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wine
wine-cw
Commits
a4d2660c
Commit
a4d2660c
authored
Jun 04, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 04, 2013
Browse files
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Plain Diff
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
parent
1276a3db
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Inline
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Showing
6 changed files
with
42 additions
and
43 deletions
+42
-43
device.c
dlls/d3d10core/device.c
+7
-7
device.c
dlls/d3d8/device.c
+8
-9
device.c
dlls/d3d9/device.c
+8
-8
ddraw.c
dlls/ddraw/ddraw.c
+6
-7
texture.c
dlls/wined3d/texture.c
+12
-10
wined3d.h
include/wine/wined3d.h
+1
-2
No files found.
dlls/d3d10core/device.c
View file @
a4d2660c
...
@@ -1831,17 +1831,17 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
...
@@ -1831,17 +1831,17 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
}
}
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
void
*
container_parent
,
const
struct
wined3d_resource_desc
*
desc
,
UINT
sub_resource_idx
,
enum
wined3d_pool
pool
,
UINT
sub_resource_idx
,
struct
wined3d_surface
**
surface
)
struct
wined3d_surface
**
surface
)
{
{
struct
d3d10_device
*
device
=
device_from_wined3d_device_parent
(
device_parent
);
struct
d3d10_device
*
device
=
device_from_wined3d_device_parent
(
device_parent
);
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,
\n
"
TRACE
(
"device_parent %p, container_parent %p, desc %p, sub_resource_idx %u, surface %p.
\n
"
,
"
\t
pool %#x, sub_resource_idx %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
desc
,
sub_resource_idx
,
surface
);
device_parent
,
container_parent
,
width
,
height
,
format
,
usage
,
pool
,
sub_resource_idx
,
surface
);
return
wined3d_surface_create
(
device
->
wined3d_device
,
width
,
height
,
format
,
usage
,
pool
,
return
wined3d_surface_create
(
device
->
wined3d_device
,
desc
->
width
,
desc
->
height
,
desc
->
format
,
WINED3D_MULTISAMPLE_NONE
,
0
,
0
,
container_parent
,
&
d3d10_null_wined3d_parent_ops
,
surface
);
desc
->
usage
,
desc
->
pool
,
desc
->
multisample_type
,
desc
->
multisample_quality
,
0
,
container_parent
,
&
d3d10_null_wined3d_parent_ops
,
surface
);
}
}
static
HRESULT
CDECL
device_parent_create_swapchain_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_swapchain_surface
(
struct
wined3d_device_parent
*
device_parent
,
...
...
dlls/d3d8/device.c
View file @
a4d2660c
...
@@ -2878,24 +2878,23 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
...
@@ -2878,24 +2878,23 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
}
}
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
void
*
container_parent
,
const
struct
wined3d_resource_desc
*
desc
,
UINT
sub_resource_idx
,
enum
wined3d_pool
pool
,
UINT
sub_resource_idx
,
struct
wined3d_surface
**
surface
)
struct
wined3d_surface
**
surface
)
{
{
struct
d3d8_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d8_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d8_surface
*
d3d_surface
;
struct
d3d8_surface
*
d3d_surface
;
BOOL
lockable
=
TRUE
;
BOOL
lockable
=
TRUE
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,
\n
"
TRACE
(
"device_parent %p, container_parent %p, desc %p, sub_resource_idx %u, surface %p.
\n
"
,
"
\t
pool %#x, sub_resource_idx %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
desc
,
sub_resource_idx
,
surface
);
device_parent
,
container_parent
,
width
,
height
,
format
,
usage
,
pool
,
sub_resource_idx
,
surface
);
if
(
desc
->
pool
==
WINED3D_POOL_DEFAULT
&&
!
(
desc
->
usage
&
WINED3DUSAGE_DYNAMIC
))
if
(
pool
==
WINED3D_POOL_DEFAULT
&&
!
(
usage
&
WINED3DUSAGE_DYNAMIC
))
lockable
=
FALSE
;
lockable
=
FALSE
;
if
(
FAILED
(
hr
=
d3d8_device_create_surface
(
device
,
width
,
height
,
d3dformat_from_wined3dformat
(
format
),
if
(
FAILED
(
hr
=
d3d8_device_create_surface
(
device
,
desc
->
width
,
desc
->
height
,
lockable
,
FALSE
,
(
IDirect3DSurface8
**
)
&
d3d_surface
,
usage
,
pool
,
D3DMULTISAMPLE_NONE
,
0
)))
d3dformat_from_wined3dformat
(
desc
->
format
),
lockable
,
FALSE
,
(
IDirect3DSurface8
**
)
&
d3d_surface
,
desc
->
usage
,
desc
->
pool
,
desc
->
multisample_type
,
desc
->
multisample_quality
)))
{
{
WARN
(
"Failed to create surface, hr %#x.
\n
"
,
hr
);
WARN
(
"Failed to create surface, hr %#x.
\n
"
,
hr
);
return
hr
;
return
hr
;
...
...
dlls/d3d9/device.c
View file @
a4d2660c
...
@@ -3259,23 +3259,23 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
...
@@ -3259,23 +3259,23 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
}
}
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
void
*
container_parent
,
const
struct
wined3d_resource_desc
*
desc
,
UINT
sub_resource_idx
,
enum
wined3d_pool
pool
,
UINT
sub_resource_idx
,
struct
wined3d_surface
**
surface
)
struct
wined3d_surface
**
surface
)
{
{
struct
d3d9_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d9_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d9_surface
*
d3d_surface
;
struct
d3d9_surface
*
d3d_surface
;
BOOL
lockable
=
TRUE
;
BOOL
lockable
=
TRUE
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,
\n
"
TRACE
(
"device_parent %p, container_parent %p, desc %p, sub_resource_idx %u, surface %p.
\n
"
,
"
\t
pool %#x, sub_resource_idx %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
desc
,
sub_resource_idx
,
surface
);
device_parent
,
container_parent
,
width
,
height
,
format
,
usage
,
pool
,
sub_resource_idx
,
surface
);
if
(
pool
==
WINED3D_POOL_DEFAULT
&&
!
(
usage
&
D3DUSAGE_DYNAMIC
))
if
(
desc
->
pool
==
WINED3D_POOL_DEFAULT
&&
!
(
desc
->
usage
&
WINE
D3DUSAGE_DYNAMIC
))
lockable
=
FALSE
;
lockable
=
FALSE
;
if
(
FAILED
(
hr
=
d3d9_device_create_surface
(
device
,
width
,
height
,
d3dformat_from_wined3dformat
(
format
),
if
(
FAILED
(
hr
=
d3d9_device_create_surface
(
device
,
desc
->
width
,
desc
->
height
,
lockable
,
FALSE
,
(
IDirect3DSurface9
**
)
&
d3d_surface
,
usage
,
pool
,
D3DMULTISAMPLE_NONE
,
0
)))
d3dformat_from_wined3dformat
(
desc
->
format
),
lockable
,
FALSE
,
(
IDirect3DSurface9
**
)
&
d3d_surface
,
desc
->
usage
,
desc
->
pool
,
desc
->
multisample_type
,
desc
->
multisample_quality
)))
{
{
WARN
(
"Failed to create surface, hr %#x.
\n
"
,
hr
);
WARN
(
"Failed to create surface, hr %#x.
\n
"
,
hr
);
return
hr
;
return
hr
;
...
...
dlls/ddraw/ddraw.c
View file @
a4d2660c
...
@@ -5094,8 +5094,8 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
...
@@ -5094,8 +5094,8 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
}
}
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_texture_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
void
*
container_parent
,
const
struct
wined3d_resource_desc
*
wined3d_desc
,
UINT
sub_resource_idx
,
enum
wined3d_pool
pool
,
UINT
sub_resource_idx
,
struct
wined3d_surface
**
surface
)
struct
wined3d_surface
**
surface
)
{
{
struct
ddraw
*
ddraw
=
ddraw_from_device_parent
(
device_parent
);
struct
ddraw
*
ddraw
=
ddraw_from_device_parent
(
device_parent
);
struct
ddraw_surface
*
tex_root
=
container_parent
;
struct
ddraw_surface
*
tex_root
=
container_parent
;
...
@@ -5103,9 +5103,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
...
@@ -5103,9 +5103,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
struct
ddraw_surface
*
ddraw_surface
;
struct
ddraw_surface
*
ddraw_surface
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,
\n
"
TRACE
(
"device_parent %p, container_parent %p, wined3d_desc %p, sub_resource_idx %u, surface %p.
\n
"
,
"
\t
pool %#x, sub_resource_idx %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
wined3d_desc
,
sub_resource_idx
,
surface
);
device_parent
,
container_parent
,
width
,
height
,
format
,
usage
,
pool
,
sub_resource_idx
,
surface
);
/* The ddraw root surface is created before the wined3d texture. */
/* The ddraw root surface is created before the wined3d texture. */
if
(
!
sub_resource_idx
)
if
(
!
sub_resource_idx
)
...
@@ -5114,8 +5113,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
...
@@ -5114,8 +5113,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
goto
done
;
goto
done
;
}
}
desc
.
dwWidth
=
width
;
desc
.
dwWidth
=
wi
ned3d_desc
->
wi
dth
;
desc
.
dwHeight
=
height
;
desc
.
dwHeight
=
wined3d_desc
->
height
;
/* FIXME: Validate that format, usage, pool, etc. really make sense. */
/* FIXME: Validate that format, usage, pool, etc. really make sense. */
if
(
FAILED
(
hr
=
ddraw_create_surface
(
ddraw
,
&
desc
,
&
ddraw_surface
,
tex_root
->
version
)))
if
(
FAILED
(
hr
=
ddraw_create_surface
(
ddraw
,
&
desc
,
&
ddraw_surface
,
tex_root
->
version
)))
...
...
dlls/wined3d/texture.c
View file @
a4d2660c
...
@@ -760,8 +760,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
...
@@ -760,8 +760,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
{
{
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_format
*
format
=
wined3d_get_format
(
gl_info
,
format_id
);
const
struct
wined3d_format
*
format
=
wined3d_get_format
(
gl_info
,
format_id
);
struct
wined3d_resource_desc
desc
;
unsigned
int
i
,
j
;
unsigned
int
i
,
j
;
UINT
tmp_w
;
HRESULT
hr
;
HRESULT
hr
;
/* TODO: It should only be possible to create textures for formats
/* TODO: It should only be possible to create textures for formats
...
@@ -836,7 +836,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
...
@@ -836,7 +836,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
texture
->
target
=
GL_TEXTURE_CUBE_MAP_ARB
;
texture
->
target
=
GL_TEXTURE_CUBE_MAP_ARB
;
/* Generate all the surfaces. */
/* Generate all the surfaces. */
tmp_w
=
edge_length
;
wined3d_resource_get_desc
(
&
texture
->
resource
,
&
desc
);
desc
.
resource_type
=
WINED3D_RTYPE_SURFACE
;
for
(
i
=
0
;
i
<
texture
->
level_count
;
++
i
)
for
(
i
=
0
;
i
<
texture
->
level_count
;
++
i
)
{
{
/* Create the 6 faces. */
/* Create the 6 faces. */
...
@@ -855,7 +856,7 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
...
@@ -855,7 +856,7 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
struct
wined3d_surface
*
surface
;
struct
wined3d_surface
*
surface
;
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_texture_surface
(
device
->
device_parent
,
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_texture_surface
(
device
->
device_parent
,
parent
,
tmp_w
,
tmp_w
,
format_id
,
usage
,
pool
,
idx
,
&
surface
)))
parent
,
&
desc
,
idx
,
&
surface
)))
{
{
FIXME
(
"(%p) Failed to create surface, hr %#x.
\n
"
,
texture
,
hr
);
FIXME
(
"(%p) Failed to create surface, hr %#x.
\n
"
,
texture
,
hr
);
wined3d_texture_cleanup
(
texture
);
wined3d_texture_cleanup
(
texture
);
...
@@ -867,7 +868,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
...
@@ -867,7 +868,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
texture
->
sub_resources
[
idx
]
=
&
surface
->
resource
;
texture
->
sub_resources
[
idx
]
=
&
surface
->
resource
;
TRACE
(
"Created surface level %u @ %p.
\n
"
,
i
,
surface
);
TRACE
(
"Created surface level %u @ %p.
\n
"
,
i
,
surface
);
}
}
tmp_w
=
max
(
1
,
tmp_w
>>
1
);
desc
.
width
=
max
(
1
,
desc
.
width
>>
1
);
desc
.
height
=
desc
.
width
;
}
}
return
WINED3D_OK
;
return
WINED3D_OK
;
...
@@ -879,8 +881,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
...
@@ -879,8 +881,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
{
{
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_format
*
format
=
wined3d_get_format
(
gl_info
,
format_id
);
const
struct
wined3d_format
*
format
=
wined3d_get_format
(
gl_info
,
format_id
);
struct
wined3d_resource_desc
desc
;
UINT
pow2_width
,
pow2_height
;
UINT
pow2_width
,
pow2_height
;
UINT
tmp_w
,
tmp_h
;
unsigned
int
i
;
unsigned
int
i
;
HRESULT
hr
;
HRESULT
hr
;
...
@@ -1005,15 +1007,15 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
...
@@ -1005,15 +1007,15 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
TRACE
(
"xf(%f) yf(%f)
\n
"
,
texture
->
pow2_matrix
[
0
],
texture
->
pow2_matrix
[
5
]);
TRACE
(
"xf(%f) yf(%f)
\n
"
,
texture
->
pow2_matrix
[
0
],
texture
->
pow2_matrix
[
5
]);
/* Generate all the surfaces. */
/* Generate all the surfaces. */
tmp_w
=
width
;
wined3d_resource_get_desc
(
&
texture
->
resource
,
&
desc
)
;
tmp_h
=
height
;
desc
.
resource_type
=
WINED3D_RTYPE_SURFACE
;
for
(
i
=
0
;
i
<
texture
->
level_count
;
++
i
)
for
(
i
=
0
;
i
<
texture
->
level_count
;
++
i
)
{
{
struct
wined3d_surface
*
surface
;
struct
wined3d_surface
*
surface
;
/* Use the callback to create the texture surface. */
/* Use the callback to create the texture surface. */
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_texture_surface
(
device
->
device_parent
,
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_texture_surface
(
device
->
device_parent
,
parent
,
tmp_w
,
tmp_h
,
format
->
id
,
usage
,
pool
,
i
,
&
surface
)))
parent
,
&
desc
,
i
,
&
surface
)))
{
{
FIXME
(
"Failed to create surface %p, hr %#x
\n
"
,
texture
,
hr
);
FIXME
(
"Failed to create surface %p, hr %#x
\n
"
,
texture
,
hr
);
wined3d_texture_cleanup
(
texture
);
wined3d_texture_cleanup
(
texture
);
...
@@ -1025,8 +1027,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
...
@@ -1025,8 +1027,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
texture
->
sub_resources
[
i
]
=
&
surface
->
resource
;
texture
->
sub_resources
[
i
]
=
&
surface
->
resource
;
TRACE
(
"Created surface level %u @ %p.
\n
"
,
i
,
surface
);
TRACE
(
"Created surface level %u @ %p.
\n
"
,
i
,
surface
);
/* Calculate the next mipmap level. */
/* Calculate the next mipmap level. */
tmp_w
=
max
(
1
,
tmp_w
>>
1
);
desc
.
width
=
max
(
1
,
desc
.
width
>>
1
);
tmp_h
=
max
(
1
,
tmp_h
>>
1
);
desc
.
height
=
max
(
1
,
desc
.
height
>>
1
);
}
}
return
WINED3D_OK
;
return
WINED3D_OK
;
...
...
include/wine/wined3d.h
View file @
a4d2660c
...
@@ -1986,8 +1986,7 @@ struct wined3d_device_parent_ops
...
@@ -1986,8 +1986,7 @@ struct wined3d_device_parent_ops
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
);
struct
wined3d_surface
**
surface
);
HRESULT
(
__cdecl
*
create_texture_surface
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
HRESULT
(
__cdecl
*
create_texture_surface
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_pool
pool
,
const
struct
wined3d_resource_desc
*
desc
,
UINT
sub_resource_idx
,
struct
wined3d_surface
**
surface
);
UINT
sub_resource_idx
,
struct
wined3d_surface
**
surface
);
HRESULT
(
__cdecl
*
create_volume
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
HRESULT
(
__cdecl
*
create_volume
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
UINT
depth
,
enum
wined3d_format_id
format_id
,
enum
wined3d_pool
pool
,
DWORD
usage
,
UINT
width
,
UINT
height
,
UINT
depth
,
enum
wined3d_format_id
format_id
,
enum
wined3d_pool
pool
,
DWORD
usage
,
struct
wined3d_volume
**
volume
);
struct
wined3d_volume
**
volume
);
...
...
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