Commit a86aba4b authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

ddraw/tests: Add some missing DestroyWindow() calls.

parent 8a9fdb56
...@@ -3373,6 +3373,7 @@ static void test_lighting_interface_versions(void) ...@@ -3373,6 +3373,7 @@ static void test_lighting_interface_versions(void)
IDirect3D2_Release(d3d); IDirect3D2_Release(d3d);
ref = IDirectDraw2_Release(ddraw); ref = IDirectDraw2_Release(ddraw);
ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref); ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
DestroyWindow(window);
} }
static struct static struct
......
...@@ -3654,6 +3654,7 @@ static void test_lighting_interface_versions(void) ...@@ -3654,6 +3654,7 @@ static void test_lighting_interface_versions(void)
ok(ref == 0, "Device not properly released, refcount %u.\n", ref); ok(ref == 0, "Device not properly released, refcount %u.\n", ref);
ref = IDirect3D3_Release(d3d); ref = IDirect3D3_Release(d3d);
ok(ref == 0, "D3d not properly released, refcount %u.\n", ref); ok(ref == 0, "D3d not properly released, refcount %u.\n", ref);
DestroyWindow(window);
} }
static struct static struct
......
...@@ -1260,6 +1260,7 @@ static void test_texture_load_ckey(void) ...@@ -1260,6 +1260,7 @@ static void test_texture_load_ckey(void)
IDirectDrawSurface7_Release(src); IDirectDrawSurface7_Release(src);
IDirectDraw7_Release(ddraw); IDirectDraw7_Release(ddraw);
IDirect3DDevice7_Release(device); IDirect3DDevice7_Release(device);
DestroyWindow(window);
} }
static void test_zenable(void) static void test_zenable(void)
...@@ -3467,6 +3468,7 @@ static void test_lighting_interface_versions(void) ...@@ -3467,6 +3468,7 @@ static void test_lighting_interface_versions(void)
IDirectDrawSurface7_Release(rt); IDirectDrawSurface7_Release(rt);
ref = IDirect3DDevice7_Release(device); ref = IDirect3DDevice7_Release(device);
ok(ref == 0, "Device not properly released, refcount %u.\n", ref); ok(ref == 0, "Device not properly released, refcount %u.\n", ref);
DestroyWindow(window);
} }
static struct static struct
......
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