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wine
wine-cw
Commits
9e831a87
Commit
9e831a87
authored
Mar 28, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Apr 01, 2008
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Plain Diff
wined3d: Create a fake non-gl adapter.
parent
9d834fc1
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
28 additions
and
11 deletions
+28
-11
directx.c
dlls/wined3d/directx.c
+27
-11
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-0
No files found.
dlls/wined3d/directx.c
View file @
9e831a87
...
@@ -3676,7 +3676,7 @@ BOOL InitAdapters(void) {
...
@@ -3676,7 +3676,7 @@ BOOL InitAdapters(void) {
/* No need to hold any lock. The calling library makes sure only one thread calls
/* No need to hold any lock. The calling library makes sure only one thread calls
* wined3d simultaneously
* wined3d simultaneously
*/
*/
if
(
numAdapters
>
0
)
return
TRUE
;
if
(
numAdapters
>
0
)
return
Adapters
[
0
].
opengl
;
TRACE
(
"Initializing adapters
\n
"
);
TRACE
(
"Initializing adapters
\n
"
);
...
@@ -3686,7 +3686,7 @@ BOOL InitAdapters(void) {
...
@@ -3686,7 +3686,7 @@ BOOL InitAdapters(void) {
mod_gl
=
LoadLibraryA
(
"opengl32.dll"
);
mod_gl
=
LoadLibraryA
(
"opengl32.dll"
);
if
(
!
mod_gl
)
{
if
(
!
mod_gl
)
{
ERR
(
"Can't load opengl32.dll!
\n
"
);
ERR
(
"Can't load opengl32.dll!
\n
"
);
return
FALSE
;
goto
nogl_adapter
;
}
}
#else
#else
#define USE_GL_FUNC(pfn) pfn = (void*)pwglGetProcAddress(#pfn);
#define USE_GL_FUNC(pfn) pfn = (void*)pwglGetProcAddress(#pfn);
...
@@ -3702,7 +3702,7 @@ BOOL InitAdapters(void) {
...
@@ -3702,7 +3702,7 @@ BOOL InitAdapters(void) {
if
(
!
pwglGetProcAddress
)
{
if
(
!
pwglGetProcAddress
)
{
ERR
(
"Unable to load wglGetProcAddress!
\n
"
);
ERR
(
"Unable to load wglGetProcAddress!
\n
"
);
return
FALSE
;
goto
nogl_adapter
;
}
}
/* Dynamically load all GL core functions */
/* Dynamically load all GL core functions */
...
@@ -3728,32 +3728,28 @@ BOOL InitAdapters(void) {
...
@@ -3728,32 +3728,28 @@ BOOL InitAdapters(void) {
if
(
!
WineD3D_CreateFakeGLContext
())
{
if
(
!
WineD3D_CreateFakeGLContext
())
{
ERR
(
"Failed to get a gl context for default adapter
\n
"
);
ERR
(
"Failed to get a gl context for default adapter
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
Adapters
);
WineD3D_ReleaseFakeGLContext
();
WineD3D_ReleaseFakeGLContext
();
return
FALSE
;
goto
nogl_adapter
;
}
}
ret
=
IWineD3DImpl_FillGLCaps
(
&
Adapters
[
0
].
gl_info
);
ret
=
IWineD3DImpl_FillGLCaps
(
&
Adapters
[
0
].
gl_info
);
if
(
!
ret
)
{
if
(
!
ret
)
{
ERR
(
"Failed to initialize gl caps for default adapter
\n
"
);
ERR
(
"Failed to initialize gl caps for default adapter
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
Adapters
);
WineD3D_ReleaseFakeGLContext
();
WineD3D_ReleaseFakeGLContext
();
return
FALSE
;
goto
nogl_adapter
;
}
}
ret
=
initPixelFormats
(
&
Adapters
[
0
].
gl_info
);
ret
=
initPixelFormats
(
&
Adapters
[
0
].
gl_info
);
if
(
!
ret
)
{
if
(
!
ret
)
{
ERR
(
"Failed to init gl formats
\n
"
);
ERR
(
"Failed to init gl formats
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
Adapters
);
WineD3D_ReleaseFakeGLContext
();
WineD3D_ReleaseFakeGLContext
();
return
FALSE
;
goto
nogl_adapter
;
}
}
hdc
=
pwglGetCurrentDC
();
hdc
=
pwglGetCurrentDC
();
if
(
!
hdc
)
{
if
(
!
hdc
)
{
ERR
(
"Failed to get gl HDC
\n
"
);
ERR
(
"Failed to get gl HDC
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
Adapters
);
WineD3D_ReleaseFakeGLContext
();
WineD3D_ReleaseFakeGLContext
();
return
FALSE
;
goto
nogl_adapter
;
}
}
Adapters
[
0
].
driver
=
"Display"
;
Adapters
[
0
].
driver
=
"Display"
;
...
@@ -3826,11 +3822,31 @@ attributes. */
...
@@ -3826,11 +3822,31 @@ attributes. */
select_shader_max_constants
(
ps_selected_mode
,
vs_selected_mode
,
&
Adapters
[
0
].
gl_info
);
select_shader_max_constants
(
ps_selected_mode
,
vs_selected_mode
,
&
Adapters
[
0
].
gl_info
);
fillGLAttribFuncs
(
&
Adapters
[
0
].
gl_info
);
fillGLAttribFuncs
(
&
Adapters
[
0
].
gl_info
);
init_type_lookup
(
&
Adapters
[
0
].
gl_info
);
init_type_lookup
(
&
Adapters
[
0
].
gl_info
);
Adapters
[
0
].
opengl
=
TRUE
;
}
}
numAdapters
=
1
;
numAdapters
=
1
;
TRACE
(
"%d adapters successfully initialized
\n
"
,
numAdapters
);
TRACE
(
"%d adapters successfully initialized
\n
"
,
numAdapters
);
return
TRUE
;
return
TRUE
;
nogl_adapter:
/* Initialize an adapter for ddraw-only memory counting */
memset
(
Adapters
,
0
,
sizeof
(
Adapters
));
Adapters
[
0
].
num
=
0
;
Adapters
[
0
].
opengl
=
FALSE
;
Adapters
[
0
].
monitorPoint
.
x
=
-
1
;
Adapters
[
0
].
monitorPoint
.
y
=
-
1
;
Adapters
[
0
].
driver
=
"Display"
;
Adapters
[
0
].
description
=
"WineD3D DirectDraw Emulation"
;
if
(
wined3d_settings
.
emulated_textureram
)
{
Adapters
[
0
].
TextureRam
=
wined3d_settings
.
emulated_textureram
;
}
else
{
Adapters
[
0
].
TextureRam
=
8
*
1024
*
1024
;
/* This is plenty for a DDraw-only card */
}
numAdapters
=
1
;
return
FALSE
;
}
}
#undef PUSH1
#undef PUSH1
#undef GLINFO_LOCATION
#undef GLINFO_LOCATION
...
...
dlls/wined3d/wined3d_private.h
View file @
9e831a87
...
@@ -682,6 +682,7 @@ typedef struct GLPixelFormatDesc GLPixelFormatDesc;
...
@@ -682,6 +682,7 @@ typedef struct GLPixelFormatDesc GLPixelFormatDesc;
struct
WineD3DAdapter
struct
WineD3DAdapter
{
{
UINT
num
;
UINT
num
;
BOOL
opengl
;
POINT
monitorPoint
;
POINT
monitorPoint
;
WineD3D_GL_Info
gl_info
;
WineD3D_GL_Info
gl_info
;
const
char
*
driver
;
const
char
*
driver
;
...
...
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