Commit 9e440328 authored by Mohamad Al-Jaf's avatar Mohamad Al-Jaf Committed by Alexandre Julliard

windows.ui: Add stub DLL.

parent 5fc131ef
......@@ -1454,6 +1454,7 @@ enable_windows_media_speech
enable_windows_media
enable_windows_networking
enable_windows_system_profile_systemmanufacturers
enable_windows_ui
enable_windowscodecs
enable_windowscodecsext
enable_winealsa_drv
......@@ -21761,6 +21762,8 @@ wine_fn_config_makefile dlls/windows.media/tests enable_tests
wine_fn_config_makefile dlls/windows.networking enable_windows_networking
wine_fn_config_makefile dlls/windows.system.profile.systemmanufacturers enable_windows_system_profile_systemmanufacturers
wine_fn_config_makefile dlls/windows.system.profile.systemmanufacturers/tests enable_tests
wine_fn_config_makefile dlls/windows.ui enable_windows_ui
wine_fn_config_makefile dlls/windows.ui/tests enable_tests
wine_fn_config_makefile dlls/windowscodecs enable_windowscodecs
wine_fn_config_makefile dlls/windowscodecs/tests enable_tests
wine_fn_config_makefile dlls/windowscodecsext enable_windowscodecsext
......
......@@ -3130,6 +3130,8 @@ WINE_CONFIG_MAKEFILE(dlls/windows.media/tests)
WINE_CONFIG_MAKEFILE(dlls/windows.networking)
WINE_CONFIG_MAKEFILE(dlls/windows.system.profile.systemmanufacturers)
WINE_CONFIG_MAKEFILE(dlls/windows.system.profile.systemmanufacturers/tests)
WINE_CONFIG_MAKEFILE(dlls/windows.ui)
WINE_CONFIG_MAKEFILE(dlls/windows.ui/tests)
WINE_CONFIG_MAKEFILE(dlls/windowscodecs)
WINE_CONFIG_MAKEFILE(dlls/windowscodecs/tests)
WINE_CONFIG_MAKEFILE(dlls/windowscodecsext)
......
MODULE = windows.ui.dll
IMPORTS = combase
C_SRCS = \
main.c \
uisettings.c
IDL_SRCS = \
classes.idl
/*
* Runtime Classes for windows.ui.dll
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma makedep register
#include "windows.ui.viewmanagement.idl"
/* WinRT Windows.UI Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "initguid.h"
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(ui);
static const char *debugstr_hstring( HSTRING hstr )
{
const WCHAR *str;
UINT32 len;
if (hstr && !((ULONG_PTR)hstr >> 16)) return "(invalid)";
str = WindowsGetStringRawBuffer( hstr, &len );
return wine_dbgstr_wn( str, len );
}
HRESULT WINAPI DllGetClassObject( REFCLSID clsid, REFIID riid, void **out )
{
FIXME( "clsid %s, riid %s, out %p stub!\n", debugstr_guid(clsid), debugstr_guid(riid), out );
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI DllGetActivationFactory( HSTRING classid, IActivationFactory **factory )
{
const WCHAR *buffer = WindowsGetStringRawBuffer( classid, NULL );
TRACE( "class %s, factory %p.\n", debugstr_hstring(classid), factory );
*factory = NULL;
if (!wcscmp( buffer, RuntimeClass_Windows_UI_ViewManagement_UISettings ))
IActivationFactory_QueryInterface( uisettings_factory, &IID_IActivationFactory, (void **)factory );
if (*factory) return S_OK;
return CLASS_E_CLASSNOTAVAILABLE;
}
/* WinRT Windows.UI Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_WINDOWS_UI_PRIVATE_H
#define __WINE_WINDOWS_UI_PRIVATE_H
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winstring.h"
#include "activation.h"
#define WIDL_using_Windows_Foundation
#include "windows.foundation.h"
#define WIDL_using_Windows_UI
#include "windows.ui.h"
#define WIDL_using_Windows_UI_ViewManagement
#include "windows.ui.viewmanagement.h"
extern IActivationFactory *uisettings_factory;
#endif
TESTDLL = windows.ui.dll
IMPORTS = combase
C_SRCS = \
uisettings.c
/*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "initguid.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winstring.h"
#include "roapi.h"
#define WIDL_using_Windows_Foundation
#include "windows.foundation.h"
#define WIDL_using_Windows_UI
#include "windows.ui.h"
#define WIDL_using_Windows_UI_ViewManagement
#include "windows.ui.viewmanagement.h"
#include "wine/test.h"
#define check_interface( obj, iid, exp ) check_interface_( __LINE__, obj, iid, exp )
static void check_interface_( unsigned int line, void *obj, const IID *iid, BOOL supported )
{
IUnknown *iface = obj;
IUnknown *unk;
HRESULT hr, expected_hr;
expected_hr = supported ? S_OK : E_NOINTERFACE;
hr = IUnknown_QueryInterface( iface, iid, (void **)&unk );
ok_( __FILE__, line )( hr == expected_hr, "Got hr %#lx, expected %#lx.\n", hr, expected_hr );
if (SUCCEEDED(hr))
IUnknown_Release( unk );
}
static void test_UISettings(void)
{
static const WCHAR *uisettings_name = L"Windows.UI.ViewManagement.UISettings";
IActivationFactory *factory;
HSTRING str;
HRESULT hr;
LONG ref;
hr = WindowsCreateString( uisettings_name, wcslen( uisettings_name ), &str );
ok( hr == S_OK, "got hr %#lx.\n", hr );
hr = RoGetActivationFactory( str, &IID_IActivationFactory, (void **)&factory );
WindowsDeleteString( str );
ok( hr == S_OK || broken( hr == REGDB_E_CLASSNOTREG ), "got hr %#lx.\n", hr );
if (hr == REGDB_E_CLASSNOTREG)
{
win_skip( "%s runtimeclass not registered, skipping tests.\n", wine_dbgstr_w( uisettings_name ) );
return;
}
check_interface( factory, &IID_IUnknown, TRUE );
check_interface( factory, &IID_IInspectable, TRUE );
check_interface( factory, &IID_IAgileObject, FALSE );
ref = IActivationFactory_Release( factory );
ok( ref == 1, "got ref %ld.\n", ref );
}
START_TEST(uisettings)
{
HRESULT hr;
hr = RoInitialize( RO_INIT_MULTITHREADED );
ok( hr == S_OK, "RoInitialize failed, hr %#lx\n", hr );
test_UISettings();
RoUninitialize();
}
/* WinRT Windows.UI Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(ui);
struct uisettings_statics
{
IActivationFactory IActivationFactory_iface;
LONG ref;
};
static inline struct uisettings_statics *impl_from_IActivationFactory( IActivationFactory *iface )
{
return CONTAINING_RECORD( iface, struct uisettings_statics, IActivationFactory_iface );
}
static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out )
{
struct uisettings_statics *impl = impl_from_IActivationFactory( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IActivationFactory ))
{
*out = &impl->IActivationFactory_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI factory_AddRef( IActivationFactory *iface )
{
struct uisettings_statics *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI factory_Release( IActivationFactory *iface )
{
struct uisettings_statics *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
return ref;
}
static HRESULT WINAPI factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name )
{
FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance )
{
FIXME( "iface %p, instance %p stub!\n", iface, instance );
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl factory_vtbl =
{
factory_QueryInterface,
factory_AddRef,
factory_Release,
/* IInspectable methods */
factory_GetIids,
factory_GetRuntimeClassName,
factory_GetTrustLevel,
/* IActivationFactory methods */
factory_ActivateInstance,
};
static struct uisettings_statics uisettings_statics =
{
{&factory_vtbl},
1,
};
IActivationFactory *uisettings_factory = &uisettings_statics.IActivationFactory_iface;
@ stdcall -private DllCanUnloadNow()
@ stdcall -private DllGetActivationFactory(ptr ptr)
@ stdcall -private DllGetClassObject(ptr ptr ptr)
@ stdcall -private DllRegisterServer()
@ stdcall -private DllUnregisterServer()
@ stub CreateControlInput
@ stub CreateControlInputEx
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment