wined3d: Zero-initialize count.
This prevents the loop below accessing beyond multisample_types
if the GL_NUM_SAMPLE_COUNTS call fails.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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