Commit 76c9fc8a authored by Andrey Gusev's avatar Andrey Gusev Committed by Alexandre Julliard

wined3d: Handle WINED3DSPSM_NONE in shader_sm4_read_param().

Next titles call for it Dying Light, Mortal Shell, Deus Ex: Mankind Divided, Thief (2014). Signed-off-by: 's avatarAndrey Gusev <andrey.goosev@gmail.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 623f8ec0
......@@ -1460,6 +1460,7 @@ static BOOL shader_sm4_read_param(struct wined3d_sm4_data *priv, const DWORD **p
default:
FIXME("Skipping modifier 0x%08x.\n", m);
case 0x01:
*modifier = WINED3DSPSM_NONE;
break;
}
......
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