Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
a1762ba8
Commit
a1762ba8
authored
Dec 13, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 13, 2013
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Don't check for render target usage in wined3d_surface_set_mem.
Ddraw and d3d9 already take care of this.
parent
25a03754
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
0 additions
and
7 deletions
+0
-7
surface.c
dlls/wined3d/surface.c
+0
-7
No files found.
dlls/wined3d/surface.c
View file @
a1762ba8
...
...
@@ -2611,13 +2611,6 @@ HRESULT CDECL wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem
return
WINED3DERR_INVALIDCALL
;
}
/* Render targets depend on their hdc, and we can't create an hdc on a user pointer. */
if
(
surface
->
resource
.
usage
&
WINED3DUSAGE_RENDERTARGET
)
{
ERR
(
"Not supported on render targets.
\n
"
);
return
WINED3DERR_INVALIDCALL
;
}
if
(
mem
&&
mem
!=
surface
->
resource
.
allocatedMemory
)
{
/* Do I have to copy the old surface content? */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment