Commit 9e2ac906 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11/tests: Initialize buffer data in test_copy_subresource_region().

This test fails randomly on Windows 10 with AMD GPU. Signed-off-by: 's avatarJózef Kucia <jkucia@codeweavers.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent adfdfe79
......@@ -7157,7 +7157,8 @@ static void test_copy_subresource_region(void)
ID3D11DeviceContext_PSSetSamplers(context, 0, 1, &sampler_state);
ID3D11DeviceContext_PSSetShader(context, ps, NULL, 0);
dst_buffer = create_buffer(device, D3D11_BIND_CONSTANT_BUFFER, sizeof(float_colors), NULL);
memset(float_colors, 0, sizeof(float_colors));
dst_buffer = create_buffer(device, D3D11_BIND_CONSTANT_BUFFER, sizeof(float_colors), float_colors);
ID3D11DeviceContext_PSSetConstantBuffers(context, 0, 1, &dst_buffer);
src_buffer = create_buffer(device, 0, 256 * sizeof(*float_colors), NULL);
......
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