Commit a4df3919 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3dx9: Rename point_filter_simple_data to point_filter_argb_pixels.

parent a513da06
......@@ -76,9 +76,10 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
const struct volume *src_size, const struct pixel_format_desc *src_format,
BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
const struct pixel_format_desc *dst_format, D3DCOLOR color_key) DECLSPEC_HIDDEN;
void point_filter_simple_data(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, struct volume *src_size, const struct pixel_format_desc *src_format,
BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, struct volume *dst_size, const struct pixel_format_desc *dst_format,
D3DCOLOR color_key) DECLSPEC_HIDDEN;
void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
const struct volume *src_size, const struct pixel_format_desc *src_format,
BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
const struct pixel_format_desc *dst_format, D3DCOLOR color_key) DECLSPEC_HIDDEN;
HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
......
......@@ -1454,16 +1454,16 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
}
/************************************************************
* point_filter_simple_data
* point_filter_argb_pixels
*
* Copies the source buffer to the destination buffer, performing
* any necessary format conversion, color keying and stretching
* using a point filter.
* Works only for ARGB formats with 1 - 4 bytes per pixel.
*/
void point_filter_simple_data(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, struct volume *src_size,
void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key)
const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key)
{
struct argb_conversion_info conv_info, ck_conv_info;
const struct pixel_format_desc *ck_format = NULL;
......@@ -1701,7 +1701,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
/* Always apply a point filter until D3DX_FILTER_LINEAR,
* D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
point_filter_simple_data(src_memory, src_pitch, 0, &src_size, srcformatdesc,
point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key);
}
......
......@@ -220,7 +220,7 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
if ((filter & 0xf) != D3DX_FILTER_POINT)
FIXME("Unhandled filter %#x.\n", filter);
point_filter_simple_data(src_addr, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
point_filter_argb_pixels(src_addr, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key);
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment