Commit 8fbdf4bc authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10_1: Forward stateblock functions to d3d10.

parent 92c420d4
......@@ -6,7 +6,7 @@
@ stub D3D10CreateDeviceAndSwapChain1
@ stdcall D3D10CreateEffectFromMemory(ptr long long ptr ptr ptr) d3d10.D3D10CreateEffectFromMemory
@ stub D3D10CreateEffectPoolFromMemory
@ stub D3D10CreateStateBlock
@ stdcall D3D10CreateStateBlock(ptr ptr ptr) d3d10.D3D10CreateStateBlock
@ stub D3D10DisassembleEffect
@ stub D3D10DisassembleShader
@ stub D3D10GetGeometryShaderProfile
......@@ -20,11 +20,11 @@
@ stub D3D10PreprocessShader
@ stub D3D10ReflectShader
@ stub D3D10RegisterLayers
@ stub D3D10StateBlockMaskDifference
@ stub D3D10StateBlockMaskDisableAll
@ stub D3D10StateBlockMaskDisableCapture
@ stub D3D10StateBlockMaskEnableAll
@ stub D3D10StateBlockMaskEnableCapture
@ stub D3D10StateBlockMaskGetSetting
@ stub D3D10StateBlockMaskIntersect
@ stub D3D10StateBlockMaskUnion
@ stdcall D3D10StateBlockMaskDifference(ptr ptr ptr) d3d10.D3D10StateBlockMaskDifference
@ stdcall D3D10StateBlockMaskDisableAll(ptr) d3d10.D3D10StateBlockMaskDisableAll
@ stdcall D3D10StateBlockMaskDisableCapture(ptr long long long) d3d10.D3D10StateBlockMaskDisableCapture
@ stdcall D3D10StateBlockMaskEnableAll(ptr) d3d10.D3D10StateBlockMaskEnableAll
@ stdcall D3D10StateBlockMaskEnableCapture(ptr long long long) d3d10.D3D10StateBlockMaskEnableCapture
@ stdcall D3D10StateBlockMaskGetSetting(ptr long long) d3d10.D3D10StateBlockMaskGetSetting
@ stdcall D3D10StateBlockMaskIntersect(ptr ptr ptr) d3d10.D3D10StateBlockMaskIntersect
@ stdcall D3D10StateBlockMaskUnion(ptr ptr ptr) d3d10.D3D10StateBlockMaskUnion
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