Commit a6424b94 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

d3d8: Test depth stencil size mismatches.

parent ee2ac1ca
......@@ -2117,6 +2117,44 @@ cleanup:
DestroyWindow(hwnd);
}
static void test_depth_stencil_size(void)
{
IDirect3DDevice8 *device;
IDirect3DSurface8 *ds, *rt, *ds_bigger;
IDirect3D8 *d3d8;
HRESULT hr;
HWND hwnd;
d3d8 = pDirect3DCreate8( D3D_SDK_VERSION );
ok(d3d8 != NULL, "Failed to create IDirect3D8 object\n");
hwnd = CreateWindow( "d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
ok(hwnd != NULL, "Failed to create window\n");
if (!d3d8 || !hwnd) goto cleanup;
device = create_device(d3d8, hwnd, hwnd, TRUE);
if (!device) goto cleanup;
hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, FALSE, &rt);
ok(SUCCEEDED(hr), "IDirect3DDevice8_CreateRenderTarget failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 32, 32, D3DFMT_D24X8, D3DMULTISAMPLE_NONE, &ds);
ok(SUCCEEDED(hr), "IDirect3DDevice8_CreateDepthStencilSurface failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 128, 128, D3DFMT_D24X8, D3DMULTISAMPLE_NONE, &ds_bigger);
ok(SUCCEEDED(hr), "IDirect3DDevice8_CreateDepthStencilSurface failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_SetRenderTarget(device, rt, ds);
ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice8_SetRenderTarget returned %#x, expected D3DERR_INVALIDCALL.\n", hr);
hr = IDirect3DDevice8_SetRenderTarget(device, rt, ds_bigger);
ok(SUCCEEDED(hr), "IDirect3DDevice8_CreateDepthStencilSurface failed, hr %#x.\n", hr);
IDirect3DSurface8_Release(rt);
IDirect3DSurface8_Release(ds);
IDirect3DSurface8_Release(ds_bigger);
cleanup:
if (d3d8) IDirect3D8_Release(d3d8);
DestroyWindow(hwnd);
}
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
......@@ -2164,6 +2202,7 @@ START_TEST(device)
test_depth_stencil_reset();
test_wndproc();
test_wndproc_windowed();
test_depth_stencil_size();
}
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
}
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