Commit a8c78c0e authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d3d10/effect: Add support for 'imin' instruction.

parent 956541c9
......@@ -402,6 +402,19 @@ static void pres_udiv(float **args, unsigned int n, const struct preshader_instr
}
}
static void pres_imin(float **args, unsigned int n, const struct preshader_instr *instr)
{
int *arg1 = (int *)args[0], *arg2 = (int *)args[1];
float *retval = args[2];
unsigned int i;
for (i = 0; i < instr->comp_count; ++i)
{
int v = min(arg1[instr->scalar ? 0 : i], arg2[i]);
retval[i] = *(float *)&v;
}
}
static void pres_imax(float **args, unsigned int n, const struct preshader_instr *instr)
{
int *arg1 = (int *)args[0], *arg2 = (int *)args[1];
......@@ -480,6 +493,7 @@ static const struct preshader_op_info preshader_ops[] =
{ 0x206, "atan2",pres_atan2},
{ 0x208, "div", pres_div },
{ 0x21a, "udiv", pres_udiv },
{ 0x21d, "imin", pres_imin },
{ 0x21e, "imax", pres_imax },
{ 0x21f, "umin", pres_umin },
{ 0x220, "umax", pres_umax },
......
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