Commit a2303821 authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

gdi32/tests: Use SetRectEmpty() instead of open coding it.

parent 5fb6a94b
...@@ -891,7 +891,7 @@ static void test_boundsrect(void) ...@@ -891,7 +891,7 @@ static void test_boundsrect(void)
ret = GetBoundsRect(hdc, &rect, 0); ret = GetBoundsRect(hdc, &rect, 0);
ok(ret == DCB_RESET, ok(ret == DCB_RESET,
"Expected GetBoundsRect to return DCB_RESET, got %u\n", ret); "Expected GetBoundsRect to return DCB_RESET, got %u\n", ret);
SetRect(&expect, 0, 0, 0, 0); SetRectEmpty(&expect);
ok(EqualRect(&rect, &expect) || ok(EqualRect(&rect, &expect) ||
broken(EqualRect(&rect, &set_rect)), /* nt4 sp1-5 */ broken(EqualRect(&rect, &set_rect)), /* nt4 sp1-5 */
"Expected output rectangle (0,0)-(0,0), got (%d,%d)-(%d,%d)\n", "Expected output rectangle (0,0)-(0,0), got (%d,%d)-(%d,%d)\n",
...@@ -986,7 +986,7 @@ static void test_boundsrect(void) ...@@ -986,7 +986,7 @@ static void test_boundsrect(void)
"GetBoundsRect returned %x\n", ret); "GetBoundsRect returned %x\n", ret);
if (ret == DCB_RESET) if (ret == DCB_RESET)
{ {
SetRect(&expect, 0, 0, 0, 0); SetRectEmpty(&expect);
ok(EqualRect(&rect, &expect), "Got (%d,%d)-(%d,%d)\n", ok(EqualRect(&rect, &expect), "Got (%d,%d)-(%d,%d)\n",
rect.left, rect.top, rect.right, rect.bottom); rect.left, rect.top, rect.right, rect.bottom);
...@@ -995,7 +995,7 @@ static void test_boundsrect(void) ...@@ -995,7 +995,7 @@ static void test_boundsrect(void)
ok(ret == (DCB_RESET | DCB_DISABLE), "SetBoundsRect returned %x\n", ret); ok(ret == (DCB_RESET | DCB_DISABLE), "SetBoundsRect returned %x\n", ret);
ret = GetBoundsRect(hdc, &rect, 0); ret = GetBoundsRect(hdc, &rect, 0);
ok(ret == DCB_RESET, "GetBoundsRect returned %x\n", ret); ok(ret == DCB_RESET, "GetBoundsRect returned %x\n", ret);
SetRect(&expect, 0, 0, 0, 0); SetRectEmpty(&expect);
ok(EqualRect(&rect, &expect), "Got (%d,%d)-(%d,%d)\n", ok(EqualRect(&rect, &expect), "Got (%d,%d)-(%d,%d)\n",
rect.left, rect.top, rect.right, rect.bottom); rect.left, rect.top, rect.right, rect.bottom);
} }
......
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