Commit 8b149890 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Pass a context to surface_blt_fbo.

parent 84933d60
......@@ -858,13 +858,15 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device,
}
/* Blit between surface locations. Onscreen on different swapchains is not supported.
* Depth / stencil is not supported. */
static void surface_blt_fbo(const struct wined3d_device *device, enum wined3d_texture_filter_type filter,
* Depth / stencil is not supported. Context activation is done by the caller. */
static void surface_blt_fbo(const struct wined3d_device *device,
struct wined3d_context *old_ctx, enum wined3d_texture_filter_type filter,
struct wined3d_surface *src_surface, DWORD src_location, const RECT *src_rect_in,
struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect_in)
{
const struct wined3d_gl_info *gl_info;
struct wined3d_context *context;
struct wined3d_context *context = old_ctx;
struct wined3d_surface *required_rt, *restore_rt = NULL;
RECT src_rect, dst_rect;
GLenum gl_filter;
GLenum buffer;
......@@ -907,9 +909,15 @@ static void surface_blt_fbo(const struct wined3d_device *device, enum wined3d_te
if (!surface_is_full_rect(dst_surface, &dst_rect))
surface_load_location(dst_surface, dst_location);
if (src_location == WINED3D_LOCATION_DRAWABLE) context = context_acquire(device, src_surface);
else if (dst_location == WINED3D_LOCATION_DRAWABLE) context = context_acquire(device, dst_surface);
else context = context_acquire(device, NULL);
if (src_location == WINED3D_LOCATION_DRAWABLE) required_rt = src_surface;
else if (dst_location == WINED3D_LOCATION_DRAWABLE) required_rt = dst_surface;
else required_rt = NULL;
if (required_rt && required_rt != old_ctx->current_rt)
{
restore_rt = old_ctx->current_rt;
context = context_acquire(device, required_rt);
}
if (!context->valid)
{
......@@ -972,7 +980,8 @@ static void surface_blt_fbo(const struct wined3d_device *device, enum wined3d_te
&& dst_surface->container->swapchain->front_buffer == dst_surface->container))
gl_info->gl_ops.gl.p_glFlush();
context_release(context);
if (restore_rt)
context_restore(context, restore_rt);
}
static BOOL fbo_blit_supported(const struct wined3d_gl_info *gl_info, enum wined3d_blit_op blit_op,
......@@ -3900,13 +3909,17 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format,
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format))
{
context = context_acquire(device, NULL);
if (srgb)
surface_blt_fbo(device, WINED3D_TEXF_POINT, surface, WINED3D_LOCATION_TEXTURE_RGB,
surface_blt_fbo(device, context, WINED3D_TEXF_POINT, surface, WINED3D_LOCATION_TEXTURE_RGB,
&src_rect, surface, WINED3D_LOCATION_TEXTURE_SRGB, &src_rect);
else
surface_blt_fbo(device, WINED3D_TEXF_POINT, surface, WINED3D_LOCATION_TEXTURE_SRGB,
surface_blt_fbo(device, context, WINED3D_TEXF_POINT, surface, WINED3D_LOCATION_TEXTURE_SRGB,
&src_rect, surface, WINED3D_LOCATION_TEXTURE_RGB, &src_rect);
context_release(context);
return WINED3D_OK;
}
......@@ -3921,8 +3934,10 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
DWORD dst_location = srgb ? WINED3D_LOCATION_TEXTURE_SRGB : WINED3D_LOCATION_TEXTURE_RGB;
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
surface_blt_fbo(device, WINED3D_TEXF_POINT, surface, src_location,
context = context_acquire(device, NULL);
surface_blt_fbo(device, context, WINED3D_TEXF_POINT, surface, src_location,
&rect, surface, dst_location, &rect);
context_release(context);
return WINED3D_OK;
}
......@@ -4045,14 +4060,17 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
static void surface_multisample_resolve(struct wined3d_surface *surface)
{
struct wined3d_context *context;
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
if (!(surface->locations & WINED3D_LOCATION_RB_MULTISAMPLE))
ERR("Trying to resolve multisampled surface %p, but location WINED3D_LOCATION_RB_MULTISAMPLE not current.\n",
surface);
surface_blt_fbo(surface->resource.device, WINED3D_TEXF_POINT,
context = context_acquire(surface->resource.device, NULL);
surface_blt_fbo(surface->resource.device, context, WINED3D_TEXF_POINT,
surface, WINED3D_LOCATION_RB_MULTISAMPLE, &rect, surface, WINED3D_LOCATION_RB_RESOLVED, &rect);
context_release(context);
}
HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
......@@ -5287,11 +5305,15 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
&src_rect, src_surface->resource.usage, src_surface->resource.pool, src_surface->resource.format,
&dst_rect, dst_surface->resource.usage, dst_surface->resource.pool, dst_surface->resource.format))
{
struct wined3d_context *context;
TRACE("Using FBO blit.\n");
surface_blt_fbo(device, filter,
context = context_acquire(device, NULL);
surface_blt_fbo(device, context, filter,
src_surface, src_surface->container->resource.draw_binding, &src_rect,
dst_surface, dst_surface->container->resource.draw_binding, &dst_rect);
context_release(context);
surface_validate_location(dst_surface, dst_surface->container->resource.draw_binding);
surface_invalidate_location(dst_surface, ~dst_surface->container->resource.draw_binding);
......
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