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wine
wine-cw
Commits
aee692d2
Commit
aee692d2
authored
Oct 16, 2015
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 16, 2015
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d3d8: Simplify d3d8_device_GetBackBuffer().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
a59e3e0f
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1 changed file
with
3 additions
and
8 deletions
+3
-8
device.c
dlls/d3d8/device.c
+3
-8
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dlls/d3d8/device.c
View file @
aee692d2
...
...
@@ -722,7 +722,7 @@ static HRESULT WINAPI d3d8_device_GetBackBuffer(IDirect3DDevice8 *iface,
UINT
backbuffer_idx
,
D3DBACKBUFFER_TYPE
backbuffer_type
,
IDirect3DSurface8
**
backbuffer
)
{
struct
d3d8_device
*
device
=
impl_from_IDirect3DDevice8
(
iface
);
struct
wined3d_swapchain
*
swapchain
;
struct
wined3d_swapchain
*
wined3d_
swapchain
;
struct
wined3d_resource
*
wined3d_resource
;
struct
wined3d_texture
*
wined3d_texture
;
struct
d3d8_surface
*
surface_impl
;
...
...
@@ -734,14 +734,9 @@ static HRESULT WINAPI d3d8_device_GetBackBuffer(IDirect3DDevice8 *iface,
/* No need to check for backbuffer == NULL, Windows crashes in that case. */
wined3d_mutex_lock
();
if
(
!
(
swapchain
=
wined3d_device_get_swapchain
(
device
->
wined3d_device
,
0
)))
{
wined3d_mutex_unlock
();
*
backbuffer
=
NULL
;
return
D3DERR_INVALIDCALL
;
}
if
(
!
(
wined3d_texture
=
wined3d_swapchain_get_back_buffer
(
swapchain
,
backbuffer_idx
)))
wined3d_swapchain
=
device
->
implicit_swapchain
->
wined3d_swapchain
;
if
(
!
(
wined3d_texture
=
wined3d_swapchain_get_back_buffer
(
wined3d_swapchain
,
backbuffer_idx
)))
{
wined3d_mutex_unlock
();
*
backbuffer
=
NULL
;
...
...
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