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wine
wine-cw
Commits
9b79d698
Commit
9b79d698
authored
Mar 20, 2003
by
Eric Pouech
Committed by
Alexandre Julliard
Mar 20, 2003
Browse files
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Plain Diff
Moved the module loading/unloading code and the remaining needed
static variables to ntdll.
parent
500a2f95
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
194 additions
and
201 deletions
+194
-201
loader.c
dlls/ntdll/loader.c
+194
-1
module.h
include/module.h
+0
-7
module.c
loader/module.c
+0
-193
No files found.
dlls/ntdll/loader.c
View file @
9b79d698
/*
* Loader functions
*
* Copyright 1995 Alexandre Julliard
* Copyright 2002 Dmitry Timoshkov for Codeweavers
*
* This library is free software; you can redistribute it and/or
...
...
@@ -35,6 +38,10 @@ WINE_DECLARE_DEBUG_CHANNEL(module);
WINE_DECLARE_DEBUG_CHANNEL
(
module
);
WINE_DECLARE_DEBUG_CHANNEL
(
loaddll
);
WINE_MODREF
*
MODULE_modref_list
=
NULL
;
static
WINE_MODREF
*
exe_modref
;
static
int
process_detaching
=
0
;
/* set on process detach to avoid deadlocks with thread detach */
static
int
free_lib_count
;
/* recursion depth of LdrUnloadDll calls */
/* filter for page-fault exceptions */
...
...
@@ -45,7 +52,7 @@ static WINE_EXCEPTION_FILTER(page_fault)
return
EXCEPTION_CONTINUE_SEARCH
;
}
CRITICAL_SECTION
loader_section
=
CRITICAL_SECTION_INIT
(
"loader_section"
);
static
CRITICAL_SECTION
loader_section
=
CRITICAL_SECTION_INIT
(
"loader_section"
);
/*************************************************************************
* MODULE32_LookupHMODULE
...
...
@@ -131,6 +138,192 @@ WINE_MODREF *MODULE_AllocModRef( HMODULE hModule, LPCSTR filename )
return
wm
;
}
/*************************************************************************
* MODULE_InitDLL
*/
static
BOOL
MODULE_InitDLL
(
WINE_MODREF
*
wm
,
DWORD
type
,
LPVOID
lpReserved
)
{
static
const
char
*
const
typeName
[]
=
{
"PROCESS_DETACH"
,
"PROCESS_ATTACH"
,
"THREAD_ATTACH"
,
"THREAD_DETACH"
};
BOOL
retv
=
TRUE
;
/* Skip calls for modules loaded with special load flags */
if
(
wm
->
flags
&
WINE_MODREF_DONT_RESOLVE_REFS
)
return
TRUE
;
TRACE
(
"(%s,%s,%p) - CALL
\n
"
,
wm
->
modname
,
typeName
[
type
],
lpReserved
);
/* Call the initialization routine */
retv
=
PE_InitDLL
(
wm
->
module
,
type
,
lpReserved
);
/* The state of the module list may have changed due to the call
to PE_InitDLL. We cannot assume that this module has not been
deleted. */
TRACE
(
"(%p,%s,%p) - RETURN %d
\n
"
,
wm
,
typeName
[
type
],
lpReserved
,
retv
);
return
retv
;
}
/*************************************************************************
* MODULE_DllProcessAttach
*
* Send the process attach notification to all DLLs the given module
* depends on (recursively). This is somewhat complicated due to the fact that
*
* - we have to respect the module dependencies, i.e. modules implicitly
* referenced by another module have to be initialized before the module
* itself can be initialized
*
* - the initialization routine of a DLL can itself call LoadLibrary,
* thereby introducing a whole new set of dependencies (even involving
* the 'old' modules) at any time during the whole process
*
* (Note that this routine can be recursively entered not only directly
* from itself, but also via LoadLibrary from one of the called initialization
* routines.)
*
* Furthermore, we need to rearrange the main WINE_MODREF list to allow
* the process *detach* notifications to be sent in the correct order.
* This must not only take into account module dependencies, but also
* 'hidden' dependencies created by modules calling LoadLibrary in their
* attach notification routine.
*
* The strategy is rather simple: we move a WINE_MODREF to the head of the
* list after the attach notification has returned. This implies that the
* detach notifications are called in the reverse of the sequence the attach
* notifications *returned*.
*/
BOOL
MODULE_DllProcessAttach
(
WINE_MODREF
*
wm
,
LPVOID
lpReserved
)
{
BOOL
retv
=
TRUE
;
int
i
;
RtlEnterCriticalSection
(
&
loader_section
);
if
(
!
wm
)
{
wm
=
exe_modref
;
PE_InitTls
();
}
assert
(
wm
);
/* prevent infinite recursion in case of cyclical dependencies */
if
(
(
wm
->
flags
&
WINE_MODREF_MARKER
)
||
(
wm
->
flags
&
WINE_MODREF_PROCESS_ATTACHED
)
)
goto
done
;
TRACE
(
"(%s,%p) - START
\n
"
,
wm
->
modname
,
lpReserved
);
/* Tag current MODREF to prevent recursive loop */
wm
->
flags
|=
WINE_MODREF_MARKER
;
/* Recursively attach all DLLs this one depends on */
for
(
i
=
0
;
retv
&&
i
<
wm
->
nDeps
;
i
++
)
if
(
wm
->
deps
[
i
]
)
retv
=
MODULE_DllProcessAttach
(
wm
->
deps
[
i
],
lpReserved
);
/* Call DLL entry point */
if
(
retv
)
{
retv
=
MODULE_InitDLL
(
wm
,
DLL_PROCESS_ATTACH
,
lpReserved
);
if
(
retv
)
wm
->
flags
|=
WINE_MODREF_PROCESS_ATTACHED
;
}
/* Re-insert MODREF at head of list */
if
(
retv
&&
wm
->
prev
)
{
wm
->
prev
->
next
=
wm
->
next
;
if
(
wm
->
next
)
wm
->
next
->
prev
=
wm
->
prev
;
wm
->
prev
=
NULL
;
wm
->
next
=
MODULE_modref_list
;
MODULE_modref_list
=
wm
->
next
->
prev
=
wm
;
}
/* Remove recursion flag */
wm
->
flags
&=
~
WINE_MODREF_MARKER
;
TRACE
(
"(%s,%p) - END
\n
"
,
wm
->
modname
,
lpReserved
);
done:
RtlLeaveCriticalSection
(
&
loader_section
);
return
retv
;
}
/*************************************************************************
* MODULE_DllProcessDetach
*
* Send DLL process detach notifications. See the comment about calling
* sequence at MODULE_DllProcessAttach. Unless the bForceDetach flag
* is set, only DLLs with zero refcount are notified.
*/
void
MODULE_DllProcessDetach
(
BOOL
bForceDetach
,
LPVOID
lpReserved
)
{
WINE_MODREF
*
wm
;
RtlEnterCriticalSection
(
&
loader_section
);
if
(
bForceDetach
)
process_detaching
=
1
;
do
{
for
(
wm
=
MODULE_modref_list
;
wm
;
wm
=
wm
->
next
)
{
/* Check whether to detach this DLL */
if
(
!
(
wm
->
flags
&
WINE_MODREF_PROCESS_ATTACHED
)
)
continue
;
if
(
wm
->
refCount
>
0
&&
!
bForceDetach
)
continue
;
/* Call detach notification */
wm
->
flags
&=
~
WINE_MODREF_PROCESS_ATTACHED
;
MODULE_InitDLL
(
wm
,
DLL_PROCESS_DETACH
,
lpReserved
);
/* Restart at head of WINE_MODREF list, as entries might have
been added and/or removed while performing the call ... */
break
;
}
}
while
(
wm
);
RtlLeaveCriticalSection
(
&
loader_section
);
}
/*************************************************************************
* MODULE_DllThreadAttach
*
* Send DLL thread attach notifications. These are sent in the
* reverse sequence of process detach notification.
*
*/
void
MODULE_DllThreadAttach
(
LPVOID
lpReserved
)
{
WINE_MODREF
*
wm
;
/* don't do any attach calls if process is exiting */
if
(
process_detaching
)
return
;
/* FIXME: there is still a race here */
RtlEnterCriticalSection
(
&
loader_section
);
PE_InitTls
();
for
(
wm
=
MODULE_modref_list
;
wm
;
wm
=
wm
->
next
)
if
(
!
wm
->
next
)
break
;
for
(
;
wm
;
wm
=
wm
->
prev
)
{
if
(
!
(
wm
->
flags
&
WINE_MODREF_PROCESS_ATTACHED
)
)
continue
;
if
(
wm
->
flags
&
WINE_MODREF_NO_DLL_CALLS
)
continue
;
MODULE_InitDLL
(
wm
,
DLL_THREAD_ATTACH
,
lpReserved
);
}
RtlLeaveCriticalSection
(
&
loader_section
);
}
/******************************************************************
* LdrDisableThreadCalloutsForDll (NTDLL.@)
*
...
...
include/module.h
View file @
9b79d698
...
...
@@ -203,13 +203,6 @@ extern enum binary_type MODULE_GetBinaryType( HANDLE hfile );
extern
FARPROC16
WINAPI
WIN32_GetProcAddress16
(
HMODULE
hmodule
,
LPCSTR
name
);
extern
SEGPTR
WINAPI
HasGPHandler16
(
SEGPTR
address
);
extern
void
MODULE_WalkModref
(
DWORD
id
);
/* the following parts of module.c are temporary exported during move of code
* from loader/module.c to dlls/ntdll/loader.c
*/
extern
WINE_MODREF
*
exe_modref
;
extern
CRITICAL_SECTION
loader_section
;
extern
int
process_detaching
;
extern
BOOL
MODULE_InitDLL
(
WINE_MODREF
*
wm
,
DWORD
type
,
LPVOID
lpReserved
);
/* loader/ne/module.c */
extern
NE_MODULE
*
NE_GetPtr
(
HMODULE16
hModule
);
...
...
loader/module.c
View file @
9b79d698
...
...
@@ -45,11 +45,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(module);
WINE_DECLARE_DEBUG_CHANNEL
(
win32
);
WINE_DECLARE_DEBUG_CHANNEL
(
loaddll
);
WINE_MODREF
*
MODULE_modref_list
=
NULL
;
WINE_MODREF
*
exe_modref
;
int
process_detaching
=
0
;
/* set on process detach to avoid deadlocks with thread detach */
inline
static
HMODULE
get_exe_module
(
void
)
{
HMODULE
mod
;
...
...
@@ -77,194 +72,6 @@ static DWORD wait_input_idle( HANDLE process, DWORD timeout )
}
/*************************************************************************
* MODULE_InitDLL
*/
BOOL
MODULE_InitDLL
(
WINE_MODREF
*
wm
,
DWORD
type
,
LPVOID
lpReserved
)
{
BOOL
retv
=
TRUE
;
static
LPCSTR
typeName
[]
=
{
"PROCESS_DETACH"
,
"PROCESS_ATTACH"
,
"THREAD_ATTACH"
,
"THREAD_DETACH"
};
assert
(
wm
);
/* Skip calls for modules loaded with special load flags */
if
(
wm
->
flags
&
WINE_MODREF_DONT_RESOLVE_REFS
)
return
TRUE
;
TRACE
(
"(%s,%s,%p) - CALL
\n
"
,
wm
->
modname
,
typeName
[
type
],
lpReserved
);
/* Call the initialization routine */
retv
=
PE_InitDLL
(
wm
->
module
,
type
,
lpReserved
);
/* The state of the module list may have changed due to the call
to PE_InitDLL. We cannot assume that this module has not been
deleted. */
TRACE
(
"(%p,%s,%p) - RETURN %d
\n
"
,
wm
,
typeName
[
type
],
lpReserved
,
retv
);
return
retv
;
}
/*************************************************************************
* MODULE_DllProcessAttach
*
* Send the process attach notification to all DLLs the given module
* depends on (recursively). This is somewhat complicated due to the fact that
*
* - we have to respect the module dependencies, i.e. modules implicitly
* referenced by another module have to be initialized before the module
* itself can be initialized
*
* - the initialization routine of a DLL can itself call LoadLibrary,
* thereby introducing a whole new set of dependencies (even involving
* the 'old' modules) at any time during the whole process
*
* (Note that this routine can be recursively entered not only directly
* from itself, but also via LoadLibrary from one of the called initialization
* routines.)
*
* Furthermore, we need to rearrange the main WINE_MODREF list to allow
* the process *detach* notifications to be sent in the correct order.
* This must not only take into account module dependencies, but also
* 'hidden' dependencies created by modules calling LoadLibrary in their
* attach notification routine.
*
* The strategy is rather simple: we move a WINE_MODREF to the head of the
* list after the attach notification has returned. This implies that the
* detach notifications are called in the reverse of the sequence the attach
* notifications *returned*.
*/
BOOL
MODULE_DllProcessAttach
(
WINE_MODREF
*
wm
,
LPVOID
lpReserved
)
{
BOOL
retv
=
TRUE
;
int
i
;
RtlEnterCriticalSection
(
&
loader_section
);
if
(
!
wm
)
{
wm
=
exe_modref
;
PE_InitTls
();
}
assert
(
wm
);
/* prevent infinite recursion in case of cyclical dependencies */
if
(
(
wm
->
flags
&
WINE_MODREF_MARKER
)
||
(
wm
->
flags
&
WINE_MODREF_PROCESS_ATTACHED
)
)
goto
done
;
TRACE
(
"(%s,%p) - START
\n
"
,
wm
->
modname
,
lpReserved
);
/* Tag current MODREF to prevent recursive loop */
wm
->
flags
|=
WINE_MODREF_MARKER
;
/* Recursively attach all DLLs this one depends on */
for
(
i
=
0
;
retv
&&
i
<
wm
->
nDeps
;
i
++
)
if
(
wm
->
deps
[
i
]
)
retv
=
MODULE_DllProcessAttach
(
wm
->
deps
[
i
],
lpReserved
);
/* Call DLL entry point */
if
(
retv
)
{
retv
=
MODULE_InitDLL
(
wm
,
DLL_PROCESS_ATTACH
,
lpReserved
);
if
(
retv
)
wm
->
flags
|=
WINE_MODREF_PROCESS_ATTACHED
;
}
/* Re-insert MODREF at head of list */
if
(
retv
&&
wm
->
prev
)
{
wm
->
prev
->
next
=
wm
->
next
;
if
(
wm
->
next
)
wm
->
next
->
prev
=
wm
->
prev
;
wm
->
prev
=
NULL
;
wm
->
next
=
MODULE_modref_list
;
MODULE_modref_list
=
wm
->
next
->
prev
=
wm
;
}
/* Remove recursion flag */
wm
->
flags
&=
~
WINE_MODREF_MARKER
;
TRACE
(
"(%s,%p) - END
\n
"
,
wm
->
modname
,
lpReserved
);
done:
RtlLeaveCriticalSection
(
&
loader_section
);
return
retv
;
}
/*************************************************************************
* MODULE_DllProcessDetach
*
* Send DLL process detach notifications. See the comment about calling
* sequence at MODULE_DllProcessAttach. Unless the bForceDetach flag
* is set, only DLLs with zero refcount are notified.
*/
void
MODULE_DllProcessDetach
(
BOOL
bForceDetach
,
LPVOID
lpReserved
)
{
WINE_MODREF
*
wm
;
RtlEnterCriticalSection
(
&
loader_section
);
if
(
bForceDetach
)
process_detaching
=
1
;
do
{
for
(
wm
=
MODULE_modref_list
;
wm
;
wm
=
wm
->
next
)
{
/* Check whether to detach this DLL */
if
(
!
(
wm
->
flags
&
WINE_MODREF_PROCESS_ATTACHED
)
)
continue
;
if
(
wm
->
refCount
>
0
&&
!
bForceDetach
)
continue
;
/* Call detach notification */
wm
->
flags
&=
~
WINE_MODREF_PROCESS_ATTACHED
;
MODULE_InitDLL
(
wm
,
DLL_PROCESS_DETACH
,
lpReserved
);
/* Restart at head of WINE_MODREF list, as entries might have
been added and/or removed while performing the call ... */
break
;
}
}
while
(
wm
);
RtlLeaveCriticalSection
(
&
loader_section
);
}
/*************************************************************************
* MODULE_DllThreadAttach
*
* Send DLL thread attach notifications. These are sent in the
* reverse sequence of process detach notification.
*
*/
void
MODULE_DllThreadAttach
(
LPVOID
lpReserved
)
{
WINE_MODREF
*
wm
;
/* don't do any attach calls if process is exiting */
if
(
process_detaching
)
return
;
/* FIXME: there is still a race here */
RtlEnterCriticalSection
(
&
loader_section
);
PE_InitTls
();
for
(
wm
=
MODULE_modref_list
;
wm
;
wm
=
wm
->
next
)
if
(
!
wm
->
next
)
break
;
for
(
;
wm
;
wm
=
wm
->
prev
)
{
if
(
!
(
wm
->
flags
&
WINE_MODREF_PROCESS_ATTACHED
)
)
continue
;
if
(
wm
->
flags
&
WINE_MODREF_NO_DLL_CALLS
)
continue
;
MODULE_InitDLL
(
wm
,
DLL_THREAD_ATTACH
,
lpReserved
);
}
RtlLeaveCriticalSection
(
&
loader_section
);
}
/****************************************************************************
* DisableThreadLibraryCalls (KERNEL32.@)
*
...
...
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