Commit 84c50bdd authored by Charles Welton's avatar Charles Welton Committed by Alexandre Julliard

d3dx9: Implemented tests for ID3DXLine's Begin and End methods.

parent 8ce04953
......@@ -19,13 +19,54 @@
#include "wine/test.h"
#include "d3dx9.h"
#define admitted_error 0.0001f
#define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - out/ exp) ))
static inline BOOL compare_matrix(const D3DXMATRIX *m1, const D3DXMATRIX *m2)
{
int i, j;
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
if (relative_error(U(*m1).m[i][j], U(*m2).m[i][j]) > admitted_error)
return FALSE;
}
}
return TRUE;
}
#define expect_mat(expectedmat, gotmat) \
do { \
const D3DXMATRIX *__m1 = (expectedmat); \
const D3DXMATRIX *__m2 = (gotmat); \
ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
"Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
} while(0)
static void test_create_line(IDirect3DDevice9* device)
{
HRESULT hr;
LPD3DXLINE line = NULL;
LPDIRECT3DDEVICE9 return_device;
D3DXMATRIX world, identity, result;
FLOAT r11, r12, r13, r14;
ULONG ref;
/* Arbitrary values for matrix tests. */
r11 = 0.1421; r12 = 0.2114; r13 = 0.8027; r14 = 0.4587;
hr = D3DXCreateLine(NULL, &line);
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
......@@ -47,6 +88,27 @@ static void test_create_line(IDirect3DDevice9* device)
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
ok(return_device == device, "Expected line device %p, got %p\n", device, return_device);
D3DXMatrixIdentity(&world);
D3DXMatrixIdentity(&identity);
world._11 = r11; world._12 = r12; world._13 = r13; world._14 = r14;
hr = IDirect3DDevice9_SetTransform(device, D3DTS_WORLD, &world);
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
hr = ID3DXLine_Begin(line);
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLD, &result);
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
expect_mat(&identity, &result);
hr = ID3DXLine_End(line);
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLD, &result);
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
expect_mat(&world, &result);
ref = IDirect3DDevice9_Release(return_device);
ok(ref == 2, "Got %x references to device %p, expected 2\n", ref, return_device);
......
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