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wine
wine-cw
Commits
aa477058
Commit
aa477058
authored
Jan 09, 2002
by
Martin Wilck
Committed by
Alexandre Julliard
Jan 09, 2002
Browse files
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Plain Diff
Added support for socket flags.
parent
88cd32b2
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
34 additions
and
4 deletions
+34
-4
server_protocol.h
include/wine/server_protocol.h
+2
-1
protocol.def
server/protocol.def
+1
-0
sock.c
server/sock.c
+29
-2
trace.c
server/trace.c
+2
-1
No files found.
include/wine/server_protocol.h
View file @
aa477058
...
@@ -874,6 +874,7 @@ struct create_socket_request
...
@@ -874,6 +874,7 @@ struct create_socket_request
int
family
;
int
family
;
int
type
;
int
type
;
int
protocol
;
int
protocol
;
unsigned
int
flags
;
};
};
struct
create_socket_reply
struct
create_socket_reply
{
{
...
@@ -3042,6 +3043,6 @@ union generic_reply
...
@@ -3042,6 +3043,6 @@ union generic_reply
struct
get_window_properties_reply
get_window_properties_reply
;
struct
get_window_properties_reply
get_window_properties_reply
;
};
};
#define SERVER_PROTOCOL_VERSION
69
#define SERVER_PROTOCOL_VERSION
70
#endif
/* __WINE_WINE_SERVER_PROTOCOL_H */
#endif
/* __WINE_WINE_SERVER_PROTOCOL_H */
server/protocol.def
View file @
aa477058
...
@@ -640,6 +640,7 @@ enum fd_type
...
@@ -640,6 +640,7 @@ enum fd_type
int family; /* family, see socket manpage */
int family; /* family, see socket manpage */
int type; /* type, see socket manpage */
int type; /* type, see socket manpage */
int protocol; /* protocol, see socket manpage */
int protocol; /* protocol, see socket manpage */
unsigned int flags; /* socket flags */
@REPLY
@REPLY
handle_t handle; /* handle to the new socket */
handle_t handle; /* handle to the new socket */
@END
@END
...
...
server/sock.c
View file @
aa477058
...
@@ -36,6 +36,7 @@
...
@@ -36,6 +36,7 @@
#include "handle.h"
#include "handle.h"
#include "thread.h"
#include "thread.h"
#include "request.h"
#include "request.h"
#include "async.h"
/* To avoid conflicts with the Unix socket headers. Plus we only need a few
/* To avoid conflicts with the Unix socket headers. Plus we only need a few
* macros anyway.
* macros anyway.
...
@@ -50,8 +51,11 @@ struct sock
...
@@ -50,8 +51,11 @@ struct sock
unsigned
int
mask
;
/* event mask */
unsigned
int
mask
;
/* event mask */
unsigned
int
hmask
;
/* held (blocked) events */
unsigned
int
hmask
;
/* held (blocked) events */
unsigned
int
pmask
;
/* pending events */
unsigned
int
pmask
;
/* pending events */
unsigned
int
flags
;
/* socket flags */
struct
event
*
event
;
/* event object */
struct
event
*
event
;
/* event object */
int
errors
[
FD_MAX_EVENTS
];
/* event errors */
int
errors
[
FD_MAX_EVENTS
];
/* event errors */
struct
async_queue
read_q
;
/* Queue for asynchronous reads */
struct
async_queue
write_q
;
/* Queue for asynchronous writes */
};
};
static
void
sock_dump
(
struct
object
*
obj
,
int
verbose
);
static
void
sock_dump
(
struct
object
*
obj
,
int
verbose
);
...
@@ -275,6 +279,9 @@ static int sock_get_fd( struct object *obj )
...
@@ -275,6 +279,9 @@ static int sock_get_fd( struct object *obj )
static
int
sock_get_info
(
struct
object
*
obj
,
struct
get_file_info_reply
*
reply
,
int
*
flags
)
static
int
sock_get_info
(
struct
object
*
obj
,
struct
get_file_info_reply
*
reply
,
int
*
flags
)
{
{
struct
sock
*
sock
=
(
struct
sock
*
)
obj
;
assert
(
obj
->
ops
==
&
sock_ops
);
if
(
reply
)
if
(
reply
)
{
{
reply
->
type
=
FILE_TYPE_PIPE
;
reply
->
type
=
FILE_TYPE_PIPE
;
...
@@ -289,6 +296,7 @@ static int sock_get_info( struct object *obj, struct get_file_info_reply *reply,
...
@@ -289,6 +296,7 @@ static int sock_get_info( struct object *obj, struct get_file_info_reply *reply,
reply
->
serial
=
0
;
reply
->
serial
=
0
;
}
}
*
flags
=
0
;
*
flags
=
0
;
if
(
sock
->
flags
&
WSA_FLAG_OVERLAPPED
)
*
flags
|=
FD_FLAG_OVERLAPPED
;
return
FD_TYPE_DEFAULT
;
return
FD_TYPE_DEFAULT
;
}
}
...
@@ -298,6 +306,13 @@ static void sock_destroy( struct object *obj )
...
@@ -298,6 +306,13 @@ static void sock_destroy( struct object *obj )
assert
(
obj
->
ops
==
&
sock_ops
);
assert
(
obj
->
ops
==
&
sock_ops
);
/* FIXME: special socket shutdown stuff? */
/* FIXME: special socket shutdown stuff? */
if
(
sock
->
flags
&
WSA_FLAG_OVERLAPPED
)
{
destroy_async_queue
(
&
sock
->
read_q
);
destroy_async_queue
(
&
sock
->
write_q
);
}
if
(
sock
->
event
)
if
(
sock
->
event
)
{
{
/* if the service thread was waiting for the event object,
/* if the service thread was waiting for the event object,
...
@@ -311,7 +326,7 @@ static void sock_destroy( struct object *obj )
...
@@ -311,7 +326,7 @@ static void sock_destroy( struct object *obj )
}
}
/* create a new and unconnected socket */
/* create a new and unconnected socket */
static
struct
object
*
create_socket
(
int
family
,
int
type
,
int
protocol
)
static
struct
object
*
create_socket
(
int
family
,
int
type
,
int
protocol
,
unsigned
int
flags
)
{
{
struct
sock
*
sock
;
struct
sock
*
sock
;
int
sockfd
;
int
sockfd
;
...
@@ -330,9 +345,15 @@ static struct object *create_socket( int family, int type, int protocol )
...
@@ -330,9 +345,15 @@ static struct object *create_socket( int family, int type, int protocol )
sock
->
mask
=
0
;
sock
->
mask
=
0
;
sock
->
hmask
=
0
;
sock
->
hmask
=
0
;
sock
->
pmask
=
0
;
sock
->
pmask
=
0
;
sock
->
flags
=
flags
;
sock
->
event
=
NULL
;
sock
->
event
=
NULL
;
sock_reselect
(
sock
);
sock_reselect
(
sock
);
clear_error
();
clear_error
();
if
(
sock
->
flags
&
WSA_FLAG_OVERLAPPED
)
{
init_async_queue
(
&
sock
->
read_q
);
init_async_queue
(
&
sock
->
write_q
);
}
return
&
sock
->
obj
;
return
&
sock
->
obj
;
}
}
...
@@ -378,6 +399,12 @@ static struct object *accept_socket( handle_t handle )
...
@@ -378,6 +399,12 @@ static struct object *accept_socket( handle_t handle )
acceptsock
->
event
=
NULL
;
acceptsock
->
event
=
NULL
;
if
(
sock
->
event
&&
!
(
sock
->
mask
&
FD_WINE_SERVEVENT
))
if
(
sock
->
event
&&
!
(
sock
->
mask
&
FD_WINE_SERVEVENT
))
acceptsock
->
event
=
(
struct
event
*
)
grab_object
(
sock
->
event
);
acceptsock
->
event
=
(
struct
event
*
)
grab_object
(
sock
->
event
);
acceptsock
->
flags
=
sock
->
flags
;
if
(
acceptsock
->
flags
&
WSA_FLAG_OVERLAPPED
)
{
init_async_queue
(
&
acceptsock
->
read_q
);
init_async_queue
(
&
acceptsock
->
write_q
);
}
sock_reselect
(
acceptsock
);
sock_reselect
(
acceptsock
);
clear_error
();
clear_error
();
...
@@ -464,7 +491,7 @@ DECL_HANDLER(create_socket)
...
@@ -464,7 +491,7 @@ DECL_HANDLER(create_socket)
struct
object
*
obj
;
struct
object
*
obj
;
reply
->
handle
=
0
;
reply
->
handle
=
0
;
if
((
obj
=
create_socket
(
req
->
family
,
req
->
type
,
req
->
protocol
))
!=
NULL
)
if
((
obj
=
create_socket
(
req
->
family
,
req
->
type
,
req
->
protocol
,
req
->
flags
))
!=
NULL
)
{
{
reply
->
handle
=
alloc_handle
(
current
->
process
,
obj
,
req
->
access
,
req
->
inherit
);
reply
->
handle
=
alloc_handle
(
current
->
process
,
obj
,
req
->
access
,
req
->
inherit
);
release_object
(
obj
);
release_object
(
obj
);
...
...
server/trace.c
View file @
aa477058
...
@@ -811,7 +811,8 @@ static void dump_create_socket_request( const struct create_socket_request *req
...
@@ -811,7 +811,8 @@ static void dump_create_socket_request( const struct create_socket_request *req
fprintf
(
stderr
,
" inherit=%d,"
,
req
->
inherit
);
fprintf
(
stderr
,
" inherit=%d,"
,
req
->
inherit
);
fprintf
(
stderr
,
" family=%d,"
,
req
->
family
);
fprintf
(
stderr
,
" family=%d,"
,
req
->
family
);
fprintf
(
stderr
,
" type=%d,"
,
req
->
type
);
fprintf
(
stderr
,
" type=%d,"
,
req
->
type
);
fprintf
(
stderr
,
" protocol=%d"
,
req
->
protocol
);
fprintf
(
stderr
,
" protocol=%d,"
,
req
->
protocol
);
fprintf
(
stderr
,
" flags=%08x"
,
req
->
flags
);
}
}
static
void
dump_create_socket_reply
(
const
struct
create_socket_reply
*
req
)
static
void
dump_create_socket_reply
(
const
struct
create_socket_reply
*
req
)
...
...
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