Commit 8bfc9e66 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

ddraw: Fix d3d6 version of ComputeSphereVisibility().

parent 52512b3d
......@@ -4494,46 +4494,48 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface
*
*****************************************************************************/
static DWORD in_plane(UINT idx, struct wined3d_vec4 p, D3DVECTOR center, D3DVALUE radius)
static DWORD in_plane(UINT idx, struct wined3d_vec4 p, D3DVECTOR center, D3DVALUE radius, BOOL equality)
{
float distance, norm;
norm = sqrtf(p.x * p.x + p.y * p.y + p.z * p.z);
distance = (p.x * center.u1.x + p.y * center.u2.y + p.z * center.u3.z + p.w) / norm;
if (fabs(distance) < radius)
return D3DSTATUS_CLIPUNIONLEFT << idx;
if (distance < -radius)
return (D3DSTATUS_CLIPUNIONLEFT | D3DSTATUS_CLIPINTERSECTIONLEFT) << idx;
if (equality)
{
if (fabs(distance) <= radius)
return D3DSTATUS_CLIPUNIONLEFT << idx;
if (distance <= -radius)
return (D3DSTATUS_CLIPUNIONLEFT | D3DSTATUS_CLIPINTERSECTIONLEFT) << idx;
}
else
{
if (fabs(distance) < radius)
return D3DSTATUS_CLIPUNIONLEFT << idx;
if (distance < -radius)
return (D3DSTATUS_CLIPUNIONLEFT | D3DSTATUS_CLIPINTERSECTIONLEFT) << idx;
}
return 0;
}
static HRESULT WINAPI d3d_device7_ComputeSphereVisibility(IDirect3DDevice7 *iface,
D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, DWORD flags, DWORD *return_values)
static void prepare_clip_space_planes(struct d3d_device *device, struct wined3d_vec4 *plane)
{
struct wined3d_vec4 plane[12];
DWORD enabled_planes;
D3DMATRIX m, temp;
HRESULT hr;
UINT i, j;
TRACE("iface %p, centers %p, radii %p, sphere_count %u, flags %#x, return_values %p.\n",
iface, centers, radii, sphere_count, flags, return_values);
/* We want the wined3d matrices since those include the legacy viewport
* transformation. */
wined3d_mutex_lock();
wined3d_device_get_transform(device->wined3d_device,
WINED3D_TS_WORLD, (struct wined3d_matrix *)&m);
hr = d3d_device7_GetTransform(iface, D3DTRANSFORMSTATE_WORLD, &m);
if (hr != DD_OK)
return DDERR_INVALIDPARAMS;
hr = d3d_device7_GetTransform(iface, D3DTRANSFORMSTATE_VIEW, &temp);
if (hr != DD_OK)
return DDERR_INVALIDPARAMS;
wined3d_device_get_transform(device->wined3d_device,
WINED3D_TS_VIEW, (struct wined3d_matrix *)&temp);
multiply_matrix(&m, &temp, &m);
hr = d3d_device7_GetTransform(iface, D3DTRANSFORMSTATE_PROJECTION, &temp);
if (hr != DD_OK)
return DDERR_INVALIDPARAMS;
wined3d_device_get_transform(device->wined3d_device,
WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&temp);
multiply_matrix(&m, &temp, &m);
IDirect3DDevice7_GetRenderState(iface, D3DRENDERSTATE_CLIPPLANEENABLE, &enabled_planes);
wined3d_mutex_unlock();
/* Left plane. */
plane[0].x = m._14 + m._11;
......@@ -4570,33 +4572,85 @@ static HRESULT WINAPI d3d_device7_ComputeSphereVisibility(IDirect3DDevice7 *ifac
plane[5].y = m._24 - m._23;
plane[5].z = m._34 - m._33;
plane[5].w = m._44 - m._43;
}
for (j = 6; j < 12; ++j)
IDirect3DDevice7_GetClipPlane(iface, j - 6, (D3DVALUE *)&plane[j]);
static void compute_sphere_visibility(struct wined3d_vec4 plane[12], DWORD enabled_planes, BOOL equality,
D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, DWORD *return_values)
{
UINT i, j;
for (i = 0; i < sphere_count; ++i)
{
return_values[i] = 0;
for (j = 0; j < 6; ++j)
return_values[i] |= in_plane(j, plane[j], centers[i], radii[i]);
for (; j < 12; ++j)
if (enabled_planes & 1u << (j - 6))
return_values[i] |= in_plane(j, plane[j], centers[i], radii[i]);
for (j = 0; j < 12; ++j)
if (enabled_planes & 1u << j)
return_values[i] |= in_plane(j, plane[j], centers[i], radii[i], equality);
}
}
static HRESULT WINAPI d3d_device7_ComputeSphereVisibility(IDirect3DDevice7 *iface,
D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, DWORD flags, DWORD *return_values)
{
struct wined3d_vec4 plane[12];
DWORD enabled_planes = 0x3f;
DWORD user_clip_planes;
UINT j;
TRACE("iface %p, centers %p, radii %p, sphere_count %u, flags %#x, return_values %p.\n",
iface, centers, radii, sphere_count, flags, return_values);
prepare_clip_space_planes(impl_from_IDirect3DDevice7(iface), plane);
IDirect3DDevice7_GetRenderState(iface, D3DRENDERSTATE_CLIPPLANEENABLE, &user_clip_planes);
enabled_planes |= user_clip_planes << 6;
for (j = 6; j < 12; ++j)
IDirect3DDevice7_GetClipPlane(iface, j - 6, (D3DVALUE *)&plane[j]);
compute_sphere_visibility(plane, enabled_planes, FALSE, centers, radii, sphere_count, return_values);
return D3D_OK;
}
static HRESULT WINAPI d3d_device3_ComputeSphereVisibility(IDirect3DDevice3 *iface,
D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, DWORD flags, DWORD *return_values)
{
struct d3d_device *device = impl_from_IDirect3DDevice3(iface);
static const DWORD enabled_planes = 0x3f;
struct wined3d_vec4 plane[6];
unsigned int i, j;
TRACE("iface %p, centers %p, radii %p, sphere_count %u, flags %#x, return_values %p.\n",
iface, centers, radii, sphere_count, flags, return_values);
return IDirect3DDevice7_ComputeSphereVisibility(&device->IDirect3DDevice7_iface,
centers, radii, sphere_count, flags, return_values);
prepare_clip_space_planes(impl_from_IDirect3DDevice3(iface), plane);
compute_sphere_visibility(plane, enabled_planes, TRUE, centers, radii, sphere_count, return_values);
for (i = 0; i < sphere_count; ++i)
{
BOOL intersect_frustum = FALSE, outside_frustum = FALSE;
DWORD d3d7_result = return_values[i];
return_values[i] = 0;
for (j = 0; j < 6; ++j)
{
DWORD clip = (d3d7_result >> j) & (D3DSTATUS_CLIPUNIONLEFT | D3DSTATUS_CLIPINTERSECTIONLEFT);
if (clip == D3DSTATUS_CLIPUNIONLEFT)
{
return_values[i] |= D3DVIS_INTERSECT_LEFT << j * 2;
intersect_frustum = TRUE;
}
else if (clip)
{
return_values[i] |= D3DVIS_OUTSIDE_LEFT << j * 2;
outside_frustum = TRUE;
}
}
if (outside_frustum)
return_values[i] |= D3DVIS_OUTSIDE_FRUSTUM;
else if (intersect_frustum)
return_values[i] |= D3DVIS_INTERSECT_FRUSTUM;
}
return D3D_OK;
}
/*****************************************************************************
......
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