Commit 81bc2566 authored by Ziqing Hui's avatar Ziqing Hui Committed by Alexandre Julliard

d3dx10: Implement D3DX10CreateTextureFromFile{A,W}.

parent 8dc6987b
......@@ -2034,8 +2034,6 @@ static void test_create_texture(void)
/* D3DX10CreateTextureFromFile tests */
todo_wine
{
hr = D3DX10CreateTextureFromFileW(device, NULL, NULL, NULL, &resource, NULL);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
hr = D3DX10CreateTextureFromFileW(device, L"deadbeef", NULL, NULL, &resource, NULL);
......@@ -2044,7 +2042,6 @@ static void test_create_texture(void)
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
hr = D3DX10CreateTextureFromFileA(device, "deadbeef", NULL, NULL, &resource, NULL);
ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#x.\n", hr);
}
for (i = 0; i < ARRAY_SIZE(test_image); ++i)
{
......@@ -2052,7 +2049,7 @@ static void test_create_texture(void)
create_file(test_filename, test_image[i].data, test_image[i].size, path);
hr = D3DX10CreateTextureFromFileW(device, path, NULL, NULL, &resource, NULL);
todo_wine
todo_wine_if(test_image[i].expected_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE)
ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX10_IFF_WMP),
"Got unexpected hr %#x.\n", hr);
if (hr == S_OK)
......@@ -2063,7 +2060,7 @@ static void test_create_texture(void)
}
hr = D3DX10CreateTextureFromFileA(device, get_str_a(path), NULL, NULL, &resource, NULL);
todo_wine
todo_wine_if(test_image[i].expected_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE)
ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX10_IFF_WMP),
"Got unexpected hr %#x.\n", hr);
if (hr == S_OK)
......
......@@ -576,17 +576,51 @@ end:
HRESULT WINAPI D3DX10CreateTextureFromFileA(ID3D10Device *device, const char *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
FIXME("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p stub!\n",
WCHAR *buffer;
int str_len;
HRESULT hr;
TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, debugstr_a(src_file), load_info, pump, texture, hresult);
return E_NOTIMPL;
if (!src_file || !texture)
return E_FAIL;
if (!(str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0)))
return HRESULT_FROM_WIN32(GetLastError());
if (!(buffer = heap_alloc(str_len * sizeof(*buffer))))
return E_OUTOFMEMORY;
MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len);
hr = D3DX10CreateTextureFromFileW(device, buffer, load_info, pump, texture, hresult);
heap_free(buffer);
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
FIXME("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p stub!\n",
void *buffer = NULL;
DWORD size = 0;
HRESULT hr;
TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, debugstr_w(src_file), load_info, pump, texture, hresult);
return E_NOTIMPL;
if (!src_file || !texture)
return E_FAIL;
if (FAILED(load_file(src_file, &buffer, &size)))
return D3D10_ERROR_FILE_NOT_FOUND;
hr = D3DX10CreateTextureFromMemory(device, buffer, size, load_info, pump, texture, hresult);
heap_free(buffer);
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE module, const char *resource,
......
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