Commit 7ec5cd1d authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantB().

parent 0ffde4ca
......@@ -3550,7 +3550,9 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantB(IDirect3DDevice9Ex *i
TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
wined3d_mutex_lock();
hr = wined3d_device_set_vs_consts_b(device->wined3d_device, reg_idx, count, data);
hr = wined3d_stateblock_set_vs_consts_b(device->update_state, reg_idx, count, data);
if (SUCCEEDED(hr) && !device->recording)
hr = wined3d_device_set_vs_consts_b(device->wined3d_device, reg_idx, count, data);
wined3d_mutex_unlock();
return hr;
......
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