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wine
wine-cw
Commits
825506d5
Commit
825506d5
authored
Feb 25, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Feb 26, 2008
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Plain Diff
wined3d: General cross format blitting infrastrucutre, R32F->R16F blits.
parent
f5149e65
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Showing
5 changed files
with
192 additions
and
21 deletions
+192
-21
surface.c
dlls/wined3d/surface.c
+6
-1
surface_base.c
dlls/wined3d/surface_base.c
+120
-17
surface_gdi.c
dlls/wined3d/surface_gdi.c
+6
-1
wined3d_private.h
dlls/wined3d/wined3d_private.h
+57
-1
wined3d_interface.h
include/wine/wined3d_interface.h
+3
-1
No files found.
dlls/wined3d/surface.c
View file @
825506d5
...
...
@@ -4153,6 +4153,10 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SetContainer(IWineD3DSurface *iface, IWineD3D
return
IWineD3DBaseSurfaceImpl_SetContainer
(
iface
,
container
);
}
static
WINED3DSURFTYPE
WINAPI
IWineD3DSurfaceImpl_GetImplType
(
IWineD3DSurface
*
iface
)
{
return
SURFACE_OPENGL
;
}
const
IWineD3DSurfaceVtbl
IWineD3DSurface_Vtbl
=
{
/* IUnknown */
...
...
@@ -4208,5 +4212,6 @@ const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl =
IWineD3DSurfaceImpl_SetFormat
,
IWineD3DSurfaceImpl_PrivateSetup
,
IWineD3DSurfaceImpl_ModifyLocation
,
IWineD3DSurfaceImpl_LoadLocation
IWineD3DSurfaceImpl_LoadLocation
,
IWineD3DSurfaceImpl_GetImplType
};
dlls/wined3d/surface_base.c
View file @
825506d5
...
...
@@ -575,6 +575,111 @@ HRESULT IWineD3DBaseSurfaceImpl_CreateDIBSection(IWineD3DSurface *iface) {
return
WINED3D_OK
;
}
void
convert_r32f_r16f
(
BYTE
*
src
,
BYTE
*
dst
,
DWORD
pitch_in
,
DWORD
pitch_out
,
unsigned
int
w
,
unsigned
int
h
)
{
unsigned
int
x
,
y
;
float
*
src_f
;
unsigned
short
*
dst_s
;
TRACE
(
"Converting %dx%d pixels, pitches %d %d
\n
"
,
w
,
h
,
pitch_in
,
pitch_out
);
for
(
y
=
0
;
y
<
h
;
y
++
)
{
src_f
=
(
float
*
)
(
src
+
y
*
pitch_in
);
dst_s
=
(
unsigned
short
*
)
(
dst
+
y
*
pitch_out
);
for
(
x
=
0
;
x
<
w
;
x
++
)
{
dst_s
[
x
]
=
float_32_to_16
(
src_f
+
x
);
}
}
}
struct
d3dfmt_convertor_desc
{
WINED3DFORMAT
from
,
to
;
void
(
*
convert
)(
BYTE
*
src
,
BYTE
*
dst
,
DWORD
pitch_in
,
DWORD
pitch_out
,
unsigned
int
w
,
unsigned
int
h
);
};
struct
d3dfmt_convertor_desc
convertors
[]
=
{
{
WINED3DFMT_R32F
,
WINED3DFMT_R16F
,
convert_r32f_r16f
},
};
static
inline
struct
d3dfmt_convertor_desc
*
find_convertor
(
WINED3DFORMAT
from
,
WINED3DFORMAT
to
)
{
unsigned
int
i
;
for
(
i
=
0
;
i
<
(
sizeof
(
convertors
)
/
sizeof
(
convertors
[
0
]));
i
++
)
{
if
(
convertors
[
i
].
from
==
from
&&
convertors
[
i
].
to
==
to
)
{
return
&
convertors
[
i
];
}
}
return
NULL
;
}
/*****************************************************************************
* surface_convert_format
*
* Creates a duplicate of a surface in a different format. Is used by Blt to
* blit between surfaces with different formats
*
* Parameters
* source: Source surface
* fmt: Requested destination format
*
*****************************************************************************/
IWineD3DSurfaceImpl
*
surface_convert_format
(
IWineD3DSurfaceImpl
*
source
,
WINED3DFORMAT
to_fmt
)
{
IWineD3DSurface
*
ret
=
NULL
;
struct
d3dfmt_convertor_desc
*
conv
;
WINED3DLOCKED_RECT
lock_src
,
lock_dst
;
HRESULT
hr
;
conv
=
find_convertor
(
source
->
resource
.
format
,
to_fmt
);
if
(
!
conv
)
{
FIXME
(
"Cannot find a conversion function from format %s to %s
\n
"
,
debug_d3dformat
(
source
->
resource
.
format
),
debug_d3dformat
(
to_fmt
));
return
NULL
;
}
IWineD3DDevice_CreateSurface
((
IWineD3DDevice
*
)
source
->
resource
.
wineD3DDevice
,
source
->
currentDesc
.
Width
,
source
->
currentDesc
.
Height
,
to_fmt
,
TRUE
,
/* lockable */
TRUE
,
/* discard */
0
,
/* level */
&
ret
,
WINED3DRTYPE_SURFACE
,
0
,
/* usage */
WINED3DPOOL_SCRATCH
,
WINED3DMULTISAMPLE_NONE
,
/* TODO: Multisampled conversion */
0
,
/* multisamplequality */
NULL
,
/* sharedhandle */
IWineD3DSurface_GetImplType
((
IWineD3DSurface
*
)
source
),
NULL
);
/* parent */
if
(
!
ret
)
{
ERR
(
"Failed to create a destination surface for conversion
\n
"
);
return
NULL
;
}
memset
(
&
lock_src
,
0
,
sizeof
(
lock_src
));
memset
(
&
lock_dst
,
0
,
sizeof
(
lock_dst
));
hr
=
IWineD3DSurface_LockRect
((
IWineD3DSurface
*
)
source
,
&
lock_src
,
NULL
,
WINED3DLOCK_READONLY
);
if
(
FAILED
(
hr
))
{
ERR
(
"Failed to lock the source surface
\n
"
);
IWineD3DSurface_Release
(
ret
);
return
NULL
;
}
hr
=
IWineD3DSurface_LockRect
(
ret
,
&
lock_dst
,
NULL
,
WINED3DLOCK_READONLY
);
if
(
FAILED
(
hr
))
{
ERR
(
"Failed to lock the dest surface
\n
"
);
IWineD3DSurface_UnlockRect
((
IWineD3DSurface
*
)
source
);
IWineD3DSurface_Release
(
ret
);
return
NULL
;
}
conv
->
convert
(
lock_src
.
pBits
,
lock_dst
.
pBits
,
lock_src
.
Pitch
,
lock_dst
.
Pitch
,
source
->
currentDesc
.
Width
,
source
->
currentDesc
.
Height
);
IWineD3DSurface_UnlockRect
(
ret
);
IWineD3DSurface_UnlockRect
((
IWineD3DSurface
*
)
source
);
return
(
IWineD3DSurfaceImpl
*
)
ret
;
}
/*****************************************************************************
* _Blt_ColorFill
*
...
...
@@ -710,14 +815,22 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
}
else
{
dfmt
=
This
->
resource
.
format
;
dEntry
=
getFormatDescEntry
(
dfmt
,
NULL
,
NULL
);
if
(
Src
)
{
IWineD3DSurface_LockRect
(
SrcSurface
,
&
slock
,
NULL
,
WINED3DLOCK_READONLY
);
if
(
This
->
resource
.
format
!=
Src
->
resource
.
format
)
{
Src
=
surface_convert_format
(
Src
,
dfmt
);
if
(
!
Src
)
{
/* The conv function writes a FIXME */
WARN
(
"Cannot convert source surface format to dest format
\n
"
);
goto
release
;
}
}
IWineD3DSurface_LockRect
((
IWineD3DSurface
*
)
Src
,
&
slock
,
NULL
,
WINED3DLOCK_READONLY
);
sfmt
=
Src
->
resource
.
format
;
}
sEntry
=
getFormatDescEntry
(
sfmt
,
NULL
,
NULL
);
dfmt
=
This
->
resource
.
format
;
dEntry
=
getFormatDescEntry
(
dfmt
,
NULL
,
NULL
);
IWineD3DSurface_LockRect
(
iface
,
&
dlock
,
NULL
,
0
);
}
...
...
@@ -725,22 +838,10 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
if
(
sEntry
->
isFourcc
&&
dEntry
->
isFourcc
)
{
if
(
sfmt
!=
dfmt
)
{
FIXME
(
"FOURCC->FOURCC copy only supported for the same type of surface
\n
"
);
ret
=
WINED3DERR_WRONGTEXTUREFORMAT
;
goto
release
;
}
memcpy
(
dlock
.
pBits
,
slock
.
pBits
,
This
->
resource
.
size
);
goto
release
;
}
if
(
sEntry
->
isFourcc
&&
!
dEntry
->
isFourcc
)
{
FIXME
(
"DXTC decompression not supported right now
\n
"
);
goto
release
;
}
if
(
DestRect
)
{
memcpy
(
&
xdst
,
DestRect
,
sizeof
(
xdst
));
...
...
@@ -977,7 +1078,7 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
sbuf
=
sbase
;
/* check for overlapping surfaces */
if
(
Src
Surface
!=
iface
||
xdst
.
top
<
xsrc
.
top
||
if
(
Src
!=
This
||
xdst
.
top
<
xsrc
.
top
||
xdst
.
right
<=
xsrc
.
left
||
xsrc
.
right
<=
xdst
.
left
)
{
/* no overlap, or dst above src, so copy from top downwards */
...
...
@@ -1265,7 +1366,9 @@ error:
release:
IWineD3DSurface_UnlockRect
(
iface
);
if
(
SrcSurface
&&
SrcSurface
!=
iface
)
IWineD3DSurface_UnlockRect
(
SrcSurface
);
if
(
Src
&&
Src
!=
This
)
IWineD3DSurface_UnlockRect
((
IWineD3DSurface
*
)
Src
);
/* Release the converted surface if any */
if
(
Src
&&
SrcSurface
!=
(
IWineD3DSurface
*
)
Src
)
IWineD3DSurface_Release
((
IWineD3DSurface
*
)
Src
);
return
ret
;
}
...
...
dlls/wined3d/surface_gdi.c
View file @
825506d5
...
...
@@ -808,6 +808,10 @@ static HRESULT WINAPI IWineGDISurfaceImpl_LoadLocation(IWineD3DSurface *iface, D
return
WINED3D_OK
;
}
static
WINED3DSURFTYPE
WINAPI
IWineGDISurfaceImpl_GetImplType
(
IWineD3DSurface
*
iface
)
{
return
SURFACE_GDI
;
}
/* FIXME: This vtable should not use any IWineD3DSurface* implementation functions,
* only IWineD3DBaseSurface and IWineGDISurface ones.
*/
...
...
@@ -866,5 +870,6 @@ const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl =
IWineD3DBaseSurfaceImpl_SetFormat
,
IWineGDISurfaceImpl_PrivateSetup
,
IWineGDISurfaceImpl_ModifyLocation
,
IWineGDISurfaceImpl_LoadLocation
IWineGDISurfaceImpl_LoadLocation
,
IWineGDISurfaceImpl_GetImplType
};
dlls/wined3d/wined3d_private.h
View file @
825506d5
...
...
@@ -121,7 +121,15 @@ void init_type_lookup(WineD3D_GL_Info *gl_info);
#define WINED3D_ATR_NORMALIZED(type) GLINFO_LOCATION.glTypeLookup[type].normalized
#define WINED3D_ATR_TYPESIZE(type) GLINFO_LOCATION.glTypeLookup[type].typesize
/* See GL_NV_half_float for reference */
/* The following functions convert 16 bit floats in the FLOAT16 data type
* to standard C floats and vice versa. They do not depend on the encoding
* of the C float, so they are platform independent, but slow. On x86 and
* other IEEE 754 compliant platforms the conversion can be accelerated with
* bitshifting the exponent and mantissa. There are also some SSE-based
* assembly routines out there
*
* See GL_NV_half_float for a reference of the FLOAT16 / GL_HALF format
*/
static
inline
float
float_16_to_32
(
const
unsigned
short
*
in
)
{
const
unsigned
short
s
=
((
*
in
)
&
0x8000
);
const
unsigned
short
e
=
((
*
in
)
&
0x7C00
)
>>
10
;
...
...
@@ -139,6 +147,54 @@ static inline float float_16_to_32(const unsigned short *in) {
}
}
static
inline
unsigned
short
float_32_to_16
(
const
float
*
in
)
{
int
exp
=
0
;
float
tmp
=
fabs
(
*
in
);
unsigned
int
mantissa
;
unsigned
short
ret
;
/* Deal with special numbers */
if
(
*
in
==
0
.
0
)
return
0x0000
;
if
(
isnan
(
*
in
))
return
0x7C01
;
if
(
isinf
(
*
in
))
return
(
*
in
<
0
.
0
?
0xFC00
:
0x7c00
);
if
(
tmp
<
pow
(
2
,
10
))
{
do
{
tmp
=
tmp
*
2
.
0
;
exp
--
;
}
while
(
tmp
<
pow
(
2
,
10
));
}
else
if
(
tmp
>=
pow
(
2
,
11
))
{
do
{
tmp
/=
2
.
0
;
exp
++
;
}
while
(
tmp
>=
pow
(
2
,
11
));
}
mantissa
=
(
unsigned
int
)
tmp
;
if
(
tmp
-
mantissa
>=
0
.
5
)
mantissa
++
;
/* round to nearest, away from zero */
exp
+=
10
;
/* Normalize the mantissa */
exp
+=
15
;
/* Exponent is encoded with excess 15 */
if
(
exp
>
30
)
{
/* too big */
ret
=
0x7c00
;
/* INF */
}
else
if
(
exp
<=
0
)
{
/* exp == 0: Non-normalized mantissa. Returns 0x0000 (=0.0) for too small numbers */
while
(
exp
<=
0
)
{
mantissa
=
mantissa
>>
1
;
exp
++
;
}
ret
=
mantissa
&
0x3ff
;
}
else
{
ret
=
(
exp
<<
10
)
|
(
mantissa
&
0x3ff
);
}
ret
|=
((
*
in
<
0
.
0
?
1
:
0
)
<<
15
);
/* Add the sign */
return
ret
;
}
/**
* Settings
*/
...
...
include/wine/wined3d_interface.h
View file @
825506d5
...
...
@@ -1165,6 +1165,7 @@ DECLARE_INTERFACE_(IWineD3DSurface,IWineD3DResource)
STDMETHOD
(
PrivateSetup
)(
THIS
)
PURE
;
STDMETHOD_
(
void
,
ModifyLocation
)(
THIS_
DWORD
flag
,
BOOL
persistent
);
STDMETHOD
(
LoadLocation
)(
THIS_
DWORD
flag
,
const
RECT
*
rect
);
STDMETHOD_
(
WINED3DSURFTYPE
,
GetImplType
)(
THIS
);
};
#undef INTERFACE
...
...
@@ -1223,7 +1224,8 @@ DECLARE_INTERFACE_(IWineD3DSurface,IWineD3DResource)
#define IWineD3DSurface_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IWineD3DSurface_PrivateSetup(p) (p)->lpVtbl->PrivateSetup(p)
#define IWineD3DSurface_ModifyLocation(p,a,b) (p)->lpVtbl->ModifyLocation(p,a,b)
#define IWineD3DSurface_LoadLocation(p,a,b) (p)->lpVtbl->LoadLocation(p,a,b)
#define IWineD3DSurface_LoadLocation(p,a,b) (p)->lpVtbl->LoadLocation(p,a,b)
#define IWineD3DSurface_GetImplType(p) (p)->lpVtbl->GetImplType(p)
#endif
/*****************************************************************************
...
...
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