&
localP
arameters
,
&
object
->
wineD3DSwapChain
,
(
IUnknown
*
)
object
,
SURFACE_OPENGL
);
hr
=
IWineD3DDevice_CreateSwapChain
(
device
->
WineD3DDevice
,
&
wined3d_p
arameters
,
&
swapchain
->
wineD3DSwapChain
,
(
IUnknown
*
)
swapchain
,
SURFACE_OPENGL
);
wined3d_mutex_unlock
();
pPresentationParameters
->
BackBufferWidth
=
localParameters
.
BackBufferWidth
;
pPresentationParameters
->
BackBufferHeight
=
localParameters
.
BackBufferHeight
;
pPresentationParameters
->
BackBufferFormat
=
d3dformat_from_wined3dformat
(
localParameters
.
BackBufferFormat
);
pPresentationParameters
->
BackBufferCount
=
localParameters
.
BackBufferCount
;
pPresentationParameters
->
MultiSampleType
=
localParameters
.
MultiSampleType
;
pPresentationParameters
->
MultiSampleQuality
=
localParameters
.
MultiSampleQuality
;
pPresentationParameters
->
SwapEffect
=
localParameters
.
SwapEffect
;
pPresentationParameters
->
hDeviceWindow
=
localParameters
.
hDeviceWindow
;
pPresentationParameters
->
Windowed
=
localParameters
.
Windowed
;
pPresentationParameters
->
EnableAutoDepthStencil
=
localParameters
.
EnableAutoDepthStencil
;
pPresentationParameters
->
AutoDepthStencilFormat
=
d3dformat_from_wined3dformat
(
localParameters
.
AutoDepthStencilFormat
);
pPresentationParameters
->
Flags
=
localParameters
.
Flags
;
pPresentationParameters
->
FullScreen_RefreshRateInHz
=
localParameters
.
FullScreen_RefreshRateInHz
;
pPresentationParameters
->
PresentationInterval
=
localParameters
.
PresentationInterval
;
if
(
hrc
!=
D3D_OK
)
{
FIXME
(
"(%p) call to IWineD3DDevice_CreateSwapChain failed
\n
"
,
This
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
}
else
{
IDirect3DDevice9Ex_AddRef
(
iface
);
object
->
parentDevice
=
iface
;
*
pSwapChain
=
(
IDirect3DSwapChain9
*
)
object
;
TRACE
(
"(%p) : Created swapchain %p
\n
"
,
This
,
*
pSwapChain
);
present_parameters
->
BackBufferWidth
=
wined3d_parameters
.
BackBufferWidth
;
present_parameters
->
BackBufferHeight
=
wined3d_parameters
.
BackBufferHeight
;
present_parameters
->
BackBufferFormat
=
d3dformat_from_wined3dformat
(
wined3d_parameters
.
BackBufferFormat
);
present_parameters
->
BackBufferCount
=
wined3d_parameters
.
BackBufferCount
;
present_parameters
->
MultiSampleType
=
wined3d_parameters
.
MultiSampleType
;
present_parameters
->
MultiSampleQuality
=
wined3d_parameters
.
MultiSampleQuality
;
present_parameters
->
SwapEffect
=
wined3d_parameters
.
SwapEffect
;
present_parameters
->
hDeviceWindow
=
wined3d_parameters
.
hDeviceWindow
;
present_parameters
->
Windowed
=
wined3d_parameters
.
Windowed
;
present_parameters
->
EnableAutoDepthStencil
=
wined3d_parameters
.
EnableAutoDepthStencil
;
present_parameters
->
AutoDepthStencilFormat
=
d3dformat_from_wined3dformat
(
wined3d_parameters
.
AutoDepthStencilFormat
);
present_parameters
->
Flags
=
wined3d_parameters
.
Flags
;
present_parameters
->
FullScreen_RefreshRateInHz
=
wined3d_parameters
.
FullScreen_RefreshRateInHz
;
present_parameters
->
PresentationInterval
=
wined3d_parameters
.
PresentationInterval
;
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to create wined3d swapchain, hr %#x.
\n
"
,
hr
);
return
hr
;
}
TRACE
(
"(%p) returning %p
\n
"
,
This
,
*
pSwapChain
);
return
hrc
;
swapchain
->
parentDevice
=
(
IDirect3DDevice9Ex
*
)
device
;
IDirect3DDevice9Ex_AddRef
(
swapchain
->
parentDevice
);
return
D3D_OK
;
}
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_GetSwapChain
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
iSwapChain
,
IDirect3DSwapChain9
**
pSwapChain
)
{
...
...
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