Commit 7b390052 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Don't check the FBO status if FIXMEs are off.

parent 980c50a0
......@@ -304,6 +304,8 @@ void context_check_fbo_status(struct wined3d_context *context, GLenum target)
const struct wined3d_gl_info *gl_info = context->gl_info;
GLenum status;
if (!FIXME_ON(d3d)) return;
status = gl_info->fbo_ops.glCheckFramebufferStatus(target);
if (status == GL_FRAMEBUFFER_COMPLETE)
{
......
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