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wine
wine-cw
Commits
8eeb513b
Commit
8eeb513b
authored
Nov 28, 2009
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 16, 2009
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wined3d: Fix VBO buffer usage.
parent
718e55b9
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10 additions
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15 deletions
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-15
buffer.c
dlls/wined3d/buffer.c
+10
-15
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dlls/wined3d/buffer.c
View file @
8eeb513b
...
...
@@ -79,22 +79,17 @@ static void buffer_create_buffer_object(struct wined3d_buffer *This)
}
/* Don't use static, because dx apps tend to update the buffer
* quite often even if they specify 0 usage. Because we always keep the local copy
* we never read from the vbo and can create a write only opengl buffer.
*/
switch
(
This
->
resource
.
usage
&
(
WINED3DUSAGE_WRITEONLY
|
WINED3DUSAGE_DYNAMIC
))
* quite often even if they specify 0 usage.
*/
if
(
This
->
resource
.
usage
&
WINED3DUSAGE_DYNAMIC
)
{
TRACE
(
"Gl usage = GL_DYNAMIC_DRAW
\n
"
);
gl_usage
=
GL_DYNAMIC_DRAW_ARB
;
}
else
{
case
WINED3DUSAGE_WRITEONLY
|
WINED3DUSAGE_DYNAMIC
:
case
WINED3DUSAGE_DYNAMIC
:
TRACE
(
"Gl usage = GL_STREAM_DRAW
\n
"
);
gl_usage
=
GL_STREAM_DRAW_ARB
;
break
;
case
WINED3DUSAGE_WRITEONLY
:
default:
TRACE
(
"Gl usage = GL_DYNAMIC_DRAW
\n
"
);
gl_usage
=
GL_DYNAMIC_DRAW_ARB
;
break
;
TRACE
(
"Gl usage = GL_STREAM_DRAW
\n
"
);
gl_usage
=
GL_STREAM_DRAW_ARB
;
}
/* Reserve memory for the buffer. The amount of data won't change
...
...
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