Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
9c9b5949
Commit
9c9b5949
authored
Oct 02, 2015
by
Józef Kucia
Committed by
Alexandre Julliard
Oct 05, 2015
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3d11: Rename d3d10_shader_info to d3d_shader_info.
Signed-off-by:
Józef Kucia
<
jkucia@codeweavers.com
>
parent
7da86b43
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
6 additions
and
6 deletions
+6
-6
d3d11_private.h
dlls/d3d11/d3d11_private.h
+1
-1
shader.c
dlls/d3d11/shader.c
+5
-5
No files found.
dlls/d3d11/d3d11_private.h
View file @
9c9b5949
...
...
@@ -47,7 +47,7 @@
struct
d3d_device
;
struct
d3d
10
_shader_info
struct
d3d_shader_info
{
const
DWORD
*
shader_code
;
struct
wined3d_shader_signature
*
input_signature
;
...
...
dlls/d3d11/shader.c
View file @
9c9b5949
...
...
@@ -26,7 +26,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
static
HRESULT
shdr_handler
(
const
char
*
data
,
DWORD
data_size
,
DWORD
tag
,
void
*
ctx
)
{
struct
d3d
10
_shader_info
*
shader_info
=
ctx
;
struct
d3d_shader_info
*
shader_info
=
ctx
;
HRESULT
hr
;
switch
(
tag
)
...
...
@@ -53,7 +53,7 @@ static HRESULT shdr_handler(const char *data, DWORD data_size, DWORD tag, void *
return
S_OK
;
}
static
HRESULT
shader_extract_from_dxbc
(
const
void
*
dxbc
,
SIZE_T
dxbc_length
,
struct
d3d
10
_shader_info
*
shader_info
)
static
HRESULT
shader_extract_from_dxbc
(
const
void
*
dxbc
,
SIZE_T
dxbc_length
,
struct
d3d_shader_info
*
shader_info
)
{
HRESULT
hr
;
...
...
@@ -364,7 +364,7 @@ static HRESULT d3d_vertex_shader_init(struct d3d_vertex_shader *shader, struct d
{
struct
wined3d_shader_signature
output_signature
;
struct
wined3d_shader_signature
input_signature
;
struct
d3d
10
_shader_info
shader_info
;
struct
d3d_shader_info
shader_info
;
struct
wined3d_shader_desc
desc
;
HRESULT
hr
;
...
...
@@ -659,7 +659,7 @@ static HRESULT d3d_geometry_shader_init(struct d3d_geometry_shader *shader, stru
{
struct
wined3d_shader_signature
output_signature
;
struct
wined3d_shader_signature
input_signature
;
struct
d3d
10
_shader_info
shader_info
;
struct
d3d_shader_info
shader_info
;
struct
wined3d_shader_desc
desc
;
HRESULT
hr
;
...
...
@@ -973,7 +973,7 @@ static HRESULT d3d_pixel_shader_init(struct d3d_pixel_shader *shader, struct d3d
{
struct
wined3d_shader_signature
output_signature
;
struct
wined3d_shader_signature
input_signature
;
struct
d3d
10
_shader_info
shader_info
;
struct
d3d_shader_info
shader_info
;
struct
wined3d_shader_desc
desc
;
HRESULT
hr
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment